Player Matchup

Cupid
Cupid
 
Cupid
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
HelZdawG
Da Ji
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,434 Elo+
Solo
Scylla
Scylla
SadisticLamb
Scylla
Level 154
God Stats
0W - 3L
1,444 SR
Queue Stats
25W - 21L
1,318 Elo+
Party 2
Loki
Loki
SloptimousPrime
Loki
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,821 Elo+
Solo
Team Averages
Level 118
1,489 SR
1,515 Elo+

VS

Team Averages
Level 119
1,478 SR
1,407 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
1W - 0L
1,502 SR
Queue Stats
74W - 63L
1,433 Elo+
Solo
The Morrigan
The Morrigan
Javelin1000
The Morrigan
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 65L
1,475 Elo+
Solo
Aphrodite
Aphrodite
MTBK1LLERMC
Aphrodite
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,134 Elo+
Party 1
Rama
Rama
MTBk1ller
Rama
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Camazotz
Camazotz
MinisterMooser
Camazotz
Level 156
God Stats
12W - 27L
1,390 SR
Queue Stats
1,060W - 1,099L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
5 / 5 / 7
11,177
745
14,435
12,023
4,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
 
Yemoja
17
0 / 3 / 8
9,466
631
5,623
16,979
9,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
HelZdawG
Da Ji
18
3 / 4 / 7
10,010
667
6,501
15,163
7,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
19
3 / 3 / 11
10,751
717
20,445
11,432
4,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 8 / 7
9,978
665
6,759
13,039
5,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
9 / 4 / 11
12,348
823
21,419
12,379
5,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Javelin1000
The Morrigan
20
6 / 2 / 15
11,848
790
13,538
16,700
9,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
MTBK1LLERMC
Aphrodite
17
3 / 3 / 17
10,543
703
10,520
17,181
9,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rama
18
3 / 2 / 15
10,833
722
9,537
8,995
3,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
18
2 / 3 / 16
10,449
697
6,743
13,019
9,138
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
97
14
Kills
23
23
Deaths
14
40
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
5
7
1.7
L
Yemoja
 
Yemoja
0
3
8
1.33
W
Kukulkan
 
Kukulkan
9
4
11
3.63
L
Da Ji
HelZdawG
Da Ji
3
4
7
1.63
W
The Morrigan
Javelin1000
The Morrigan
6
2
15
6.75
W
Aphrodite
MTBK1LLERMC
Aphrodite
3
3
17
3.83
W
Rama
3
2
15
5.25
W
Camazotz
2
3
16
3.33
L
Scylla
3
3
11
2.83
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,763
Damage
61,757
68,636
Taken
68,274
31,651
Mitigated
37,633
29,904
Healing
43,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
14,435
6,511
6,183
2,539
12,023
4,977
1,705
7,850
4,173
0
34,390
L
Yemoja
 
Yemoja
5,623
367
8,239
5,382
16,979
9,550
546
11,397
5,582
15,132
0
W
Kukulkan
 
Kukulkan
21,419
748
2,736
1,951
12,379
5,218
1,312
5,915
6,464
49,451
0
L
Da Ji
HelZdawG
Da Ji
6,501
1,154
1,144
1,043
15,163
7,079
1,044
9,881
5,282
0
12,020
W
The Morrigan
Javelin1000
The Morrigan
13,538
2,069
1,520
2,016
16,700
9,969
730
5,278
11,422
28,283
5,201
W
Aphrodite
MTBK1LLERMC
Aphrodite
10,520
357
15,916
11,018
17,181
9,553
192
7,286
9,895
15,461
0
W
Rama
9,537
7,906
169
2,000
8,995
3,755
2,920
4,063
4,932
0
23,891
W
Camazotz
6,743
1,357
1,911
4,239
13,019
9,138
475
3,526
9,493
0
21,829
L
Scylla
20,445
671
846
2,267
11,432
4,755
607
5,998
5,434
45,228
0
L
6,759
3,518
632
1,629
13,039
5,290
0
7,063
5,976
0
13,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,382
Gold Earned
56,021
145
Minions Killed
165
0
Camps Cleared
0
1,214,980
Distance Traveled
1,391,230
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,177
745
39
3
0
247,830
0
L
Yemoja
9,466
631
30
2
0
229,253
0
W
Kukulkan
12,348
823
48
3
0
271,079
2
L
Da Ji
10,010
667
14
1
0
250,138
0
W
The Morrigan
11,848
790
50
3
0
302,511
0
W
Aphrodite
10,543
703
14
1
0
272,528
0
W
Rama
10,833
722
29
2
0
260,219
0
W
Camazotz
10,449
697
24
2
0
284,893
3
L
Scylla
10,751
717
44
3
0
272,474
0
L
Loki
9,978
665
18
1
0
215,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role