Player Matchup

Janus
Janus
Danielelijah1
Janus
Level 129
God Stats
0W - 6L
1,339 SR
Queue Stats
195W - 215L
1,457 Elo+
Solo
Chang'e
Chang'e
FaytMaster
Chang'e
Level 143
God Stats
0W - 4L
1,500 SR
Queue Stats
267W - 265L
1,553 Elo+
Party 1
Mulan
Mulan
ForbidenPenguin
Mulan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 115L
1,492 Elo+
Party 1
Team Averages
Level 133
1,446 SR
1,501 Elo+

VS

Team Averages
Level 64
1,644 SR
1,520 Elo+
Chaac
Chaac
DoobieCooch
Chaac
Level 62
God Stats
20W - 7L
1,626 SR
Queue Stats
128W - 120L
1,554 Elo+
Solo
Merlin
Merlin
OG Torres Jr
Merlin
Level 45
God Stats
14W - 4L
1,707 SR
Queue Stats
30W - 19L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThirtyErmine164
Kumbhakarna
Level 86
God Stats
70W - 42L
1,598 SR
Queue Stats
340W - 334L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 4
13,658
683
14,354
17,784
8,773
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chang'e
FaytMaster
Chang'e
12
4 / 6 / 3
11,900
595
12,636
18,861
5,342
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 7 / 6
11,153
558
8,773
22,907
15,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 6
13,893
695
18,966
19,736
17,527
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
15
8 / 2 / 6
13,688
684
23,616
8,956
3,517
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
ThirtyErmine164
Kumbhakarna
14
4 / 3 / 13
13,110
656
7,408
20,553
20,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
20
20
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
7
7
4
1.29
W
8
6
6
1.83
L
Chang'e
FaytMaster
Chang'e
4
6
3
0.92
L
0
7
6
0.43
W
Merlin
8
2
6
5.5
W
Kumbhakarna
ThirtyErmine164
Kumbhakarna
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,763
Damage
49,990
59,552
Taken
49,245
29,987
Mitigated
41,217
22,276
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,354
316
1,188
5,180
17,784
8,773
257
8,166
9,618
55,013
0
W
18,966
2,872
0
5,424
19,736
17,527
1,839
10,124
9,612
0
56,365
L
Chang'e
FaytMaster
Chang'e
12,636
1,083
7,110
6,826
18,861
5,342
0
9,200
9,661
39,704
0
L
8,773
2,633
0
1,972
22,907
15,872
604
13,730
9,177
0
38,041
W
Merlin
23,616
1,108
0
2,067
8,956
3,517
151
6,006
2,950
78,197
0
W
Kumbhakarna
ThirtyErmine164
Kumbhakarna
7,408
714
0
6,163
20,553
20,173
431
11,047
9,506
28,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,711
Gold Earned
40,691
202
Minions Killed
210
0
Camps Cleared
0
1,030,908
Distance Traveled
1,107,609
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,658
683
87
4
0
355,385
2
W
Chaac
13,893
695
62
3
0
366,735
1
L
Chang'e
11,900
595
53
3
0
362,189
0
L
Mulan
11,153
558
62
3
0
313,334
1
W
Merlin
13,688
684
116
6
0
357,582
0
W
Kumbhakarna
13,110
656
32
2
0
383,292
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role