Player Matchup

Chaac
Chaac
Silver II
KILL LUPUS
Chaac
Silver II
Level 142
God Stats
2W - 1L
1,769 SR
Queue Stats
5W - 5L
1,599 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,769 SR
1,599 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 82
1,799 SR
1,469 MMR
Hades
Hades
Gold V
gloomyharmony
Hades
Gold V
Level 82
God Stats
12W - 4L
1,799 SR
Queue Stats
16W - 6L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
1 / 1 / 0
15,674
653
17,287
33,171
26,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
HeraKaliPoseidonAh Muzen CabOdin

VS

Bans
VamanaBastetChronosSetUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 0
18,583
774
21,918
24,237
24,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
1
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,287
Damage
21,918
33,171
Taken
24,237
26,817
Mitigated
24,838
17,210
Healing
18,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
17,287
6,180
0
17,210
33,171
26,817
51
22,054
11,117
0
126,331
W
21,918
2,903
0
18,032
24,237
24,838
2,129
245
23,992
178,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,674
Gold Earned
18,583
202
Minions Killed
311
0
Camps Cleared
0
453,965
Distance Traveled
435,205
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,674
653
202
8
0
453,965
7
W
Hades
18,583
774
311
13
0
435,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role