Player Matchup

Thor
Thor
Frostik222
Thor
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
233W - 241L
1,240 Elo+
Solo
Neith
Neith
Klossy
Neith
Level 29
God Stats
2W - 5L
1,249 SR
Queue Stats
48W - 69L
1,219 Elo+
Party 1
Bacchus
Bacchus
Lendford
Bacchus
Level 22
God Stats
2W - 3L
1,728 SR
Queue Stats
65W - 94L
1,234 Elo+
Party 1
Baron Samedi
Baron Samedi
Sekurei
Baron Samedi
Level 15
God Stats
16W - 24L
1,104 SR
Queue Stats
16W - 24L
1,144 Elo+
Solo
Ra
Ra
SzalonyTampon
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,416 SR
1,267 Elo+

VS

Team Averages
Level 12
1,505 SR
1,285 Elo+
Set
Set
GingerZoul
Set
Level 7
God Stats
2W - 2L
1,673 SR
Queue Stats
5W - 10L
1,136 Elo+
Party 2
Geb
Geb
KingAlfTheAce
Geb
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Izanami
Izanami
Meliodas8135
Izanami
Level 17
God Stats
1W - 2L
1,410 SR
Queue Stats
13W - 30L
1,224 Elo+
Solo
Kukulkan
Kukulkan
alexdlol
Kukulkan
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 55L
1,431 Elo+
Solo
Jormungandr
Jormungandr
kakerandeli
Jormungandr
Level 7
God Stats
3W - 4L
1,444 SR
Queue Stats
3W - 8L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 6
13,293
532
12,062
14,881
5,688
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Klossy
Neith
17
7 / 2 / 8
12,163
487
13,343
13,582
5,598
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Lendford
Bacchus
17
8 / 1 / 12
13,176
527
13,326
17,483
20,855
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Sekurei
Baron Samedi
18
9 / 2 / 9
12,402
496
12,416
10,996
7,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 3 / 8
12,583
503
11,800
11,771
5,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 1
11,311
452
4,893
15,539
9,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 8 / 2
11,245
450
7,845
22,665
19,910
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Meliodas8135
Izanami
15
0 / 9 / 2
9,743
390
2,270
17,899
6,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
alexdlol
Kukulkan
16
4 / 6 / 1
10,522
421
16,365
17,012
7,324
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
kakerandeli
Jormungandr
17
1 / 6 / 1
10,153
406
7,459
16,374
13,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
34
Kills
9
9
Deaths
36
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
3
7
1
0.5
L
1
8
2
0.25
W
Neith
Klossy
Neith
7
2
8
5.5
W
Bacchus
Lendford
Bacchus
8
1
12
14
L
Izanami
Meliodas8135
Izanami
0
9
2
0.11
W
Baron Samedi
Sekurei
Baron Samedi
9
2
9
6.75
W
4
3
8
2.67
L
Kukulkan
alexdlol
Kukulkan
4
6
1
0.75
L
Jormungandr
kakerandeli
Jormungandr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,947
Damage
38,832
68,713
Taken
89,489
44,631
Mitigated
57,460
25,107
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,062
3,431
0
3,699
14,881
5,688
1,078
6,331
8,550
0
95,860
L
4,893
2,949
0
1,316
15,539
9,832
0
6,505
9,034
0
53,683
L
7,845
1,287
0
725
22,665
19,910
306
9,322
13,343
33,072
0
W
Neith
Klossy
Neith
13,343
6,503
0
3,593
13,582
5,598
5,438
7,451
6,131
0
52,291
W
Bacchus
Lendford
Bacchus
13,326
1,475
502
2,043
17,483
20,855
1,758
5,692
11,791
42,964
0
L
Izanami
Meliodas8135
Izanami
2,270
1,169
0
4,468
17,899
6,542
2,522
5,257
12,642
0
84,146
W
Baron Samedi
Sekurei
Baron Samedi
12,416
2,164
2,504
5,726
10,996
7,052
1,072
5,317
5,679
58,554
0
W
11,800
2,197
1,592
5,448
11,771
5,438
2,652
6,878
4,893
72,659
0
L
Kukulkan
alexdlol
Kukulkan
16,365
1,057
0
966
17,012
7,324
225
10,587
6,425
58,291
0
L
Jormungandr
kakerandeli
Jormungandr
7,459
2,312
287
1,428
16,374
13,852
664
5,871
10,503
57,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,617
Gold Earned
52,974
482
Minions Killed
420
0
Camps Cleared
0
2,131,863
Distance Traveled
1,834,818
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,293
532
139
6
0
475,757
1
L
Set
11,311
452
84
3
0
445,350
0
L
Geb
11,245
450
44
2
0
334,030
1
W
Neith
12,163
487
80
3
0
402,618
3
W
Bacchus
13,176
527
70
3
0
444,621
1
L
Izanami
9,743
390
114
5
0
321,920
0
W
Baron Samedi
12,402
496
79
3
0
424,786
2
W
Ra
12,583
503
114
5
0
384,081
2
L
Kukulkan
10,522
421
99
4
0
350,228
0
L
Jormungandr
10,153
406
79
3
0
383,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role