Player Matchup

Chaac
Chaac
GangBao
Chaac
Level 65
God Stats
6W - 3L
1,768 SR
Queue Stats
47W - 35L
1,626 Elo+
Solo
Medusa
Medusa
thaienna
Medusa
Level 105
God Stats
5W - 7L
1,500 SR
Queue Stats
245W - 295L
1,459 Elo+
Solo
Mercury
Mercury
士兵76
Mercury
Level 24
God Stats
1W - 2L
1,599 SR
Queue Stats
21W - 34L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
彡命运乄轮回氵
Nu Wa
Level 41
God Stats
2W - 5L
1,430 SR
Queue Stats
18W - 31L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
浩劫教皇
Baron Samedi
Level 74
God Stats
26W - 23L
1,739 SR
Queue Stats
491W - 447L
1,485 Elo+
Solo
Team Averages
Level 62
1,607 SR
1,500 Elo+

VS

Team Averages
Level 113
1,446 SR
1,459 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 111L
1,518 Elo+
Solo
Vamana
Vamana
mikelike915
Vamana
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 71L
1,405 Elo+
Solo
Ne Zha
Ne Zha
你给的失落
Ne Zha
Level 126
God Stats
2W - 5L
1,231 SR
Queue Stats
31W - 55L
1,429 Elo+
Solo
Odin
Odin
射手座天翼China
Odin
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 137L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GangBao
Chaac
16
0 / 4 / 3
9,693
881
6,159
13,676
11,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
thaienna
Medusa
17
5 / 4 / 4
11,797
1,072
12,022
17,704
5,564
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
士兵76
Mercury
16
2 / 6 / 4
10,134
921
5,289
13,665
4,232
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 4 / 5
10,199
927
11,496
7,804
2,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
浩劫教皇
Baron Samedi
17
1 / 6 / 7
10,640
967
8,558
12,668
8,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

172

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
12 / 1 / 11
13,553
1,232
28,276
6,911
2,831
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
 
Janus
16
0 / 3 / 7
9,951
905
2,563
5,691
2,060
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
17
0 / 2 / 13
10,140
922
8,596
13,909
7,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
8 / 3 / 11
12,118
1,102
15,315
11,553
5,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 1 / 18
11,486
1,044
8,297
10,093
6,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
84
10
Kills
24
24
Deaths
10
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
1
11
17.5
W
Janus
 
Janus
0
3
7
1.17
L
Chaac
GangBao
Chaac
0
4
3
0.38
W
Vamana
0
2
13
3.25
L
Medusa
thaienna
Medusa
5
4
4
1.75
W
8
3
11
4.5
L
Mercury
士兵76
Mercury
2
6
4
0.67
W
4
1
18
13
L
2
4
5
1.13
L
Baron Samedi
浩劫教皇
Baron Samedi
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,524
Damage
63,047
65,517
Taken
48,157
32,176
Mitigated
23,863
6,213
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
28,276
1,845
0
0
6,911
2,831
0
2,427
4,484
57,335
0
W
Janus
 
Janus
2,563
385
0
0
5,691
2,060
0
3,196
2,495
30,295
0
L
Chaac
GangBao
Chaac
6,159
448
0
3,223
13,676
11,715
0
8,074
5,602
0
33,655
W
Vamana
8,596
4,707
0
2,655
13,909
7,037
0
5,541
8,368
0
29,591
L
Medusa
thaienna
Medusa
12,022
5,611
0
0
17,704
5,564
0
9,036
8,668
0
28,628
W
15,315
4,267
0
2,513
11,553
5,324
0
5,189
6,364
0
37,487
L
Mercury
士兵76
Mercury
5,289
2,544
0
286
13,665
4,232
0
5,628
8,037
0
20,488
W
8,297
911
1,530
765
10,093
6,611
0
3,701
6,392
0
16,601
L
11,496
1,553
0
0
7,804
2,169
0
2,917
4,887
30,488
0
L
Baron Samedi
浩劫教皇
Baron Samedi
8,558
310
742
1,962
12,668
8,496
0
5,184
7,484
25,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,463
Gold Earned
57,248
215
Minions Killed
234
8
Camps Cleared
9
1,093,401
Distance Traveled
1,051,624
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,553
1,232
53
5
3
210,564
1
W
Janus
9,951
905
76
7
1
157,892
0
L
Chaac
9,693
881
55
5
0
224,140
0
W
Vamana
10,140
922
38
3
3
245,726
2
L
Medusa
11,797
1,072
27
2
2
213,122
0
W
Ne Zha
12,118
1,102
48
4
1
203,995
1
L
Mercury
10,134
921
37
3
3
274,323
2
W
Odin
11,486
1,044
19
2
1
233,447
0
L
Nu Wa
10,199
927
52
5
0
190,962
2
L
Baron Samedi
10,640
967
44
4
3
190,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role