Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond II
Benai
Kali
Diamond II
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
375W - 339L
2,154 MMR
Solo
Tyr
Tyr
Diamond IV
bruzekas
Tyr
Diamond IV
Level 120
God Stats
3W - 2L
1,575 SR
Queue Stats
19W - 16L
2,207 MMR
Solo
Eset
Eset
Diamond I
jhuds
Eset
Diamond I
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 113L
2,629 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,515 SR
1,998 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,661 SR
2,105 MMR
Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Masters
DroguitaFerreira
Izanami
Masters
Level 102
God Stats
2W - 2L
1,967 SR
Queue Stats
189W - 123L
2,602 MMR
Party 1
Thoth
Thoth
Diamond III
EightWonder
Thoth
Diamond III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
2,626 MMR
Party 1
Vamana
Vamana
Diamond I
Xsan
Vamana
Diamond I
Level 160
God Stats
29W - 30L
1,837 SR
Queue Stats
830W - 817L
2,299 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
1 / 0 / 1
3,542
708
1,034
1,492
291
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
 
Ganesha
5
0 / 1 / 2
3,448
690
503
1,784
655
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
Benai
Kali
6
3 / 0 / 0
4,297
859
813
2,477
574
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,461
692
1,009
2,140
1,069
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Eset
jhuds
Eset
6
0 / 1 / 2
3,987
797
954
1,824
350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
OdinSetKukulkanSusanoHeimdallr

VS

Bans
ThorHou YiKumbhakarnaUllrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
0 / 2 / 0
3,371
674
812
2,632
503
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
 
Guan Yu
5
1 / 1 / 0
3,170
634
900
2,435
686
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 1 / 0
3,866
773
866
1,783
430
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,403
481
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Vamana
Xsan
Vamana
6
0 / 0 / 0
3,393
679
1,529
1,669
1,010
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
2
2
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
1
1.5
W
Ganesha
 
Ganesha
0
1
2
1
L
Mercury
 
Mercury
0
2
0
0
L
Guan Yu
 
Guan Yu
1
1
0
1
W
Kali
Benai
Kali
3
0
0
3
L
1
1
0
1
L
0
0
0
0
L
Vamana
Xsan
Vamana
0
0
0
0
W
0
0
0
0
W
Eset
jhuds
Eset
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,313
Damage
4,107
9,717
Taken
8,519
2,939
Mitigated
2,629
5,339
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,034
987
0
596
1,492
291
972
0
1,492
0
13,704
W
Ganesha
 
Ganesha
503
36
0
295
1,784
655
41
0
1,784
7,938
0
L
Mercury
 
Mercury
812
420
0
955
2,632
503
0
373
2,259
0
12,495
L
Guan Yu
 
Guan Yu
900
180
0
1,040
2,435
686
0
503
1,932
0
6,783
W
Kali
Benai
Kali
813
477
0
1,924
2,477
574
0
0
2,477
0
13,825
L
866
770
0
500
1,783
430
0
581
1,202
0
19,702
L
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
Xsan
Vamana
1,529
479
0
1,006
1,669
1,010
0
0
1,669
0
12,793
W
1,009
405
0
1,633
2,140
1,069
0
0
2,140
0
11,390
W
Eset
jhuds
Eset
954
354
0
891
1,824
350
0
0
1,824
17,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,735
Gold Earned
16,203
136
Minions Killed
107
0
Camps Cleared
0
485,883
Distance Traveled
422,868
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,542
708
38
8
0
80,147
1
W
Ganesha
3,448
690
3
1
0
94,399
0
L
Mercury
3,371
674
31
6
0
102,921
1
L
Guan Yu
3,170
634
8
2
0
100,762
0
W
Kali
4,297
859
29
6
0
126,298
2
L
Izanami
3,866
773
45
9
0
90,961
2
L
Thoth
2,403
481
0
0
0
21,529
0
L
Vamana
3,393
679
23
5
0
106,695
1
W
Tyr
3,461
692
20
4
0
106,337
2
W
Eset
3,987
797
46
9
0
78,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role