Player Matchup

Skadi
Skadi
Dane_14
Skadi
Level 96
God Stats
47W - 30L
1,619 SR
Queue Stats
244W - 244L
1,514 Elo+
Solo
He Bo
He Bo
LIMITLESS HEX
He Bo
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 102L
1,530 Elo+
Solo
Hercules
Hercules
SPARTANguardian
Hercules
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 92
1,540 SR
1,514 Elo+

VS

Team Averages
Level 83
1,468 SR
1,484 Elo+
Zhong Kui
Zhong Kui
SuperPal4ik
Zhong Kui
Level 129
God Stats
22W - 16L
1,630 SR
Queue Stats
341W - 332L
1,510 Elo+
Solo
Anhur
Anhur
TK_foxness
Anhur
Level 74
God Stats
1W - 3L
1,273 SR
Queue Stats
94W - 84L
1,459 Elo+
Solo
Khepri
Khepri
brandokazooie1
Khepri
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dane_14
Skadi
8
0 / 2 / 0
6,995
583
2,048
7,397
2,291
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 5 / 0
8,006
667
5,354
9,328
2,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
9
1 / 4 / 0
7,081
590
5,415
15,967
12,204
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SuperPal4ik
Zhong Kui
11
3 / 1 / 6
8,703
725
9,309
6,429
4,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
11
5 / 0 / 4
8,793
733
10,654
3,721
1,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
3 / 2 / 8
8,321
693
5,299
6,145
2,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
3
Kills
11
11
Deaths
3
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
Dane_14
Skadi
0
2
0
0
L
2
5
0
0.4
L
Hercules
1
4
0
0.25
W
Zhong Kui
SuperPal4ik
Zhong Kui
3
1
6
6
W
Anhur
5
0
4
7
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,817
Damage
25,262
32,692
Taken
16,295
17,075
Mitigated
8,754
11,565
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Dane_14
Skadi
2,048
542
159
2,492
7,397
2,291
0
4,132
3,265
0
21,751
L
5,354
153
0
1,739
9,328
2,580
0
4,204
5,124
27,243
0
L
Hercules
5,415
2,041
846
6,329
15,967
12,204
0
6,328
9,639
0
11,831
W
Zhong Kui
SuperPal4ik
Zhong Kui
9,309
833
0
1,774
6,429
4,495
538
2,249
4,180
32,885
0
W
Anhur
10,654
5,959
0
426
3,721
1,512
654
1,361
2,360
0
34,256
W
5,299
762
506
405
6,145
2,747
180
1,751
4,394
10,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,082
Gold Earned
25,817
121
Minions Killed
123
0
Camps Cleared
0
584,293
Distance Traveled
614,116
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,995
583
54
5
0
173,438
4
L
He Bo
8,006
667
50
4
0
202,149
2
L
Hercules
7,081
590
17
1
0
208,706
1
W
Zhong Kui
8,703
725
52
4
0
203,250
1
W
Anhur
8,793
733
66
6
0
205,446
4
W
Khepri
8,321
693
5
0
0
205,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role