Player Matchup

Achilles
Achilles
GöthAmon
Achilles
Level 95
God Stats
11W - 0L
1,797 SR
Queue Stats
42W - 22L
2,010 Elo+
Party 1
Izanami
Izanami
Obesha
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 86L
1,642 Elo+
Party 1
Merlin
Merlin
Zolcheon
Merlin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 58L
1,641 Elo+
Party 1
Team Averages
Level 108
1,599 SR
1,764 Elo+

VS

Team Averages
Level 100
1,593 SR
1,586 Elo+
Neith
Neith
 
Neith
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
memer129
Hercules
Level 60
God Stats
11W - 7L
1,779 SR
Queue Stats
202W - 161L
1,598 Elo+
Solo
Cerberus
Cerberus
spo97
Cerberus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 184L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GöthAmon
Achilles
17
11 / 3 / 10
16,909
705
30,424
26,203
45,926
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Obesha
Izanami
15
2 / 8 / 10
14,501
604
9,898
17,237
3,895
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Zolcheon
Merlin
18
13 / 5 / 9
17,670
736
29,360
18,352
5,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 8 / 7
15,629
651
16,359
17,334
6,659
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
memer129
Hercules
15
5 / 9 / 6
15,061
628
18,478
35,489
22,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
spo97
Cerberus
15
6 / 9 / 6
16,367
682
19,212
31,992
24,983
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
26
Kills
16
16
Deaths
26
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
8
7
1.06
W
Achilles
GöthAmon
Achilles
11
3
10
5.33
W
Izanami
Obesha
Izanami
2
8
10
0.88
W
Merlin
Zolcheon
Merlin
13
5
9
3.5
L
Hercules
memer129
Hercules
5
9
6
0.89
L
Cerberus
spo97
Cerberus
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,682
Damage
54,049
61,792
Taken
84,815
55,220
Mitigated
54,018
19,022
Healing
18,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,359
5,385
0
2,333
17,334
6,659
357
5,274
12,060
0
84,210
W
Achilles
GöthAmon
Achilles
30,424
13,423
0
12,140
26,203
45,926
776
5,447
20,756
0
68,879
W
Izanami
Obesha
Izanami
9,898
7,533
0
1,756
17,237
3,895
252
5,049
12,188
0
72,707
W
Merlin
Zolcheon
Merlin
29,360
2,503
0
5,126
18,352
5,399
1,273
9,208
9,144
88,698
0
L
Hercules
memer129
Hercules
18,478
5,320
0
6,386
35,489
22,376
0
13,854
21,635
0
48,279
L
Cerberus
spo97
Cerberus
19,212
1,324
1,149
8,678
31,992
24,983
753
10,250
21,742
57,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,080
Gold Earned
47,057
288
Minions Killed
313
0
Camps Cleared
0
1,243,795
Distance Traveled
1,169,153
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,629
651
152
6
0
372,303
5
W
Achilles
16,909
705
51
2
0
469,057
10
W
Izanami
14,501
604
121
5
0
384,540
4
W
Merlin
17,670
736
116
5
0
390,198
8
L
Hercules
15,061
628
67
3
0
432,870
9
L
Cerberus
16,367
682
94
4
0
363,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role