Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
The Info Dealer
Hachiman
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
384W - 384L
1,571 Elo+
Party 2
Bacchus
Bacchus
TheTub
Bacchus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,719 Elo+
Solo
Terra
Terra
TobioKageyama
Terra
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 41L
1,340 Elo+
Party 1
Merlin
Merlin
penguintj
Merlin
Level 123
God Stats
4W - 5L
1,370 SR
Queue Stats
267W - 241L
1,594 Elo+
Party 2
Team Averages
Level 132
1,474 SR
1,545 Elo+

VS

Team Averages
Level 126
1,627 SR
1,563 Elo+
Rama
Rama
 
Rama
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Bwho22
Sol
Level 126
God Stats
2W - 4L
1,539 SR
Queue Stats
31W - 31L
1,592 Elo+
Party 3
Sylvanus
Sylvanus
JollyBunny43538
Sylvanus
Level 147
God Stats
0W - 1L
1,860 SR
Queue Stats
106W - 97L
1,561 Elo+
Solo
Merlin
Merlin
deathmonkey67
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,610 Elo+
Party 3
Athena
Athena
xDeathWiSHv01
Athena
Level 96
God Stats
3W - 1L
1,736 SR
Queue Stats
54W - 53L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 1 / 8
8,799
880
10,793
8,599
4,049
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
14
2 / 1 / 11
8,465
847
9,905
6,687
2,897
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
TheTub
Bacchus
14
4 / 2 / 11
8,870
887
9,024
11,933
13,343
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 1 / 10
8,688
869
5,167
11,458
6,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
penguintj
Merlin
15
3 / 1 / 10
8,910
891
17,153
7,576
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 3 / 2
7,485
749
5,207
11,068
4,737
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
Bwho22
Sol
13
1 / 3 / 4
7,272
727
9,235
10,119
3,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
13
2 / 3 / 3
7,866
787
6,900
13,310
7,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 3 / 4
7,480
748
7,862
7,043
2,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 4
6,833
683
3,812
15,269
12,992
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
15
Kills
6
6
Deaths
15
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
8
8
L
Rama
 
Rama
3
3
2
1.33
L
Sol
Bwho22
Sol
1
3
4
1
L
Sylvanus
2
3
3
1.17
W
Hachiman
2
1
11
7.5
W
Bacchus
TheTub
Bacchus
4
2
11
4.75
W
2
1
10
7
L
0
3
4
0.67
W
Merlin
penguintj
Merlin
3
1
10
8
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,042
Damage
33,016
46,253
Taken
56,809
30,964
Mitigated
31,157
25,189
Healing
31,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,793
3,361
1,065
1,730
8,599
4,049
1,256
6,550
2,049
0
24,897
L
Rama
 
Rama
5,207
3,962
1,853
1,865
11,068
4,737
0
6,551
4,517
0
15,669
L
Sol
Bwho22
Sol
9,235
427
2,846
3,030
10,119
3,680
767
6,746
3,373
27,970
0
L
Sylvanus
6,900
838
13,807
6,105
13,310
7,042
0
6,793
6,517
7,562
0
W
Hachiman
9,905
6,054
2,566
882
6,687
2,897
2,516
3,297
3,390
0
19,405
W
Bacchus
TheTub
Bacchus
9,024
842
2,643
1,909
11,933
13,343
166
4,775
7,158
15,048
0
W
5,167
295
7,453
4,545
11,458
6,906
312
7,559
3,899
12,193
0
L
7,862
214
298
689
7,043
2,706
168
3,243
3,800
16,806
0
W
Merlin
penguintj
Merlin
17,153
498
1,141
1,255
7,576
3,769
1,031
5,628
1,948
35,571
0
L
3,812
956
964
525
15,269
12,992
0
8,011
7,258
6,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,732
Gold Earned
36,936
117
Minions Killed
97
0
Camps Cleared
0
917,923
Distance Traveled
809,196
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,799
880
40
4
0
187,925
1
L
Rama
7,485
749
23
2
0
167,822
0
L
Sol
7,272
727
34
3
0
189,515
0
L
Sylvanus
7,866
787
3
0
0
117,863
1
W
Hachiman
8,465
847
22
2
0
177,225
1
W
Bacchus
8,870
887
8
1
0
177,883
2
W
Terra
8,688
869
19
2
0
198,516
3
L
Merlin
7,480
748
32
3
0
160,081
2
W
Merlin
8,910
891
28
3
0
176,374
0
L
Athena
6,833
683
5
1
0
173,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role