Player Matchup

Cernunnos
Cernunnos
Bronze III
FenixFlexin
Cernunnos
Bronze III
Level 38
God Stats
0W - 2L
1,474 SR
Queue Stats
1W - 2L
1,258 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
SuperMcNasty123
Kukulkan
Platinum II
Level 145
God Stats
0W - 1L
1,860 SR
Queue Stats
7W - 3L
2,065 MMR
Party 1
Fenrir
Fenrir
Bronze III
strawbere
Fenrir
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,258 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,611 SR
1,527 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,593 SR
1,505 MMR
Hera
Hera
Gold I
 
Hera
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
EWitz_Girthy
Sun Wukong
Gold I
Level 131
God Stats
4W - 3L
1,465 SR
Queue Stats
120W - 110L
1,504 MMR
Solo
Neith
Neith
Silver I
Muki_Tensei
Neith
Silver I
Level 154
God Stats
3W - 3L
1,813 SR
Queue Stats
32W - 42L
1,511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FenixFlexin
Cernunnos
14
1 / 5 / 8
13,390
609
9,226
14,606
5,439
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
15
6 / 10 / 4
14,679
667
14,680
15,371
6,329
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
strawbere
Fenrir
15
6 / 10 / 6
15,173
690
9,889
26,399
19,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
BacchusYemojaHeimdallrChaacMerlin

VS

Bans
KumbhakarnaIzanamiOdinKing ArthurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
12 / 2 / 10
16,069
730
18,947
10,890
5,776
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
EWitz_Girthy
Sun Wukong
16
5 / 6 / 10
14,842
675
9,568
22,807
23,663
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
8 / 5 / 11
15,515
705
18,787
16,043
5,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
13
Kills
25
25
Deaths
13
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
12
2
10
8.5
W
Sun Wukong
EWitz_Girthy
Sun Wukong
5
6
10
1.67
L
Cernunnos
FenixFlexin
Cernunnos
1
5
8
1
W
8
5
11
2.7
L
Kukulkan
6
10
4
0.8
L
Fenrir
strawbere
Fenrir
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,795
Damage
47,302
56,376
Taken
49,740
31,632
Mitigated
35,026
7,463
Healing
14,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,947
3,632
0
1,612
10,890
5,776
819
3,375
7,515
57,677
0
W
Sun Wukong
EWitz_Girthy
Sun Wukong
9,568
1,737
951
7,381
22,807
23,663
0
6,188
16,619
0
70,091
L
Cernunnos
FenixFlexin
Cernunnos
9,226
3,187
0
1,587
14,606
5,439
2,166
7,646
6,960
0
49,376
W
18,787
4,325
0
4,431
16,043
5,587
2,543
5,944
10,099
0
77,366
L
Kukulkan
14,680
806
0
543
15,371
6,329
448
4,800
10,571
68,515
0
L
Fenrir
strawbere
Fenrir
9,889
1,845
0
5,333
26,399
19,864
648
6,565
19,834
0
54,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,242
Gold Earned
46,426
252
Minions Killed
288
0
Camps Cleared
0
1,098,521
Distance Traveled
1,183,213
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
16,069
730
73
3
0
399,901
5
W
Sun Wukong
14,842
675
108
5
0
411,817
2
L
Cernunnos
13,390
609
80
4
0
367,048
0
W
Neith
15,515
705
107
5
0
371,495
8
L
Kukulkan
14,679
667
112
5
0
334,455
2
L
Fenrir
15,173
690
60
3
0
397,018
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role