Player Matchup

Ra
Ra
Goarith
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,500 Elo+
Party 1
Yemoja
Yemoja
Kaenbi
Yemoja
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
Necoultra01
Fenrir
Level 18
God Stats
14W - 17L
1,520 SR
Queue Stats
140W - 156L
1,388 Elo+
Solo
Team Averages
Level 35
1,507 SR
1,463 Elo+

VS

Team Averages
Level 19
1,573 SR
1,450 Elo+
Anubis
Anubis
Duewolf
Anubis
Level 23
God Stats
10W - 3L
1,828 SR
Queue Stats
15W - 13L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
Whuppy32
Kuzenbo
Level 27
God Stats
5W - 2L
1,665 SR
Queue Stats
10W - 7L
1,590 Elo+
Solo
Susano
Susano
çaugroççu
Susano
Level 7
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 2L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 8
13,298
782
18,438
14,994
5,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Kaenbi
Yemoja
11
1 / 2 / 12
10,629
625
5,970
8,994
3,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
13
7 / 5 / 8
12,059
709
12,850
11,289
5,310
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Duewolf
Anubis
13
5 / 8 / 3
11,902
700
10,513
13,923
4,932
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Whuppy32
Kuzenbo
13
3 / 2 / 6
11,751
691
13,701
18,258
21,785
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Susano
9
1 / 8 / 4
9,632
567
2,988
17,483
3,702
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
18
Kills
9
9
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
Duewolf
Anubis
5
8
3
0.81
W
10
2
8
7
W
Yemoja
Kaenbi
Yemoja
1
2
12
3.5
W
Fenrir
7
5
8
2.2
L
Kuzenbo
Whuppy32
Kuzenbo
3
2
6
3
L
Susano
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,258
Damage
27,202
35,277
Taken
49,664
13,583
Mitigated
30,419
11,964
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Duewolf
Anubis
10,513
394
0
4,378
13,923
4,932
0
6,133
7,790
53,525
0
W
18,438
2,582
2,851
6,303
14,994
5,026
1,630
10,087
4,717
76,018
0
W
Yemoja
Kaenbi
Yemoja
5,970
1,445
1,618
272
8,994
3,247
237
7,538
1,456
25,945
0
W
Fenrir
12,850
2,221
0
920
11,289
5,310
176
6,625
4,536
0
33,770
L
Kuzenbo
Whuppy32
Kuzenbo
13,701
5,009
0
4,536
18,258
21,785
39
8,988
9,270
33,723
0
L
Susano
2,988
630
0
1,242
17,483
3,702
74
9,622
7,861
0
17,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,986
Gold Earned
33,285
202
Minions Killed
139
0
Camps Cleared
0
875,371
Distance Traveled
817,468
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,902
700
78
5
0
227,264
5
W
Ra
13,298
782
130
8
0
311,812
2
W
Yemoja
10,629
625
32
2
0
257,350
4
W
Fenrir
12,059
709
40
2
0
306,209
4
L
Kuzenbo
11,751
691
32
2
0
356,820
2
L
Susano
9,632
567
29
2
0
233,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role