Player Matchup

Bacchus
Bacchus
Platinum I
xKNKYxCookies
Bacchus
Platinum I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
2,128 MMR
Party 2
Zeus
Zeus
Gold V
xKNKYxKakashi
Zeus
Gold V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 45L
1,330 MMR
Party 2
Neith
Neith
Gold III
xKNKYxKaneki
Neith
Gold III
Level 129
God Stats
33W - 32L
1,574 SR
Queue Stats
50W - 50L
1,450 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,525 SR
1,636 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,523 SR
1,373 MMR
Vulcan
Vulcan
Gold V
FrankChuck
Vulcan
Gold V
Level 109
God Stats
10W - 10L
1,385 SR
Queue Stats
154W - 162L
1,429 MMR
Party 1
Awilix
Awilix
Silver III
SinfulMelodis
Awilix
Silver III
Level 98
God Stats
33W - 25L
1,457 SR
Queue Stats
123W - 123L
1,189 MMR
Party 1
Hun Batz
Hun Batz
Silver IV
zzzDoge
Hun Batz
Silver IV
Level 131
God Stats
0W - 1L
1,726 SR
Queue Stats
8W - 4L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
7 / 0 / 11
13,779
766
9,453
12,312
18,614
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
2 / 6 / 10
11,042
613
6,711
9,963
3,465
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
11 / 4 / 7
13,442
747
14,942
12,206
4,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
MerlinBastetOdinKukulkanEset

VS

Bans
YemojaGebHeraKumbhakarnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FrankChuck
Vulcan
12
0 / 9 / 8
10,336
574
9,823
13,144
5,042
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
6 / 6 / 3
11,183
621
6,891
11,779
8,276
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
zzzDoge
Hun Batz
13
3 / 5 / 5
11,429
635
9,242
12,768
4,382
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
20
Kills
9
10
Deaths
20
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
FrankChuck
Vulcan
0
9
8
0.44
L
6
6
3
1.25
W
Bacchus
7
0
11
12.5
W
2
6
10
1.17
W
11
4
7
3.63
L
Hun Batz
zzzDoge
Hun Batz
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,106
Damage
25,956
34,481
Taken
37,691
26,957
Mitigated
17,700
8,017
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
FrankChuck
Vulcan
9,823
3,248
0
731
13,144
5,042
0
4,492
8,652
42,584
0
L
6,891
3,009
0
1,034
11,779
8,276
0
5,999
5,780
0
21,901
W
Bacchus
9,453
1,773
0
1,926
12,312
18,614
51
2,863
9,449
30,302
0
W
6,711
483
478
1,507
9,963
3,465
263
2,463
7,500
29,943
0
W
14,942
3,698
0
4,106
12,206
4,878
2,607
4,559
7,647
0
78,254
L
Hun Batz
zzzDoge
Hun Batz
9,242
1,830
0
2,455
12,768
4,382
0
5,765
7,003
0
58,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,263
Gold Earned
32,948
215
Minions Killed
203
0
Camps Cleared
0
880,090
Distance Traveled
908,882
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,336
574
70
4
0
271,463
0
L
Awilix
11,183
621
29
2
0
303,344
2
W
Bacchus
13,779
766
42
2
0
338,351
4
W
Zeus
11,042
613
54
3
0
267,179
3
W
Neith
13,442
747
119
7
0
274,560
3
L
Hun Batz
11,429
635
104
6
0
334,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role