Player Matchup

Achilles
Achilles
D Beezy96
Achilles
Level 42
God Stats
28W - 17L
1,684 SR
Queue Stats
304W - 258L
1,653 Elo+
Party 1
Hou Yi
Hou Yi
DDZ Sheppard
Hou Yi
Level 125
God Stats
4W - 1L
1,713 SR
Queue Stats
85W - 71L
1,709 Elo+
Party 1
Ao Kuang
Ao Kuang
DDZ Zeida
Ao Kuang
Level 157
God Stats
13W - 19L
1,607 SR
Queue Stats
190W - 157L
1,666 Elo+
Party 1
Ymir
Ymir
PortusSupportus
Ymir
Level 125
God Stats
20W - 12L
1,670 SR
Queue Stats
76W - 55L
1,687 Elo+
Party 1
Kukulkan
Kukulkan
elite weaponman
Kukulkan
Level 147
God Stats
12W - 5L
1,707 SR
Queue Stats
181W - 118L
1,740 Elo+
Party 1
Team Averages
Level 119
1,676 SR
1,691 Elo+

VS

Team Averages
Level 68
1,441 SR
1,468 Elo+
Heimdallr
Heimdallr
Keepcalm19
Heimdallr
Level 82
God Stats
5W - 5L
1,333 SR
Queue Stats
110W - 99L
1,440 Elo+
Party 2
Thor
Thor
Keepest
Thor
Level 9
God Stats
0W - 3L
1,195 SR
Queue Stats
194W - 200L
1,417 Elo+
Party 2
Jormungandr
Jormungandr
PiNK Congri
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,413 Elo+
Party 2
Odin
Odin
TheBurningGoose
Odin
Level 13
God Stats
1W - 2L
1,476 SR
Queue Stats
13W - 8L
1,538 Elo+
Party 2
Hel
Hel
Troncosa
Hel
Level 105
God Stats
0W - 1L
1,703 SR
Queue Stats
9W - 7L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D Beezy96
Achilles
20
0 / 2 / 17
14,308
795
12,125
11,808
10,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
20
13 / 4 / 14
17,000
944
35,510
18,626
6,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
DDZ Zeida
Ao Kuang
20
5 / 4 / 19
16,584
921
15,849
19,592
7,232
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
4 / 4 / 26
16,305
906
20,754
27,035
38,856
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
20
16 / 1 / 16
18,620
1,034
56,410
11,210
3,685
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Keepcalm19
Heimdallr
20
1 / 9 / 11
15,279
849
21,550
31,249
13,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Keepest
Thor
20
0 / 15 / 7
13,713
762
4,779
33,353
13,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
PiNK Congri
Jormungandr
20
3 / 2 / 11
15,973
887
27,671
35,162
35,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 9 / 7
14,784
821
8,713
30,011
24,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 3 / 6
17,471
971
20,544
20,152
10,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
57
38
Kills
15
15
Deaths
38
92
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Achilles
D Beezy96
Achilles
0
2
17
4.25
W
Hou Yi
13
4
14
5
W
Ao Kuang
DDZ Zeida
Ao Kuang
5
4
19
3.63
L
Heimdallr
Keepcalm19
Heimdallr
1
9
11
0.72
L
Thor
Keepest
Thor
0
15
7
0.23
L
Jormungandr
PiNK Congri
Jormungandr
3
2
11
4.25
W
4
4
26
4.25
L
2
9
7
0.61
L
9
3
6
4
W
Kukulkan
16
1
16
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,648
Damage
83,257
88,271
Taken
149,927
66,465
Mitigated
97,583
12,064
Healing
30,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
D Beezy96
Achilles
12,125
2,175
0
1,697
11,808
10,154
0
6,465
5,343
0
24,846
W
Hou Yi
35,510
22,458
315
4,404
18,626
6,538
0
14,162
4,464
0
60,387
W
Ao Kuang
DDZ Zeida
Ao Kuang
15,849
2,757
0
2,389
19,592
7,232
0
10,886
8,706
35,978
0
L
Heimdallr
Keepcalm19
Heimdallr
21,550
8,688
0
968
31,249
13,661
0
20,426
10,823
0
63,390
L
Thor
Keepest
Thor
4,779
1,960
0
648
33,353
13,129
0
21,430
11,923
0
15,085
L
Jormungandr
PiNK Congri
Jormungandr
27,671
3,787
1,210
752
35,162
35,760
0
14,698
20,464
64,558
0
W
20,754
3,003
489
948
27,035
38,856
0
12,037
14,998
46,425
0
L
8,713
1,867
0
1,136
30,011
24,065
0
21,228
8,783
0
29,289
L
20,544
872
17,872
7,619
20,152
10,968
0
15,231
4,921
57,686
0
W
Kukulkan
56,410
3,009
0
1,822
11,210
3,685
0
4,665
6,545
111,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,817
Gold Earned
77,220
327
Minions Killed
341
11
Camps Cleared
3
1,629,765
Distance Traveled
1,587,581
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,308
795
26
1
0
316,471
0
W
Hou Yi
17,000
944
62
3
1
350,933
1
W
Ao Kuang
16,584
921
35
2
8
337,640
0
L
Heimdallr
15,279
849
84
5
0
298,034
0
L
Thor
13,713
762
22
1
0
248,491
0
L
Jormungandr
15,973
887
67
4
2
360,384
0
W
Ymir
16,305
906
48
3
1
268,046
0
L
Odin
14,784
821
48
3
0
333,924
0
L
Hel
17,471
971
120
7
1
346,748
0
W
Kukulkan
18,620
1,034
156
9
1
356,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role