Player Matchup

Zeus
Zeus
JBallinS17
Zeus
Level 126
God Stats
43W - 11L
1,853 SR
Queue Stats
332W - 234L
1,624 Elo+
Party 1
Pele
Pele
Scary_JMC
Pele
Level 26
God Stats
67W - 45L
1,879 SR
Queue Stats
236W - 214L
1,551 Elo+
Party 1
Amaterasu
Amaterasu
Scary_Jawny
Amaterasu
Level 16
God Stats
114W - 72L
1,634 SR
Queue Stats
337W - 251L
1,605 Elo+
Party 1
Team Averages
Level 56
1,789 SR
1,593 Elo+

VS

Team Averages
Level 51
1,748 SR
1,576 Elo+
Bacchus
Bacchus
Jibby1234
Bacchus
Level 49
God Stats
0W - 1L
1,753 SR
Queue Stats
32W - 30L
1,531 Elo+
Solo
Hou Yi
Hou Yi
Rapid Monkxy
Hou Yi
Level 39
God Stats
8W - 8L
1,776 SR
Queue Stats
45W - 42L
1,729 Elo+
Party 2
Fenrir
Fenrir
S7UN7 MAN62
Fenrir
Level 65
God Stats
1W - 1L
1,715 SR
Queue Stats
70W - 69L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 4 / 5
17,735
709
26,011
14,476
5,166
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
15
3 / 5 / 10
15,063
603
12,579
18,037
8,228
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Scary_Jawny
Amaterasu
15
4 / 3 / 7
15,460
618
8,785
16,882
14,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jibby1234
Bacchus
15
2 / 5 / 7
16,280
651
13,905
23,382
33,021
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
16
4 / 5 / 2
15,510
620
11,306
16,128
9,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
16
6 / 9 / 4
16,595
664
11,070
21,617
9,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
19
Kills
12
12
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
12
4
5
3.63
L
Bacchus
Jibby1234
Bacchus
2
5
7
1.1
L
Hou Yi
4
5
2
1
L
Fenrir
6
9
4
0.89
W
Pele
3
5
10
1.6
W
Amaterasu
Scary_Jawny
Amaterasu
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,375
Damage
36,281
49,395
Taken
61,127
27,764
Mitigated
51,722
12,534
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,011
1,607
0
2,783
14,476
5,166
1,322
6,006
8,470
144,941
0
L
Bacchus
Jibby1234
Bacchus
13,905
714
796
2,776
23,382
33,021
474
9,803
13,579
49,068
0
L
Hou Yi
11,306
3,716
0
2,442
16,128
9,674
1,387
8,320
7,808
0
77,543
L
Fenrir
11,070
1,762
0
2,195
21,617
9,027
1,036
8,015
13,602
0
51,624
W
Pele
12,579
1,439
0
4,027
18,037
8,228
1,056
5,258
12,779
0
49,468
W
Amaterasu
Scary_Jawny
Amaterasu
8,785
3,230
0
5,724
16,882
14,370
1,416
3,009
13,873
0
46,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,258
Gold Earned
48,385
314
Minions Killed
247
0
Camps Cleared
0
1,459,343
Distance Traveled
1,307,293
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,735
709
191
8
0
419,142
8
L
Bacchus
16,280
651
70
3
0
447,333
4
L
Hou Yi
15,510
620
126
5
0
427,048
3
L
Fenrir
16,595
664
51
2
0
432,912
3
W
Pele
15,063
603
60
2
0
535,312
2
W
Amaterasu
15,460
618
63
3
0
504,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role