Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Beveto87
Chaac
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 107L
1,554 Elo+
Party 3
Artio
Artio
ManEatingMuffin1
Artio
Level 128
God Stats
1W - 1L
1,505 SR
Queue Stats
75W - 70L
1,576 Elo+
Party 1
Medusa
Medusa
StaticP7
Medusa
Level 130
God Stats
2W - 1L
1,407 SR
Queue Stats
11W - 13L
1,536 Elo+
Party 3
Ares
Ares
greywolf36
Ares
Level 140
God Stats
6W - 3L
1,672 SR
Queue Stats
107W - 103L
1,576 Elo+
Party 1
Team Averages
Level 133
1,517 SR
1,549 Elo+

VS

Team Averages
Level 142
1,588 SR
1,568 Elo+
Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
A Big Iguana
Odin
Level 157
God Stats
3W - 5L
1,479 SR
Queue Stats
447W - 423L
1,579 Elo+
Solo
Apollo
Apollo
CrisEvolved
Apollo
Level 160
God Stats
0W - 3L
1,838 SR
Queue Stats
39W - 57L
1,519 Elo+
Party 2
Merlin
Merlin
DNK_Nearly
Merlin
Level 106
God Stats
9W - 6L
1,996 SR
Queue Stats
299W - 280L
1,629 Elo+
Solo
Athena
Athena
XFrostyliciousX
Athena
Level 137
God Stats
2W - 5L
1,130 SR
Queue Stats
235W - 251L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
12 / 4 / 9
12,594
840
17,262
15,790
6,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Beveto87
Chaac
19
5 / 5 / 16
11,878
792
17,904
24,679
34,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 2 / 22
10,342
689
7,440
21,518
24,372
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
StaticP7
Medusa
16
2 / 4 / 15
10,219
681
13,792
13,050
6,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
7 / 6 / 13
11,852
790
14,525
20,497
25,105
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 7 / 7
10,403
694
14,549
15,788
6,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 5 / 12
11,097
740
7,060
15,655
16,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
19
6 / 5 / 7
11,947
796
21,984
13,741
6,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
DNK_Nearly
Merlin
19
7 / 5 / 11
11,470
765
23,917
11,996
4,981
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 5 / 13
9,417
628
6,384
19,277
12,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
71
27
Kills
21
21
Deaths
27
75
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
4
9
4.13
L
Medusa
 
Medusa
5
7
7
1.21
L
3
5
12
1.8
W
Chaac
Beveto87
Chaac
5
5
16
2.6
L
Apollo
6
5
7
1.9
L
Merlin
DNK_Nearly
Merlin
7
5
11
2.5
W
1
2
22
6
W
Medusa
StaticP7
Medusa
2
4
15
2.38
L
0
5
13
1.3
W
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,923
Damage
73,894
95,534
Taken
76,457
97,445
Mitigated
46,852
40,355
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,262
2,978
2,970
5,948
15,790
6,828
2,626
6,832
8,958
36,807
0
L
Medusa
 
Medusa
14,549
5,400
1,970
3,063
15,788
6,404
684
6,905
8,883
0
32,170
L
7,060
1,203
950
1,594
15,655
16,783
28
6,967
8,688
444
13,189
W
Chaac
Beveto87
Chaac
17,904
2,494
1,997
8,359
24,679
34,777
866
5,101
19,578
387
41,784
L
Apollo
21,984
11,211
108
518
13,741
6,124
0
5,465
8,276
0
43,121
L
Merlin
DNK_Nearly
Merlin
23,917
1,374
2,203
1,436
11,996
4,981
597
6,563
5,433
45,931
0
W
7,440
852
5,042
6,694
21,518
24,372
473
7,636
13,882
11,552
0
W
Medusa
StaticP7
Medusa
13,792
5,148
2,098
2,382
13,050
6,363
1,376
4,353
8,697
0
26,392
L
6,384
2,077
363
290
19,277
12,560
165
13,634
5,643
9,797
0
W
14,525
804
2,236
2,629
20,497
25,105
145
6,823
13,674
24,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,885
Gold Earned
54,334
146
Minions Killed
149
0
Camps Cleared
0
1,311,139
Distance Traveled
1,241,607
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,594
840
33
2
0
242,456
0
L
Medusa
10,403
694
30
2
0
235,380
2
L
Odin
11,097
740
15
1
0
269,527
0
W
Chaac
11,878
792
52
3
0
237,475
1
L
Apollo
11,947
796
47
3
0
258,757
1
L
Merlin
11,470
765
45
3
0
235,849
0
W
Artio
10,342
689
7
0
0
295,744
2
W
Medusa
10,219
681
26
2
0
265,641
0
L
Athena
9,417
628
12
1
0
242,094
2
W
Ares
11,852
790
28
2
0
269,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role