Player Matchup

Janus
Janus
KriiZye
Janus
Level 67
God Stats
3W - 2L
1,577 SR
Queue Stats
15W - 10L
1,580 Elo+
Party 1
Fenrir
Fenrir
UBAY23
Fenrir
Level 66
God Stats
1W - 1L
1,805 SR
Queue Stats
2W - 4L
1,385 Elo+
Solo
Ares
Ares
xBoinA KrAuSeRx
Ares
Level 92
God Stats
0W - 1L
1,397 SR
Queue Stats
176W - 114L
1,483 Elo+
Party 1
Team Averages
Level 75
1,593 SR
1,482 Elo+

VS

Team Averages
Level 86
1,494 SR
1,484 Elo+
Zeus
Zeus
ZinedinZidane-_
Zeus
Level 29
God Stats
4W - 2L
1,253 SR
Queue Stats
12W - 13L
1,661 Elo+
Solo
Sobek
Sobek
greenmonkey_XD
Sobek
Level 125
God Stats
6W - 3L
1,727 SR
Queue Stats
149W - 140L
1,319 Elo+
Party 2
Odin
Odin
smokeylunatic
Odin
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KriiZye
Janus
1
0 / 0 / 0
6,474
381
0
0
0
Fenrir
UBAY23
Fenrir
12
6 / 10 / 1
11,127
655
10,778
17,630
6,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
4 / 5 / 4
10,767
633
13,394
17,403
20,059
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 8
11,968
704
13,097
8,131
2,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
8 / 4 / 6
12,798
753
8,711
15,134
9,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 3 / 7
11,301
665
6,560
15,085
7,240
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
10
Kills
15
15
Deaths
11
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
KriiZye
Janus
0
0
0
0
L
Fenrir
UBAY23
Fenrir
6
10
1
0.65
W
4
4
8
2
W
8
4
6
2.75
W
3
3
7
2.17
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,172
Damage
28,368
35,033
Taken
38,350
26,656
Mitigated
18,944
6,988
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
KriiZye
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
UBAY23
Fenrir
10,778
2,532
309
4,231
17,630
6,597
0
11,482
6,148
0
32,714
W
13,097
2,287
0
1,722
8,131
2,692
910
2,882
5,249
42,519
0
W
8,711
419
0
5,921
15,134
9,012
914
4,398
10,736
36,024
0
W
6,560
2,082
0
3,236
15,085
7,240
321
6,227
8,858
0
35,560
L
13,394
711
0
2,448
17,403
20,059
0
10,481
6,922
27,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,368
Gold Earned
36,067
67
Minions Killed
154
0
Camps Cleared
0
570,744
Distance Traveled
886,457
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,474
381
0
0
0
0
0
L
Fenrir
11,127
655
38
2
0
284,312
3
W
Zeus
11,968
704
52
3
0
271,360
1
W
Sobek
12,798
753
44
3
0
315,851
2
W
Odin
11,301
665
58
3
0
299,246
0
L
Ares
10,767
633
29
2
0
286,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role