Player Matchup

Yemoja
Yemoja
Duetrochet
Yemoja
Level 158
God Stats
8W - 3L
1,671 SR
Queue Stats
442W - 397L
1,588 Elo+
Party 2
King Arthur
King Arthur
I AM THE KILDAR
King Arthur
Level 109
God Stats
10W - 8L
1,677 SR
Queue Stats
163W - 145L
1,602 Elo+
Solo
Merlin
Merlin
KILL AN6EL
Merlin
Level 136
God Stats
26W - 19L
1,603 SR
Queue Stats
195W - 175L
1,585 Elo+
Party 4
Loki
Loki
KILL LUPUS
Loki
Level 142
God Stats
2W - 0L
1,907 SR
Queue Stats
13W - 11L
1,576 Elo+
Party 4
Heimdallr
Heimdallr
Salt Lord2146
Heimdallr
Level 156
God Stats
6W - 1L
1,710 SR
Queue Stats
67W - 62L
1,593 Elo+
Party 2
Team Averages
Level 140
1,714 SR
1,589 Elo+

VS

Team Averages
Level 102
1,680 SR
1,607 Elo+
Kali
Kali
Killer__9270
Kali
Level 108
God Stats
3W - 1L
1,655 SR
Queue Stats
48W - 48L
1,636 Elo+
Party 3
Cerberus
Cerberus
TIGER_THROWER
Cerberus
Level 109
God Stats
13W - 12L
1,730 SR
Queue Stats
386W - 315L
1,606 Elo+
Party 1
Poseidon
Poseidon
ghOSTkiller54asi
Poseidon
Level 125
God Stats
6W - 5L
1,715 SR
Queue Stats
46W - 46L
1,640 Elo+
Party 3
Persephone
Persephone
terminally_chiIl
Persephone
Level 69
God Stats
25W - 19L
1,665 SR
Queue Stats
320W - 247L
1,582 Elo+
Party 1
Osiris
Osiris
xFoque
Osiris
Level 101
God Stats
4W - 3L
1,636 SR
Queue Stats
36W - 30L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Duetrochet
Yemoja
20
10 / 3 / 37
25,223
525
32,791
40,805
60,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
I AM THE KILDAR
King Arthur
20
8 / 6 / 20
23,511
490
43,441
55,761
72,601
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
KILL AN6EL
Merlin
20
12 / 15 / 16
24,402
508
46,262
41,544
16,951
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 8 / 12
29,851
622
29,710
43,861
18,015
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Salt Lord2146
Heimdallr
20
15 / 9 / 22
27,567
574
39,703
35,317
13,929
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 11 / 10
25,785
537
36,488
52,358
28,096
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
TIGER_THROWER
Cerberus
20
12 / 11 / 19
25,310
527
33,907
65,913
88,967
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
9 / 16 / 8
26,853
559
35,637
41,148
14,824
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Persephone
terminally_chiIl
Persephone
20
5 / 16 / 13
22,100
460
35,456
36,887
15,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
xFoque
Osiris
20
5 / 8 / 13
24,113
502
35,009
53,920
83,467
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
104
62
Kills
41
41
Deaths
62
107
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Duetrochet
Yemoja
10
3
37
9.5
W
King Arthur
I AM THE KILDAR
King Arthur
8
6
20
3
W
Merlin
KILL AN6EL
Merlin
12
15
16
1.33
W
17
8
12
2.88
L
10
11
10
1.36
W
Heimdallr
Salt Lord2146
Heimdallr
15
9
22
2.89
L
Cerberus
TIGER_THROWER
Cerberus
12
11
19
1.95
L
9
16
8
0.81
L
Persephone
terminally_chiIl
Persephone
5
16
13
0.72
L
Osiris
xFoque
Osiris
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,907
Damage
176,497
217,288
Taken
250,226
182,195
Mitigated
230,402
54,512
Healing
83,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Duetrochet
Yemoja
32,791
5,902
14,911
7,499
40,805
60,699
354
22,728
18,077
99,809
0
W
King Arthur
I AM THE KILDAR
King Arthur
43,441
4,317
0
15,850
55,761
72,601
380
20,220
35,541
0
154,851
W
Merlin
KILL AN6EL
Merlin
46,262
1,335
0
4,010
41,544
16,951
1,433
24,582
16,962
190,299
0
W
29,710
17,832
0
11,293
43,861
18,015
2,201
18,251
25,610
0
291,885
L
36,488
18,237
0
21,036
52,358
28,096
9,467
11,328
41,030
0
219,382
W
Heimdallr
Salt Lord2146
Heimdallr
39,703
11,824
0
949
35,317
13,929
6,289
21,872
13,445
0
219,652
L
Cerberus
TIGER_THROWER
Cerberus
33,907
2,422
0
17,277
65,913
88,967
1,185
20,492
45,421
124,600
0
L
35,637
5,888
1,453
13,490
41,148
14,824
2,878
13,146
28,000
249,284
0
L
Persephone
terminally_chiIl
Persephone
35,456
1,061
0
3,722
36,887
15,048
0
19,622
17,265
130,908
0
L
Osiris
xFoque
Osiris
35,009
12,433
0
26,213
53,920
83,467
1,811
17,332
36,588
0
166,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

130,554
Gold Earned
124,161
1,127
Minions Killed
1,088
0
Camps Cleared
0
4,036,703
Distance Traveled
4,530,570
34
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
25,223
525
95
2
0
829,927
11
W
King Arthur
23,511
490
210
4
0
868,981
8
W
Merlin
24,402
508
216
5
0
721,061
2
W
Loki
29,851
622
345
7
0
852,725
5
L
Kali
25,785
537
215
4
0
961,854
0
W
Heimdallr
27,567
574
261
5
0
764,009
8
L
Cerberus
25,310
527
165
3
0
906,037
6
L
Poseidon
26,853
559
363
8
0
1,015,292
1
L
Persephone
22,100
460
124
3
0
817,886
6
L
Osiris
24,113
502
221
5
0
829,501
20

Distance Traveled

Minion Kills by Role

Gold Earned by Role