Player Matchup

Mercury
Mercury
ARCKZS
Mercury
Level 13
God Stats
0W - 1L
1,138 SR
Queue Stats
11W - 16L
1,371 Elo+
Solo
Hachiman
Hachiman
CustonTH
Hachiman
Level 13
God Stats
0W - 2L
1,145 SR
Queue Stats
11W - 17L
1,559 Elo+
Party 2
Jormungandr
Jormungandr
ZAWARUDOO666
Jormungandr
Level 18
God Stats
1W - 1L
1,611 SR
Queue Stats
10W - 14L
1,610 Elo+
Party 2
Team Averages
Level 15
1,298 SR
1,513 Elo+

VS

Team Averages
Level 23
1,458 SR
1,469 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 13
God Stats
9W - 22L
1,286 SR
Queue Stats
22W - 43L
1,333 Elo+
Solo
Bakasura
Bakasura
Celltty
Bakasura
Level 29
God Stats
9W - 7L
1,589 SR
Queue Stats
136W - 97L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ARCKZS
Mercury
7
0 / 8 / 1
6,216
565
1,131
9,938
3,787
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
CustonTH
Hachiman
8
0 / 7 / 3
6,819
620
3,623
11,271
4,307
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
ZAWARUDOO666
Jormungandr
10
3 / 5 / 0
7,830
712
6,825
11,745
9,141
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
12 / 0 / 6
9,927
902
15,178
8,414
3,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ullr
 
Ullr
9
1 / 1 / 13
7,819
711
4,070
5,190
1,645
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Celltty
Bakasura
12
7 / 2 / 10
9,186
835
9,323
11,106
4,303
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
20
20
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
12
0
6
15
W
Ullr
 
Ullr
1
1
13
7.5
L
Mercury
ARCKZS
Mercury
0
8
1
0.06
W
Bakasura
Celltty
Bakasura
7
2
10
6
L
Hachiman
CustonTH
Hachiman
0
7
3
0.21
L
Jormungandr
ZAWARUDOO666
Jormungandr
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,579
Damage
28,571
32,954
Taken
24,710
17,235
Mitigated
9,725
1,821
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,178
1,578
2,468
4,600
8,414
3,777
601
3,010
5,404
46,699
0
W
Ullr
 
Ullr
4,070
2,019
0
7
5,190
1,645
78
1,278
3,912
0
16,629
L
Mercury
ARCKZS
Mercury
1,131
266
0
209
9,938
3,787
0
4,359
5,219
0
7,449
W
Bakasura
Celltty
Bakasura
9,323
6,901
0
4,161
11,106
4,303
341
2,703
8,403
0
30,553
L
Hachiman
CustonTH
Hachiman
3,623
1,722
0
710
11,271
4,307
0
4,864
5,478
0
16,652
L
Jormungandr
ZAWARUDOO666
Jormungandr
6,825
2,082
0
902
11,745
9,141
0
6,027
5,389
24,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,865
Gold Earned
26,932
78
Minions Killed
174
0
Camps Cleared
0
577,868
Distance Traveled
597,178
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,927
902
71
6
0
174,060
1
W
Ullr
7,819
711
33
3
0
192,903
0
L
Mercury
6,216
565
15
1
0
208,676
0
W
Bakasura
9,186
835
70
6
0
230,215
3
L
Hachiman
6,819
620
29
3
0
174,030
0
L
Jormungandr
7,830
712
34
3
0
195,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role