Player Matchup

Khepri
Khepri
Platinum IV
Offmxta
Khepri
Platinum IV
Level 65
God Stats
8W - 3L
1,697 SR
Queue Stats
186W - 165L
1,703 MMR
Party 1
Ne Zha
Ne Zha
Diamond II
RemRossTheBoss
Ne Zha
Diamond II
Level 120
God Stats
25W - 26L
1,601 SR
Queue Stats
384W - 412L
2,225 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond V
SongfuIIy
Baron Samedi
Diamond V
Level 105
God Stats
15W - 16L
1,925 SR
Queue Stats
279W - 284L
1,978 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 97
1,741 SR
1,969 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,632 SR
1,879 MMR
Xing Tian
Xing Tian
Platinum V
A Tacky Tack
Xing Tian
Platinum V
Level 144
God Stats
0W - 2L
1,516 SR
Queue Stats
30W - 24L
1,812 MMR
Party 2
Odin
Odin
Platinum III
OryxPerfectd
Odin
Platinum III
Level 149
God Stats
0W - 1L
1,703 SR
Queue Stats
30W - 24L
1,924 MMR
Party 2
Agni
Agni
Platinum III
Vivataco15
Agni
Platinum III
Level 139
God Stats
2W - 5L
1,676 SR
Queue Stats
30W - 24L
1,902 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Offmxta
Khepri
14
3 / 4 / 13
15,171
660
9,613
19,372
29,162
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
13 / 5 / 7
15,944
693
31,344
26,918
20,189
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
SongfuIIy
Baron Samedi
16
5 / 1 / 13
14,838
645
20,249
16,142
14,385
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AchillesBastetPersephoneHeimdallrSusano

VS

Bans
YemojaChaacBacchusMedusaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
A Tacky Tack
Xing Tian
14
3 / 6 / 7
14,301
622
8,062
29,348
27,809
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 7 / 6
14,491
630
12,638
26,280
23,958
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
4 / 8 / 5
14,628
636
23,873
23,929
7,341
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
21
Kills
10
10
Deaths
21
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
A Tacky Tack
Xing Tian
3
6
7
1.08
W
Khepri
Offmxta
Khepri
3
4
13
2.38
L
3
7
6
0.86
W
13
5
7
3.3
W
Baron Samedi
SongfuIIy
Baron Samedi
5
1
13
11.5
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,206
Damage
44,573
62,432
Taken
79,557
63,736
Mitigated
59,108
24,400
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
A Tacky Tack
Xing Tian
8,062
707
0
1,349
29,348
27,809
68
12,552
16,796
36,892
0
W
Khepri
Offmxta
Khepri
9,613
897
1,350
2,402
19,372
29,162
525
8,711
10,661
45,651
0
L
12,638
4,188
0
1,823
26,280
23,958
140
9,971
16,309
0
52,221
W
31,344
11,445
0
8,229
26,918
20,189
2,094
13,619
13,299
0
85,556
W
Baron Samedi
SongfuIIy
Baron Samedi
20,249
1,606
5,644
6,775
16,142
14,385
1,304
9,633
6,509
74,366
0
L
23,873
1,920
896
6,305
23,929
7,341
165
7,363
16,566
98,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,953
Gold Earned
43,420
247
Minions Killed
243
0
Camps Cleared
0
1,273,747
Distance Traveled
1,148,710
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
14,301
622
40
2
0
415,514
4
W
Khepri
15,171
660
58
3
0
430,423
7
L
Odin
14,491
630
60
3
0
389,941
0
W
Ne Zha
15,944
693
87
4
0
427,858
4
W
Baron Samedi
14,838
645
102
4
0
415,466
3
L
Agni
14,628
636
143
6
0
343,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role