Player Matchup

Merlin
Merlin
CheckdOutMedusa
Merlin
Level 26
God Stats
14W - 7L
1,607 SR
Queue Stats
83W - 75L
1,510 Elo+
Solo
Cerberus
Cerberus
Dank Danker
Cerberus
Level 68
God Stats
2W - 1L
1,702 SR
Queue Stats
30W - 39L
1,454 Elo+
Party 2
Medusa
Medusa
Flex-_-Luther
Medusa
Level 21
God Stats
9W - 6L
1,411 SR
Queue Stats
37W - 31L
1,521 Elo+
Party 2
Cupid
Cupid
Mc fletcher1131
Cupid
Level 29
God Stats
7W - 3L
1,582 SR
Queue Stats
53W - 56L
1,570 Elo+
Solo
Loki
Loki
Nightwing154
Loki
Level 8
God Stats
2W - 4L
1,562 SR
Queue Stats
41W - 43L
1,454 Elo+
Party 2
Team Averages
Level 30
1,573 SR
1,502 Elo+

VS

Team Averages
Level 15
1,400 SR
1,520 Elo+
Cernunnos
Cernunnos
Furgoo
Cernunnos
Level 13
God Stats
19W - 21L
1,491 SR
Queue Stats
27W - 26L
1,492 Elo+
Solo
Aphrodite
Aphrodite
Laurmeg
Aphrodite
Level 8
God Stats
8W - 6L
1,306 SR
Queue Stats
43W - 44L
1,584 Elo+
Party 1
Hel
Hel
killmannimal21
Hel
Level 8
God Stats
0W - 3L
1,174 SR
Queue Stats
7W - 12L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
personelperson12
Xing Tian
Level 18
God Stats
3W - 3L
1,531 SR
Queue Stats
54W - 44L
1,597 Elo+
Party 1
Mulan
Mulan
zorupaws
Mulan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 133L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 29
13,587
1,045
26,863
12,079
4,568
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Dank Danker
Cerberus
20
6 / 3 / 34
14,137
1,087
17,100
18,221
20,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
17 / 5 / 18
15,592
1,199
43,470
18,543
7,635
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
19 / 1 / 18
16,819
1,294
44,555
11,255
4,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 3 / 22
12,895
992
9,150
15,831
5,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Furgoo
Cernunnos
19
3 / 9 / 11
12,938
995
22,106
23,531
9,267
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Laurmeg
Aphrodite
19
6 / 9 / 7
13,674
1,052
12,705
28,789
20,992
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 13 / 8
11,595
892
10,679
27,286
38,463
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
18
2 / 9 / 8
12,261
943
13,677
44,986
24,531
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
zorupaws
Mulan
18
5 / 10 / 6
13,159
1,012
11,073
25,257
12,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
56
50
Kills
16
16
Deaths
50
121
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
4
29
4.63
W
Cerberus
Dank Danker
Cerberus
6
3
34
7.67
W
17
5
18
5.2
L
Cernunnos
Furgoo
Cernunnos
3
9
11
0.94
L
Aphrodite
Laurmeg
Aphrodite
6
9
7
1.06
W
19
1
18
28
W
4
3
22
5
L
0
13
8
0.31
L
Xing Tian
2
9
8
0.67
L
Mulan
zorupaws
Mulan
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,138
Damage
70,240
75,929
Taken
149,849
42,833
Mitigated
105,733
17,104
Healing
31,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,863
2,293
1,228
912
12,079
4,568
0
5,805
6,274
49,664
0
W
Cerberus
Dank Danker
Cerberus
17,100
354
330
6,133
18,221
20,148
0
8,518
9,703
36,345
0
W
43,470
31,602
1,005
6,125
18,543
7,635
0
9,814
8,729
0
66,877
L
Cernunnos
Furgoo
Cernunnos
22,106
14,446
0
1,086
23,531
9,267
0
5,459
18,072
0
45,333
L
Aphrodite
Laurmeg
Aphrodite
12,705
2,467
7,811
8,999
28,789
20,992
0
8,726
20,063
27,036
0
W
44,555
21,078
444
927
11,255
4,543
0
4,848
6,407
0
62,994
W
9,150
4,721
0
0
15,831
5,939
0
8,076
7,755
0
18,698
L
10,679
1,421
6,251
3,499
27,286
38,463
0
8,937
18,349
36,600
0
L
Xing Tian
13,677
1,025
293
1,878
44,986
24,531
0
13,828
31,158
23,145
0
L
Mulan
zorupaws
Mulan
11,073
1,178
286
1,488
25,257
12,480
0
7,013
18,244
0
38,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,030
Gold Earned
63,627
221
Minions Killed
205
5
Camps Cleared
7
1,204,812
Distance Traveled
1,139,426
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,587
1,045
48
4
2
233,294
1
W
Cerberus
14,137
1,087
61
5
0
249,481
0
W
Medusa
15,592
1,199
53
4
1
219,577
0
L
Cernunnos
12,938
995
51
4
0
179,524
0
L
Aphrodite
13,674
1,052
30
2
0
257,368
0
W
Cupid
16,819
1,294
46
4
1
222,501
0
W
Loki
12,895
992
13
1
1
279,959
0
L
Hel
11,595
892
55
4
0
205,365
3
L
Xing Tian
12,261
943
22
2
0
242,555
0
L
Mulan
13,159
1,012
47
4
7
254,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role