Player Matchup

Fenrir
Fenrir
Gänimedes
Fenrir
Level 16
God Stats
1W - 2L
1,688 SR
Queue Stats
103W - 102L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
ImGir
Ne Zha
Level 14
God Stats
22W - 20L
1,358 SR
Queue Stats
61W - 71L
1,511 Elo+
Party 1
Hel
Hel
KlarionSea
Hel
Level 104
God Stats
21W - 20L
1,529 SR
Queue Stats
494W - 510L
1,492 Elo+
Party 1
Cerberus
Cerberus
Submisso_
Cerberus
Level 23
God Stats
14W - 9L
1,860 SR
Queue Stats
126W - 127L
1,556 Elo+
Party 1
Chang'e
Chang'e
Thooriin
Chang'e
Level 27
God Stats
59W - 47L
1,624 SR
Queue Stats
113W - 132L
1,516 Elo+
Solo
Team Averages
Level 37
1,612 SR
1,514 Elo+

VS

Team Averages
Level 24
1,653 SR
1,407 Elo+
Discordia
Discordia
Evolut
Discordia
Level 25
God Stats
13W - 6L
1,731 SR
Queue Stats
176W - 124L
1,516 Elo+
Party 2
Fenrir
Fenrir
LazyKitten2111
Fenrir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,509 Elo+
Party 2
Neith
Neith
MaraBrasil
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,065 Elo+
Solo
Mulan
Mulan
SirEbil
Mulan
Level 17
God Stats
19W - 10L
1,627 SR
Queue Stats
76W - 57L
1,495 Elo+
Party 2
Scylla
Scylla
SoaDooM
Scylla
Level 27
God Stats
30W - 33L
1,905 SR
Queue Stats
114W - 149L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gänimedes
Fenrir
20
5 / 11 / 18
15,366
960
21,829
37,304
24,586
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
ImGir
Ne Zha
20
14 / 6 / 11
17,315
1,082
23,627
30,287
12,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 4 / 13
14,104
882
5,697
12,487
5,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
Submisso_
Cerberus
20
4 / 7 / 23
16,155
1,010
17,393
41,800
34,239
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chang'e
Thooriin
Chang'e
20
4 / 5 / 16
15,458
966
13,007
30,050
9,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Evolut
Discordia
20
10 / 1 / 19
17,809
1,113
44,044
7,622
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 11 / 13
16,780
1,049
24,164
27,312
8,387
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
19
1 / 6 / 10
13,231
827
8,720
11,741
2,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
SirEbil
Mulan
20
6 / 9 / 24
17,071
1,067
29,348
28,237
38,717
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
SoaDooM
Scylla
20
6 / 3 / 19
16,828
1,052
37,679
14,685
8,132
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
118
30
Kills
33
33
Deaths
30
81
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Discordia
Evolut
Discordia
10
1
19
19.5
L
Fenrir
Gänimedes
Fenrir
5
11
18
1.27
L
Ne Zha
ImGir
Ne Zha
14
6
11
3.25
L
3
4
13
2.38
W
10
11
13
1.5
W
Neith
1
6
10
1
W
Mulan
SirEbil
Mulan
6
9
24
2
W
Scylla
SoaDooM
Scylla
6
3
19
5.17
L
Cerberus
Submisso_
Cerberus
4
7
23
2.21
L
Chang'e
Thooriin
Chang'e
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,553
Damage
143,955
151,928
Taken
89,597
86,124
Mitigated
60,339
38,878
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Evolut
Discordia
44,044
840
56
8
7,622
2,293
0
3,764
3,858
73,352
0
L
Fenrir
Gänimedes
Fenrir
21,829
7,389
0
1,092
37,304
24,586
0
18,135
19,169
0
31,370
L
Ne Zha
ImGir
Ne Zha
23,627
6,527
0
583
30,287
12,073
0
15,531
14,756
0
60,967
L
5,697
586
9,499
4,358
12,487
5,793
0
5,143
7,344
19,132
0
W
24,164
9,663
577
5,401
27,312
8,387
0
11,143
16,169
0
42,786
W
Neith
8,720
4,121
0
1,126
11,741
2,810
0
3,041
8,700
0
27,278
W
Mulan
SirEbil
Mulan
29,348
2,411
0
5,031
28,237
38,717
0
12,426
15,811
0
61,320
W
Scylla
SoaDooM
Scylla
37,679
4,177
0
0
14,685
8,132
0
5,723
8,962
84,100
0
L
Cerberus
Submisso_
Cerberus
17,393
835
0
4,257
41,800
34,239
0
23,422
18,378
47,881
0
L
Chang'e
Thooriin
Chang'e
13,007
1,247
10,308
8,781
30,050
9,433
0
19,492
10,558
53,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,398
Gold Earned
81,719
320
Minions Killed
324
9
Camps Cleared
12
1,396,083
Distance Traveled
1,334,583
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
17,809
1,113
76
5
0
311,750
0
L
Fenrir
15,366
960
19
1
1
295,274
1
L
Ne Zha
17,315
1,082
73
5
2
309,666
0
L
Hel
14,104
882
53
3
0
181,277
1
W
Fenrir
16,780
1,049
23
1
5
334,217
0
W
Neith
13,231
827
32
2
1
118,180
1
W
Mulan
17,071
1,067
78
5
5
278,278
0
W
Scylla
16,828
1,052
115
7
1
292,158
1
L
Cerberus
16,155
1,010
85
5
0
289,624
0
L
Chang'e
15,458
966
90
6
6
320,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role