Player Matchup

Fenrir
Fenrir
Flounder118
Fenrir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 38L
1,205 Elo+
Solo
Terra
Terra
Gods-Pimp-Hand
Terra
Level 23
God Stats
3W - 1L
1,692 SR
Queue Stats
85W - 81L
1,365 Elo+
Solo
Kukulkan
Kukulkan
SkyleXY18
Kukulkan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Izanami
Izanami
TNGCHARTA_BENGIS
Izanami
Level 8
God Stats
10W - 7L
1,230 SR
Queue Stats
14W - 15L
1,021 Elo+
Solo
Hachiman
Hachiman
theundrachiever
Hachiman
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 9L
1,332 Elo+
Solo
Team Averages
Level 13
1,484 SR
1,285 Elo+

VS

Team Averages
Level 20
1,418 SR
1,261 Elo+
Discordia
Discordia
ALPHA-Izual
Discordia
Level 24
God Stats
17W - 21L
1,487 SR
Queue Stats
97W - 92L
1,220 Elo+
Solo
Anubis
Anubis
KabroBoss
Anubis
Level 18
God Stats
5W - 6L
1,466 SR
Queue Stats
5W - 6L
1,298 Elo+
Solo
Hel
Hel
Nichji
Hel
Level 18
God Stats
9W - 13L
1,222 SR
Queue Stats
28W - 52L
1,236 Elo+
Solo
Neith
Neith
TuNaCaNjhOnSoN
Neith
Level 27
God Stats
40W - 39L
1,572 SR
Queue Stats
43W - 46L
1,455 Elo+
Solo
Cerberus
Cerberus
doolynho_kracudo
Cerberus
Level 13
God Stats
0W - 3L
1,342 SR
Queue Stats
14W - 18L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 10 / 11
15,388
905
13,619
27,296
8,195
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 0 / 25
16,333
961
10,907
21,373
23,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
SkyleXY18
Kukulkan
20
12 / 9 / 15
17,469
1,028
27,707
25,904
7,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 5 / 15
16,953
997
36,253
23,555
6,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
20
5 / 6 / 18
15,934
937
28,099
23,598
6,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ALPHA-Izual
Discordia
20
10 / 0 / 16
17,666
1,039
31,848
15,596
12,341
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
KabroBoss
Anubis
20
6 / 15 / 12
16,109
948
21,014
27,030
28,909
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
Nichji
Hel
20
0 / 7 / 9
13,387
787
898
19,006
13,264
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

20
11 / 6 / 11
17,354
1,021
47,506
33,967
15,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 10 / 15
15,296
900
9,038
30,703
20,689
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
93
38
Kills
30
30
Deaths
38
84
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Discordia
ALPHA-Izual
Discordia
10
0
16
18
W
Fenrir
7
10
11
1.25
W
4
0
25
16.5
L
Anubis
KabroBoss
Anubis
6
15
12
0.8
L
Hel
Nichji
Hel
0
7
9
0.64
W
Kukulkan
SkyleXY18
Kukulkan
12
9
15
2.17
W
10
5
15
3.5
L
11
6
11
2.75
L
3
10
15
1.05
W
Hachiman
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,585
Damage
110,304
121,726
Taken
126,302
52,699
Mitigated
90,857
20,120
Healing
20,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ALPHA-Izual
Discordia
31,848
5,478
0
0
15,596
12,341
0
7,426
8,170
58,697
0
W
Fenrir
13,619
3,727
0
2,173
27,296
8,195
0
16,170
11,126
0
25,900
W
10,907
1,049
7,605
5,490
21,373
23,962
0
10,162
11,211
25,160
0
L
Anubis
KabroBoss
Anubis
21,014
1,335
0
2,973
27,030
28,909
0
7,296
19,734
36,602
0
L
Hel
Nichji
Hel
898
614
6,731
3,959
19,006
13,264
0
6,994
12,012
3,374
0
W
Kukulkan
SkyleXY18
Kukulkan
27,707
6,907
167
2,161
25,904
7,273
0
12,982
12,922
48,826
0
W
36,253
21,157
0
897
23,555
6,377
0
8,948
14,607
0
90,335
L
47,506
30,692
0
4,879
33,967
15,654
0
10,563
23,404
0
87,672
L
9,038
1,297
0
2,312
30,703
20,689
0
6,627
24,076
43,611
0
W
Hachiman
28,099
19,371
0
1,627
23,598
6,892
0
14,536
9,062
2,028
57,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,077
Gold Earned
79,812
287
Minions Killed
273
9
Camps Cleared
2
1,340,018
Distance Traveled
1,205,971
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
17,666
1,039
59
3
0
291,758
4
W
Fenrir
15,388
905
28
2
0
251,732
3
W
Terra
16,333
961
32
2
0
338,425
0
L
Anubis
16,109
948
36
2
0
139,288
0
L
Hel
13,387
787
3
0
0
237,357
0
W
Kukulkan
17,469
1,028
47
3
0
232,977
2
W
Izanami
16,953
997
134
8
3
284,932
2
L
Neith
17,354
1,021
87
5
0
249,053
0
L
Cerberus
15,296
900
88
5
2
288,515
1
W
Hachiman
15,934
937
46
3
6
231,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role