Player Matchup

Fenrir
Fenrir
A WHITEBOY
Fenrir
Level 143
God Stats
6W - 3L
1,500 SR
Queue Stats
204W - 233L
1,481 Elo+
Party 4
Xbalanque
Xbalanque
God in a box mL
Xbalanque
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 65L
1,432 Elo+
Party 4
Ra
Ra
HappyDude96
Ra
Level 54
God Stats
1W - 0L
1,294 SR
Queue Stats
5W - 6L
1,475 Elo+
Party 1
Ymir
Ymir
SmackSuccSmack
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,723 Elo+
Party 1
Mulan
Mulan
TheBrachioZord
Mulan
Level 28
God Stats
1W - 1L
1,110 SR
Queue Stats
9W - 9L
1,723 Elo+
Party 1
Team Averages
Level 58
1,381 SR
1,567 Elo+

VS

Team Averages
Level 88
1,500 SR
1,332 Elo+
Rama
Rama
Eazy Elon Musk
Rama
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
268W - 251L
1,402 Elo+
Party 2
Ao Kuang
Ao Kuang
OGCuzzyOMW2FYB
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
357W - 316L
1,403 Elo+
Party 2
Cabrakan
Cabrakan
Rynda-x
Cabrakan
Level 102
God Stats
1W - 5L
1,500 SR
Queue Stats
701W - 704L
1,524 Elo+
Solo
Scylla
Scylla
lflnclnfoster
Scylla
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 109L
1,165 Elo+
Party 3
Ullr
Ullr
zachkillerz777
Ullr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,165 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A WHITEBOY
Fenrir
20
8 / 4 / 21
13,718
722
10,622
17,247
15,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
God in a box mL
Xbalanque
20
3 / 5 / 20
12,535
660
22,248
14,035
5,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 5 / 18
15,792
831
24,579
17,344
8,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 5 / 19
12,881
678
11,972
20,576
26,425
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 5 / 17
13,286
699
16,044
17,326
15,499
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 10
15,237
802
22,968
20,523
10,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
17
1 / 9 / 8
11,089
584
7,852
18,688
7,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Rynda-x
Cabrakan
18
5 / 8 / 9
13,018
685
7,334
18,705
19,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 7 / 8
13,289
699
25,090
15,661
6,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
1 / 6 / 8
11,407
600
5,751
22,018
9,662
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
67
33
Kills
24
24
Deaths
33
95
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A WHITEBOY
Fenrir
8
4
21
4.63
L
11
3
10
5.33
W
Xbalanque
God in a box mL
Xbalanque
3
5
20
2.6
W
8
5
18
3.4
L
Ao Kuang
1
9
8
0.56
L
Cabrakan
Rynda-x
Cabrakan
5
8
9
1.19
W
5
5
19
2.9
W
9
5
17
3.5
L
6
7
8
1.43
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,465
Damage
68,995
86,528
Taken
95,595
71,632
Mitigated
53,608
30,379
Healing
33,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A WHITEBOY
Fenrir
10,622
2,522
2,080
3,950
17,247
15,583
1,238
8,317
8,930
0
16,560
L
22,968
17,537
2,626
9,202
20,523
10,107
1,552
4,884
15,639
0
56,583
W
Xbalanque
God in a box mL
Xbalanque
22,248
5,581
1,919
1,869
14,035
5,657
2,101
6,436
7,599
0
41,126
W
24,579
827
8,619
6,993
17,344
8,468
1,042
7,324
10,020
75,307
0
L
Ao Kuang
7,852
2,137
1,078
4,082
18,688
7,963
459
7,440
11,248
11,787
0
L
Cabrakan
Rynda-x
Cabrakan
7,334
1,201
2,909
2,939
18,705
19,508
75
6,749
11,956
11,069
0
W
11,972
1,764
90
837
20,576
26,425
504
9,696
10,880
30,236
0
W
16,044
2,572
2,061
1,961
17,326
15,499
404
8,503
8,823
0
21,800
L
25,090
1,383
3,340
2,857
15,661
6,368
716
7,399
8,262
50,784
0
L
5,751
2,839
1,335
3,566
22,018
9,662
779
10,079
11,939
0
30,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,212
Gold Earned
64,040
202
Minions Killed
192
0
Camps Cleared
0
1,587,245
Distance Traveled
1,429,718
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,718
722
11
1
0
291,363
0
L
Rama
15,237
802
84
4
0
313,343
1
W
Xbalanque
12,535
660
33
2
0
326,279
1
W
Ra
15,792
831
114
6
0
343,906
2
L
Ao Kuang
11,089
584
9
0
0
298,798
0
L
Cabrakan
13,018
685
7
0
0
279,387
0
W
Ymir
12,881
678
33
2
0
321,022
1
W
Mulan
13,286
699
11
1
0
304,675
3
L
Scylla
13,289
699
47
2
0
253,024
0
L
Ullr
11,407
600
45
2
0
285,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role