Player Matchup

Ravana
Ravana
 
Ravana
Level 16
God Stats
0W - 2L
1,262 SR
Queue Stats
38W - 57L
1,291 Elo+
Solo
Loki
Loki
CARLOS LIMA 69
Loki
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Chilcano66
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hades
Hades
Reddragon22gamer
Hades
Level 14
God Stats
1W - 2L
1,488 SR
Queue Stats
14W - 27L
1,264 Elo+
Solo
Heimdallr
Heimdallr
SORRATEIRO77
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 19
1,450 SR
1,411 Elo+

VS

Team Averages
Level 17
1,408 SR
1,316 Elo+
Pele
Pele
Permahfrost6
Pele
Level 17
God Stats
9W - 5L
1,532 SR
Queue Stats
77W - 61L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
Promonstertruck
Sun Wukong
Level 16
God Stats
10W - 7L
1,428 SR
Queue Stats
106W - 87L
1,330 Elo+
Party 1
Skadi
Skadi
Unitedgabriel62
Skadi
Level 17
God Stats
25W - 32L
1,398 SR
Queue Stats
784W - 819L
1,306 Elo+
Solo
Ah Puch
Ah Puch
lts Odd
Ah Puch
Level 21
God Stats
3W - 4L
1,195 SR
Queue Stats
5W - 7L
1,398 Elo+
Solo
Aphrodite
Aphrodite
tiflaek
Aphrodite
Level 16
God Stats
42W - 50L
1,484 SR
Queue Stats
93W - 99L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
5 / 11 / 3
13,426
895
12,473
24,416
10,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
1 / 20 / 10
12,797
853
12,887
29,630
10,096
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Chilcano66
Fenrir
20
4 / 2 / 10
14,276
952
18,501
34,197
33,251
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
0 / 7 / 7
12,473
832
4,760
20,171
19,261
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
SORRATEIRO77
Heimdallr
20
7 / 9 / 7
15,779
1,052
27,943
27,154
11,078
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 22
13,870
925
21,223
17,927
12,789
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
Promonstertruck
Sun Wukong
20
6 / 0 / 26
14,964
998
21,412
13,659
15,552
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 5 / 21
15,404
1,027
32,422
20,205
6,931
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
lts Odd
Ah Puch
20
11 / 6 / 23
15,817
1,054
32,944
16,283
6,222
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
tiflaek
Aphrodite
20
15 / 4 / 23
16,222
1,081
19,367
18,854
8,704
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
164
17
Kills
49
49
Deaths
17
37
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
5
11
3
0.59
L
1
20
10
0.3
L
Fenrir
Chilcano66
Fenrir
4
2
10
4.5
W
6
2
22
8.5
W
Sun Wukong
Promonstertruck
Sun Wukong
6
0
26
19
L
0
7
7
0.5
L
Heimdallr
SORRATEIRO77
Heimdallr
7
9
7
1.17
W
11
5
21
4.3
W
Ah Puch
lts Odd
Ah Puch
11
6
23
3.75
W
Aphrodite
tiflaek
Aphrodite
15
4
23
6.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,564
Damage
127,368
135,568
Taken
86,928
84,048
Mitigated
50,198
4,991
Healing
18,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
12,473
3,114
0
1,480
24,416
10,362
0
10,717
13,699
0
35,106
L
12,887
9,044
0
0
29,630
10,096
0
14,517
15,113
0
22,290
L
Fenrir
Chilcano66
Fenrir
18,501
4,532
0
593
34,197
33,251
0
9,914
24,283
0
38,066
W
21,223
5,063
0
648
17,927
12,789
0
1,248
16,679
0
41,096
W
Sun Wukong
Promonstertruck
Sun Wukong
21,412
4,932
0
4,441
13,659
15,552
0
817
12,842
0
44,164
L
4,760
562
144
627
20,171
19,261
0
6,143
14,028
23,138
307
L
Heimdallr
SORRATEIRO77
Heimdallr
27,943
12,295
0
2,147
27,154
11,078
0
11,020
16,134
0
61,145
W
32,422
18,663
0
0
20,205
6,931
0
1,500
18,705
0
48,305
W
Ah Puch
lts Odd
Ah Puch
32,944
6,048
768
2,706
16,283
6,222
0
396
15,887
60,758
0
W
Aphrodite
tiflaek
Aphrodite
19,367
2,210
2,101
8,226
18,854
8,704
0
535
18,316
26,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,751
Gold Earned
76,277
202
Minions Killed
209
4
Camps Cleared
7
1,229,198
Distance Traveled
1,413,073
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
13,426
895
30
2
0
267,369
0
L
Loki
12,797
853
16
1
2
191,412
2
L
Fenrir
14,276
952
35
2
1
309,075
0
W
Pele
13,870
925
35
2
0
336,669
1
W
Sun Wukong
14,964
998
50
3
4
301,904
1
L
Hades
12,473
832
42
3
0
186,713
0
L
Heimdallr
15,779
1,052
79
5
1
274,629
0
W
Skadi
15,404
1,027
30
2
1
291,810
3
W
Ah Puch
15,817
1,054
71
5
1
189,869
0
W
Aphrodite
16,222
1,081
23
2
1
292,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role