Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
C0sm0n4ut4
Bakasura
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,255 Elo+
Solo
Ymir
Ymir
piscineirozueiro
Ymir
Level 124
God Stats
3W - 7L
1,239 SR
Queue Stats
216W - 316L
1,287 Elo+
Solo
Team Averages
Level 88
1,413 SR
1,347 Elo+

VS

Team Averages
Level 32
1,460 SR
1,392 Elo+
Rama
Rama
DG13
Rama
Level 12
God Stats
0W - 1L
1,626 SR
Queue Stats
3W - 7L
1,414 Elo+
Solo
Ymir
Ymir
I Camilo cL I
Ymir
Level 68
God Stats
0W - 3L
1,254 SR
Queue Stats
7W - 22L
1,262 Elo+
Solo
Thor
Thor
RatoBruxo
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
13 / 4 / 4
12,306
879
23,381
13,416
5,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
C0sm0n4ut4
Bakasura
10
3 / 8 / 6
9,775
698
4,049
12,715
3,792
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 2 / 7
9,443
675
3,883
12,724
6,663
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DG13
Rama
11
4 / 7 / 4
10,109
722
9,228
11,873
3,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 3 / 7
10,805
772
10,284
15,968
6,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
12
5 / 8 / 6
10,906
779
8,811
13,411
6,183
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
18
Kills
14
14
Deaths
18
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
13
4
4
3.75
W
Bakasura
C0sm0n4ut4
Bakasura
3
8
6
0.75
L
Rama
DG13
Rama
4
7
4
0.86
L
5
3
7
2.83
L
Thor
5
8
6
1
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,313
Damage
28,323
38,855
Taken
41,252
15,873
Mitigated
16,463
8,450
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
23,381
2,893
2,478
5,035
13,416
5,418
1,243
4,241
9,175
73,161
0
W
Bakasura
C0sm0n4ut4
Bakasura
4,049
3,036
0
937
12,715
3,792
636
3,767
8,948
0
10,870
L
Rama
DG13
Rama
9,228
7,502
0
738
11,873
3,855
972
8,496
3,355
0
30,630
L
10,284
1,916
463
4,957
15,968
6,425
288
10,446
5,417
47,445
0
L
Thor
8,811
1,851
0
1,598
13,411
6,183
92
9,004
4,401
0
23,026
W
3,883
1,073
0
0
12,724
6,663
348
2,452
10,272
12,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,524
Gold Earned
31,820
151
Minions Killed
141
0
Camps Cleared
0
653,119
Distance Traveled
662,087
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,306
879
127
9
0
230,267
0
W
Bakasura
9,775
698
12
1
0
215,869
0
L
Rama
10,109
722
36
3
0
209,316
1
L
Ymir
10,805
772
76
5
0
229,508
1
L
Thor
10,906
779
29
2
0
223,263
3
W
Ymir
9,443
675
12
1
0
206,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role