Player Matchup

Chaac
Chaac
Il2-DIl
Chaac
Level 21
God Stats
27W - 15L
1,388 SR
Queue Stats
97W - 103L
1,223 Elo+
Party 2
Chang'e
Chang'e
Ka5plint3r
Chang'e
Level 15
God Stats
5W - 4L
1,676 SR
Queue Stats
24W - 22L
1,267 Elo+
Solo
Thor
Thor
MediMiniVici
Thor
Level 16
God Stats
2W - 2L
1,221 SR
Queue Stats
185W - 176L
1,166 Elo+
Party 2
Team Averages
Level 17
1,428 SR
1,219 Elo+

VS

Team Averages
Level 20
1,432 SR
1,367 Elo+
Anubis
Anubis
KingPizza97
Anubis
Level 26
God Stats
23W - 26L
1,469 SR
Queue Stats
95W - 116L
1,304 Elo+
Party 1
Artemis
Artemis
SarumanPT
Artemis
Level 6
God Stats
0W - 1L
1,154 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Kali
Kali
The_S0rrEl
Kali
Level 29
God Stats
5W - 6L
1,673 SR
Queue Stats
109W - 131L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Il2-DIl
Chaac
20
10 / 8 / 10
22,452
660
30,000
47,413
72,318
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chang'e
Ka5plint3r
Chang'e
20
6 / 4 / 14
20,868
614
21,670
29,882
20,679
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 9 / 9
19,615
577
15,102
31,252
16,926
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
10 / 4 / 9
22,587
664
47,731
29,196
16,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
SarumanPT
Artemis
14
1 / 13 / 8
17,906
527
5,470
19,801
6,970
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

20
10 / 7 / 7
22,526
663
30,877
32,689
16,607
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
22
Kills
21
21
Deaths
24
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
Il2-DIl
Chaac
10
8
10
1.88
W
Chang'e
Ka5plint3r
Chang'e
6
4
14
3.25
L
Anubis
10
4
9
3.63
W
6
9
9
1.17
L
Artemis
SarumanPT
Artemis
1
13
8
0.38
L
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,772
Damage
84,078
108,547
Taken
81,686
109,923
Mitigated
40,257
44,286
Healing
32,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Il2-DIl
Chaac
30,000
5,357
0
15,947
47,413
72,318
600
20,186
27,227
0
101,445
W
Chang'e
Ka5plint3r
Chang'e
21,670
3,026
12,359
12,156
29,882
20,679
1,427
13,712
16,170
108,625
0
L
Anubis
47,731
1,927
792
17,942
29,196
16,680
88
6,819
22,377
182,608
0
W
15,102
2,499
0
3,824
31,252
16,926
1,280
13,870
17,382
0
58,761
L
Artemis
SarumanPT
Artemis
5,470
1,360
0
2,126
19,801
6,970
45
3,897
15,904
0
12,784
L
30,877
17,967
866
10,498
32,689
16,607
2,128
11,041
21,648
0
131,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,935
Gold Earned
63,019
299
Minions Killed
359
0
Camps Cleared
0
1,658,478
Distance Traveled
1,472,925
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
22,452
660
114
3
0
583,809
6
W
Chang'e
20,868
614
118
3
0
559,681
7
L
Anubis
22,587
664
242
7
0
535,729
1
W
Thor
19,615
577
67
2
0
514,988
6
L
Artemis
17,906
527
11
0
0
372,439
6
L
Kali
22,526
663
106
3
0
564,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role