Player Matchup

Merlin
Merlin
Kaqn
Merlin
Level 18
God Stats
6W - 7L
1,380 SR
Queue Stats
29W - 25L
1,543 Elo+
Party 3
Izanami
Izanami
Kinniko
Izanami
Level 25
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
King Arthur
King Arthur
Nevvarus
King Arthur
Level 15
God Stats
0W - 1L
1,592 SR
Queue Stats
2W - 3L
1,628 Elo+
Solo
Hel
Hel
OdinVKG
Hel
Level 12
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
amar77
Ne Zha
Level 16
God Stats
3W - 4L
1,489 SR
Queue Stats
26W - 25L
1,554 Elo+
Party 3
Team Averages
Level 17
1,584 SR
1,545 Elo+

VS

Team Averages
Level 26
1,581 SR
1,562 Elo+
Nu Wa
Nu Wa
BronaK
Nu Wa
Level 37
God Stats
4W - 1L
1,554 SR
Queue Stats
20W - 16L
1,578 Elo+
Party 2
The Morrigan
The Morrigan
GOKIDOR
The Morrigan
Level 20
God Stats
7W - 3L
1,501 SR
Queue Stats
12W - 10L
1,529 Elo+
Party 2
Nemesis
Nemesis
Jutak
Nemesis
Level 26
God Stats
6W - 2L
1,695 SR
Queue Stats
126W - 104L
1,544 Elo+
Party 4
Fenrir
Fenrir
Priestaron2
Fenrir
Level 23
God Stats
12W - 13L
1,588 SR
Queue Stats
521W - 526L
1,598 Elo+
Solo
Kukulkan
Kukulkan
Tw1sT1337
Kukulkan
Level 25
God Stats
3W - 3L
1,568 SR
Queue Stats
105W - 79L
1,561 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kaqn
Merlin
19
1 / 9 / 2
12,207
470
19,057
19,217
7,012
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kinniko
Izanami
15
1 / 11 / 2
10,567
406
8,134
21,351
6,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Nevvarus
King Arthur
16
3 / 7 / 1
10,919
420
11,066
23,620
21,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hel
14
1 / 9 / 4
9,559
368
4,707
15,426
7,740
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
amar77
Ne Zha
18
9 / 13 / 2
13,861
533
17,858
27,659
8,753
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BronaK
Nu Wa
20
3 / 3 / 17
13,565
522
18,896
11,210
3,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
GOKIDOR
The Morrigan
20
8 / 4 / 14
15,385
592
13,869
11,108
4,600
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Jutak
Nemesis
20
13 / 4 / 14
16,247
625
23,497
29,381
12,738
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
18
3 / 2 / 27
14,287
550
7,667
18,371
28,310
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Tw1sT1337
Kukulkan
20
22 / 2 / 10
16,699
642
28,500
17,258
7,381
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
131
15
Kills
49
49
Deaths
15
11
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BronaK
Nu Wa
3
3
17
3.83
W
The Morrigan
GOKIDOR
The Morrigan
8
4
14
3.75
W
Nemesis
Jutak
Nemesis
13
4
14
5
L
Merlin
Kaqn
Merlin
1
9
2
0.22
L
Izanami
Kinniko
Izanami
1
11
2
0.18
L
King Arthur
Nevvarus
King Arthur
3
7
1
0.5
L
Hel
1
9
4
0.33
W
Fenrir
3
2
27
8.25
W
Kukulkan
Tw1sT1337
Kukulkan
22
2
10
13.5
L
Ne Zha
amar77
Ne Zha
9
13
2
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,822
Damage
92,429
107,273
Taken
87,328
51,603
Mitigated
56,768
18,396
Healing
29,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BronaK
Nu Wa
18,896
5,097
108
1,230
11,210
3,739
5,217
1,295
9,915
70,092
0
W
The Morrigan
GOKIDOR
The Morrigan
13,869
2,158
812
1,544
11,108
4,600
3,712
2,829
8,279
68,778
0
W
Nemesis
Jutak
Nemesis
23,497
15,790
0
18,059
29,381
12,738
1,912
7,033
22,348
0
125,893
L
Merlin
Kaqn
Merlin
19,057
327
0
445
19,217
7,012
436
13,231
5,986
117,251
0
L
Izanami
Kinniko
Izanami
8,134
5,419
0
1,282
21,351
6,955
2,608
8,687
12,664
0
89,677
L
King Arthur
Nevvarus
King Arthur
11,066
1,232
0
3,900
23,620
21,143
0
14,051
9,569
0
53,690
L
Hel
4,707
523
4,306
3,127
15,426
7,740
732
9,940
5,486
33,481
0
W
Fenrir
7,667
1,139
0
3,464
18,371
28,310
1,125
6,143
12,228
0
29,284
W
Kukulkan
Tw1sT1337
Kukulkan
28,500
4,530
0
4,710
17,258
7,381
1,418
6,464
10,566
120,671
0
L
Ne Zha
amar77
Ne Zha
17,858
5,168
0
5,336
27,659
8,753
351
15,356
12,303
0
90,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,113
Gold Earned
76,183
595
Minions Killed
534
0
Camps Cleared
0
2,074,442
Distance Traveled
2,425,895
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,565
522
84
3
0
461,182
9
W
The Morrigan
15,385
592
101
4
0
426,437
1
W
Nemesis
16,247
625
159
6
0
574,777
1
L
Merlin
12,207
470
202
8
0
395,956
3
L
Izanami
10,567
406
159
6
0
391,226
0
L
King Arthur
10,919
420
63
2
0
473,744
5
L
Hel
9,559
368
45
2
0
400,554
6
W
Fenrir
14,287
550
28
1
0
495,318
9
W
Kukulkan
16,699
642
162
6
0
468,181
2
L
Ne Zha
13,861
533
126
5
0
412,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role