Player Matchup

Ymir
Ymir
Bronze I
ELIT3 ll FoRc3Z
Ymir
Bronze I
Level 119
God Stats
49W - 34L
1,720 SR
Queue Stats
109W - 108L
1,494 MMR
Party 1
Mercury
Mercury
Silver IV
Provoked9138
Mercury
Silver IV
Level 140
God Stats
8W - 6L
1,650 SR
Queue Stats
14W - 11L
1,227 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
ReDrewVinated
Kukulkan
Gold IV
Level 126
God Stats
8W - 9L
1,463 SR
Queue Stats
47W - 45L
1,429 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,611 SR
1,383 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,817 SR
1,386 MMR
Merlin
Merlin
Gold V
Bronxxkid17
Merlin
Gold V
Level 104
God Stats
1W - 1L
1,777 SR
Queue Stats
11W - 26L
1,429 MMR
Solo
Vamana
Vamana
Gold V
Coates MaGoates
Vamana
Gold V
Level 116
God Stats
18W - 7L
1,950 SR
Queue Stats
65W - 42L
1,347 MMR
Solo
Medusa
Medusa
Gold V
Drewsphere
Medusa
Gold V
Level 86
God Stats
10W - 8L
1,725 SR
Queue Stats
124W - 85L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 7
11,184
589
5,491
22,636
21,475
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Provoked9138
Mercury
13
8 / 6 / 2
13,419
706
14,260
16,956
7,066
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ReDrewVinated
Kukulkan
15
3 / 6 / 5
12,807
674
13,987
13,691
6,140
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BastetPersephoneKumbhakarnaSkadi

VS

Bans
He BoCabrakanCu ChulainnOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
7 / 6 / 6
13,588
715
13,851
11,877
3,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 3 / 9
13,288
699
16,427
22,432
17,008
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
Drewsphere
Medusa
15
6 / 4 / 9
13,603
716
14,678
12,852
4,264
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
11
Kills
19
19
Deaths
13
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
6
6
1.67
W
6
3
9
3.5
W
Medusa
Drewsphere
Medusa
6
4
9
2.63
L
0
7
7
0.5
L
Mercury
Provoked9138
Mercury
8
6
2
1.5
L
Kukulkan
ReDrewVinated
Kukulkan
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,738
Damage
44,956
53,283
Taken
47,161
34,681
Mitigated
24,987
6,802
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,851
964
240
2,090
11,877
3,715
401
5,015
6,862
48,478
0
W
16,427
7,275
0
6,365
22,432
17,008
973
9,106
13,326
0
53,792
W
Medusa
Drewsphere
Medusa
14,678
6,543
0
500
12,852
4,264
2,070
5,502
7,350
0
63,749
L
5,491
402
0
2,660
22,636
21,475
0
6,910
15,726
25,231
0
L
Mercury
Provoked9138
Mercury
14,260
7,582
0
2,222
16,956
7,066
0
3,574
13,382
0
44,118
L
Kukulkan
ReDrewVinated
Kukulkan
13,987
694
0
1,920
13,691
6,140
189
3,417
10,274
78,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,410
Gold Earned
40,479
247
Minions Killed
224
0
Camps Cleared
0
1,104,239
Distance Traveled
1,050,865
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,588
715
79
4
0
302,535
1
W
Vamana
13,288
699
52
3
0
402,603
5
W
Medusa
13,603
716
93
5
0
345,727
7
L
Ymir
11,184
589
43
2
0
357,496
5
L
Mercury
13,419
706
57
3
0
407,553
4
L
Kukulkan
12,807
674
147
8
0
339,190
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role