Player Matchup

Jormungandr
Jormungandr
BadLuckBeowulf
Jormungandr
Level 121
God Stats
1W - 0L
1,531 SR
Queue Stats
63W - 55L
1,639 Elo+
Party 1
Geb
Geb
GaoXiang
Geb
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 66L
1,340 Elo+
Party 2
Fenrir
Fenrir
Xan6209
Fenrir
Level 28
God Stats
1W - 0L
1,527 SR
Queue Stats
69W - 65L
1,634 Elo+
Party 1
Aphrodite
Aphrodite
jiayiaier
Aphrodite
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
17W - 24L
1,349 Elo+
Party 2
Hachiman
Hachiman
king丶丶
Hachiman
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 103L
1,465 Elo+
Solo
Team Averages
Level 41
1,555 SR
1,485 Elo+

VS

Team Averages
Level 23
1,412 SR
1,553 Elo+
Artemis
Artemis
LGCCWW
Artemis
Level 15
God Stats
0W - 1L
1,294 SR
Queue Stats
15W - 12L
1,775 Elo+
Solo
Zhong Kui
Zhong Kui
Newton Wicked1
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,207 Elo+
Solo
Arachne
Arachne
VenneAntoine2009
Arachne
Level 28
God Stats
5W - 4L
1,604 SR
Queue Stats
133W - 159L
1,469 Elo+
Solo
Hera
Hera
blazeislit
Hera
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 116L
1,672 Elo+
Solo
Chang'e
Chang'e
iTsFUzZyCheese
Chang'e
Level 29
God Stats
6W - 5L
1,163 SR
Queue Stats
430W - 332L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BadLuckBeowulf
Jormungandr
20
14 / 6 / 19
15,436
772
42,289
33,254
39,385
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 4 / 21
12,955
648
19,541
23,026
26,303
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Xan6209
Fenrir
20
5 / 6 / 15
12,914
646
9,069
25,563
16,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
jiayiaier
Aphrodite
20
4 / 3 / 22
13,510
676
8,949
19,303
16,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
king丶丶
Hachiman
20
6 / 5 / 17
13,537
677
14,125
18,192
7,983
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LGCCWW
Artemis
20
3 / 8 / 13
13,001
650
27,703
20,567
8,625
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Newton Wicked1
Zhong Kui
20
3 / 8 / 11
13,239
662
17,028
24,771
13,885
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 9 / 7
10,851
543
5,395
18,498
6,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 7 / 7
12,631
632
20,246
15,969
6,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 4 / 11
14,552
728
27,603
25,022
14,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
73
36
Kills
24
24
Deaths
36
94
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BadLuckBeowulf
Jormungandr
14
6
19
3.92
W
7
4
21
4.38
L
Artemis
LGCCWW
Artemis
3
8
13
1.19
L
Zhong Kui
Newton Wicked1
Zhong Kui
3
8
11
1.06
L
2
9
7
0.61
W
Fenrir
Xan6209
Fenrir
5
6
15
2.08
L
6
7
7
1.36
L
10
4
11
3.88
W
Aphrodite
jiayiaier
Aphrodite
4
3
22
5
W
Hachiman
king丶丶
Hachiman
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,973
Damage
97,975
119,338
Taken
104,827
106,310
Mitigated
49,430
60,574
Healing
40,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BadLuckBeowulf
Jormungandr
42,289
8,125
3,323
2,457
33,254
39,385
421
17,674
15,084
85,304
0
W
19,541
2,147
851
2,061
23,026
26,303
361
10,968
12,058
37,104
0
L
Artemis
LGCCWW
Artemis
27,703
14,772
101
3,250
20,567
8,625
2,220
13,070
7,497
0
49,121
L
Zhong Kui
Newton Wicked1
Zhong Kui
17,028
3,765
2,664
7,293
24,771
13,885
140
15,815
8,956
33,177
0
L
5,395
3,740
426
2,235
18,498
6,322
0
11,873
6,625
0
7,352
W
Fenrir
Xan6209
Fenrir
9,069
2,320
751
4,394
25,563
16,096
1,867
14,540
10,558
0
24,425
L
20,246
6,723
0
1,497
15,969
6,327
327
12,497
3,472
36,140
0
L
27,603
3,220
10,526
12,651
25,022
14,271
634
17,524
7,498
60,278
0
W
Aphrodite
jiayiaier
Aphrodite
8,949
1,752
27,646
12,319
19,303
16,543
745
12,883
6,420
26,203
0
W
Hachiman
king丶丶
Hachiman
14,125
8,455
2,664
4,108
18,192
7,983
1,886
8,812
9,380
0
46,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,352
Gold Earned
64,274
243
Minions Killed
175
0
Camps Cleared
0
1,755,247
Distance Traveled
1,578,813
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,436
772
65
3
0
327,588
0
W
Geb
12,955
648
24
1
0
404,861
3
L
Artemis
13,001
650
52
3
0
255,089
4
L
Zhong Kui
13,239
662
41
2
0
297,643
1
L
Arachne
10,851
543
3
0
0
343,366
3
W
Fenrir
12,914
646
36
2
0
392,756
0
L
Hera
12,631
632
24
1
0
314,263
0
L
Chang'e
14,552
728
55
3
0
368,452
0
W
Aphrodite
13,510
676
54
3
0
335,496
0
W
Hachiman
13,537
677
64
3
0
294,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role