Player Matchup

Janus
Janus
Boonisback
Janus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 78L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
Palta2004
Jormungandr
Level 72
God Stats
5W - 2L
1,695 SR
Queue Stats
92W - 72L
1,506 Elo+
Party 2
Mercury
Mercury
SgtNothings
Mercury
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 21L
1,506 Elo+
Party 2
Team Averages
Level 88
1,565 SR
1,506 Elo+

VS

Team Averages
Level 130
1,422 SR
1,540 Elo+
Merlin
Merlin
D1Scent
Merlin
Level 127
God Stats
27W - 18L
1,570 SR
Queue Stats
277W - 253L
1,576 Elo+
Party 1
Artemis
Artemis
TpJeY
Artemis
Level 114
God Stats
143W - 114L
1,548 SR
Queue Stats
265W - 246L
1,553 Elo+
Party 1
Mulan
Mulan
UshiromiyaKanon
Mulan
Level 149
God Stats
2W - 3L
1,150 SR
Queue Stats
25W - 25L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 8 / 1
10,132
596
5,140
12,878
3,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Palta2004
Jormungandr
13
5 / 3 / 2
11,752
691
10,184
19,393
17,829
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
SgtNothings
Mercury
12
2 / 9 / 4
10,597
623
7,543
12,951
4,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D1Scent
Merlin
15
7 / 4 / 12
12,524
737
14,920
10,072
3,575
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TpJeY
Artemis
13
5 / 3 / 11
11,507
677
13,004
9,160
3,188
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 1 / 5
12,598
741
10,098
12,567
13,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
20
20
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
1
8
1
0.19
W
Merlin
D1Scent
Merlin
7
4
12
3.25
L
Jormungandr
Palta2004
Jormungandr
5
3
2
2
L
Mercury
SgtNothings
Mercury
2
9
4
0.44
W
Artemis
TpJeY
Artemis
5
3
11
3.5
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,867
Damage
38,022
45,222
Taken
31,799
26,320
Mitigated
19,823
2,880
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,140
108
367
2,513
12,878
3,955
0
4,655
8,223
42,576
0
W
Merlin
D1Scent
Merlin
14,920
854
227
1,367
10,072
3,575
781
6,217
3,855
49,060
0
L
Jormungandr
Palta2004
Jormungandr
10,184
1,908
0
0
19,393
17,829
0
5,882
13,511
32,213
0
L
Mercury
SgtNothings
Mercury
7,543
3,904
0
0
12,951
4,536
0
4,427
8,524
0
33,409
W
Artemis
TpJeY
Artemis
13,004
6,187
0
0
9,160
3,188
831
3,739
5,421
0
32,553
W
10,098
2,326
0
6,135
12,567
13,060
783
5,412
7,155
0
59,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
36,629
169
Minions Killed
219
0
Camps Cleared
0
877,547
Distance Traveled
907,832
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,132
596
62
4
0
258,003
3
W
Merlin
12,524
737
84
5
0
283,983
2
L
Jormungandr
11,752
691
50
3
0
294,536
1
L
Mercury
10,597
623
57
3
0
325,008
5
W
Artemis
11,507
677
52
3
0
301,041
2
W
Mulan
12,598
741
83
5
0
322,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role