Player Matchup

Ares
Ares
JK_CrewCuervos
Ares
Level 21
God Stats
3W - 3L
1,548 SR
Queue Stats
136W - 124L
1,645 Elo+
Solo
Izanami
Izanami
PRO-GANKS-
Izanami
Level 24
God Stats
2W - 2L
1,775 SR
Queue Stats
35W - 35L
1,561 Elo+
Solo
Scylla
Scylla
Trafalogier
Scylla
Level 19
God Stats
5W - 3L
1,628 SR
Queue Stats
19W - 9L
1,704 Elo+
Solo
Da Ji
Da Ji
UwU_Supa_UwU
Da Ji
Level 8
God Stats
2W - 4L
1,664 SR
Queue Stats
30W - 16L
1,656 Elo+
Solo
Neith
Neith
matsbigbos
Neith
Level 27
God Stats
5W - 6L
1,706 SR
Queue Stats
45W - 57L
1,549 Elo+
Solo
Team Averages
Level 20
1,664 SR
1,623 Elo+

VS

Team Averages
Level 24
1,523 SR
1,595 Elo+
Thor
Thor
 
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,627 Elo+
Solo
Zeus
Zeus
CharmedCow
Zeus
Level 28
God Stats
1W - 1L
1,293 SR
Queue Stats
138W - 134L
1,506 Elo+
Party 1
Yemoja
Yemoja
Dark_shadow11050
Yemoja
Level 25
God Stats
4W - 3L
1,421 SR
Queue Stats
74W - 73L
1,512 Elo+
Party 1
Apollo
Apollo
Dsqiz
Apollo
Level 29
God Stats
7W - 1L
1,989 SR
Queue Stats
189W - 78L
1,731 Elo+
Solo
Nox
Nox
Robaperass
Nox
Level 26
God Stats
4W - 5L
1,411 SR
Queue Stats
76W - 83L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 0
5,963
259
154
1,949
597
Izanami
PRO-GANKS-
Izanami
17
4 / 9 / 9
11,501
500
13,340
19,588
7,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
20
9 / 2 / 3
12,974
564
9,919
9,389
3,894
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
10 / 4 / 7
12,173
529
13,117
14,457
6,109
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
17
2 / 6 / 9
10,588
460
8,533
12,877
4,585
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
5 / 3 / 5
13,510
587
8,480
13,120
4,294
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 10 / 0
12,514
544
10,454
15,721
4,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 5 / 6
11,367
494
3,799
11,841
5,367
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Dsqiz
Apollo
20
15 / 0 / 1
15,940
693
15,128
12,721
5,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 7 / 6
12,932
562
4,156
11,966
4,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
42
25
Kills
24
24
Deaths
25
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
3
5
2.5
W
4
10
0
0.4
W
0
5
6
0.6
W
Apollo
Dsqiz
Apollo
15
0
1
15.5
L
0
3
0
0
L
Izanami
PRO-GANKS-
Izanami
4
9
9
0.94
W
0
7
6
0.43
L
Scylla
9
2
3
5.25
L
10
4
7
3.38
L
Neith
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,063
Damage
42,017
58,260
Taken
65,369
22,898
Mitigated
24,101
14,431
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,480
2,272
0
3,963
13,120
4,294
56
1,187
11,933
0
81,919
W
10,454
1,454
0
592
15,721
4,564
2,301
1,844
13,877
59,405
0
W
3,799
514
1,339
1,772
11,841
5,367
972
891
10,950
42,121
0
W
Apollo
Dsqiz
Apollo
15,128
11,563
0
7,850
12,721
5,167
4,750
2,717
10,004
0
132,749
L
154
136
0
0
1,949
597
0
397
1,552
1,384
0
L
Izanami
PRO-GANKS-
Izanami
13,340
6,533
0
2,458
19,588
7,713
2,260
7,636
11,952
0
83,931
W
4,156
457
0
796
11,966
4,709
0
5,123
6,843
59,726
0
L
Scylla
9,919
534
0
2,791
9,389
3,894
0
3,403
5,986
92,552
0
L
13,117
3,791
0
4,663
14,457
6,109
0
3,492
10,965
0
77,261
L
Neith
8,533
3,988
0
4,519
12,877
4,585
0
3,481
9,396
0
59,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,199
Gold Earned
66,263
556
Minions Killed
578
0
Camps Cleared
0
1,614,165
Distance Traveled
2,052,470
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,510
587
100
4
0
438,973
3
W
Zeus
12,514
544
114
5
0
334,577
4
W
Yemoja
11,367
494
59
3
0
403,032
3
W
Apollo
15,940
693
182
8
0
480,323
11
L
Ares
5,963
259
2
0
0
55,164
1
L
Izanami
11,501
500
147
6
0
325,125
3
W
Nox
12,932
562
123
5
0
395,565
1
L
Scylla
12,974
564
184
8
0
370,730
2
L
Da Ji
12,173
529
109
5
0
475,866
2
L
Neith
10,588
460
114
5
0
387,280
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role