Player Matchup

Terra
Terra
BLOODandFIRE472
Terra
Level 27
God Stats
10W - 8L
1,577 SR
Queue Stats
19W - 25L
1,177 Elo+
Party 1
Eset
Eset
Jimmy Jiggerman
Eset
Level 62
God Stats
7W - 2L
1,662 SR
Queue Stats
21W - 26L
1,243 Elo+
Party 1
Pele
Pele
infiKNIGHTly
Pele
Level 26
God Stats
8W - 4L
1,614 SR
Queue Stats
24W - 29L
1,099 Elo+
Party 1
Team Averages
Level 38
1,618 SR
1,173 Elo+

VS

Team Averages
Level 51
1,426 SR
1,212 Elo+
Ra
Ra
DENtheASSASSIN
Ra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 173L
1,318 Elo+
Solo
Thor
Thor
dvfferraxo
Thor
Level 28
God Stats
8W - 16L
1,243 SR
Queue Stats
85W - 123L
1,190 Elo+
Solo
Izanami
Izanami
ramzi020
Izanami
Level 24
God Stats
9W - 15L
1,535 SR
Queue Stats
44W - 80L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 11
10,389
649
10,153
16,658
12,565
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
5 / 3 / 8
11,242
703
9,652
9,049
3,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 4 / 6
11,148
697
7,182
11,736
3,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 3
11,720
733
8,914
8,948
3,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 3
10,072
630
4,214
13,041
4,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
ramzi020
Izanami
10
0 / 8 / 2
9,225
577
4,310
11,520
3,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
14
Kills
10
11
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
L
8
2
3
4.75
W
5
3
8
3
L
2
4
3
0.88
W
6
4
6
2.25
L
Izanami
ramzi020
Izanami
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,987
Damage
17,438
37,443
Taken
33,509
19,681
Mitigated
11,079
13,932
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,153
60
3,311
4,490
16,658
12,565
454
3,106
13,552
27,038
0
L
8,914
514
1,747
4,162
8,948
3,103
0
4,866
4,082
42,144
0
W
9,652
423
2,189
1,556
9,049
3,187
1,198
2,111
6,938
44,231
0
L
4,214
1,084
0
1,850
13,041
4,400
0
7,324
5,717
0
23,747
W
7,182
1,844
0
2,386
11,736
3,929
497
3,697
8,039
0
24,631
L
Izanami
ramzi020
Izanami
4,310
3,163
0
966
11,520
3,576
0
7,683
3,837
0
36,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,779
Gold Earned
31,017
148
Minions Killed
183
0
Camps Cleared
0
851,874
Distance Traveled
756,954
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,389
649
31
2
0
293,679
7
L
Ra
11,720
733
73
5
0
290,706
2
W
Eset
11,242
703
72
5
0
268,639
3
L
Thor
10,072
630
47
3
0
279,603
1
W
Pele
11,148
697
45
3
0
289,556
0
L
Izanami
9,225
577
63
4
0
186,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role