Player Matchup

Rama
Rama
Dynamiix III
Rama
Level 129
God Stats
0W - 1L
1,950 SR
Queue Stats
17W - 15L
1,812 Elo+
Party 2
Odin
Odin
H2 Baked
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,557 Elo+
Party 2
Jing Wei
Jing Wei
KingSyn13
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,984 Elo+
Party 4
Terra
Terra
StealthNote2604
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Sol
Sol
solidsal3
Sol
Level 86
God Stats
1W - 1L
1,753 SR
Queue Stats
20W - 18L
1,595 Elo+
Party 4
Team Averages
Level 59
1,641 SR
1,689 Elo+

VS

Team Averages
Level 92
1,439 SR
1,515 Elo+
Discordia
Discordia
MrDudsmith
Discordia
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 52L
1,502 Elo+
Party 3
Baron Samedi
Baron Samedi
MythicDawnstridr
Baron Samedi
Level 122
God Stats
2W - 0L
1,346 SR
Queue Stats
111W - 107L
1,483 Elo+
Party 1
Anubis
Anubis
RuneEmperor
Anubis
Level 148
God Stats
1W - 0L
1,563 SR
Queue Stats
78W - 63L
1,586 Elo+
Party 3
Cabrakan
Cabrakan
tofureactive
Cabrakan
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 61L
1,507 Elo+
Party 1
Merlin
Merlin
twjsted
Merlin
Level 138
God Stats
2W - 1L
1,285 SR
Queue Stats
217W - 213L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
6,902
690
7,984
12,455
4,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
14
2 / 5 / 5
7,447
745
4,928
12,135
9,580
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
KingSyn13
Jing Wei
14
3 / 6 / 1
7,678
768
6,304
10,849
3,285
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 4 / 5
6,922
692
1,107
12,650
5,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 3 / 4
7,795
780
14,608
8,359
3,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MrDudsmith
Discordia
14
1 / 2 / 13
8,298
830
9,896
6,278
2,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MythicDawnstridr
Baron Samedi
17
8 / 1 / 15
10,149
1,015
10,718
7,981
4,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
17
7 / 2 / 11
9,722
972
10,306
10,407
5,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
tofureactive
Cabrakan
14
2 / 2 / 12
8,408
841
3,431
10,897
13,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
twjsted
Merlin
16
5 / 2 / 16
9,308
931
16,117
6,808
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
90
9
Kills
23
23
Deaths
9
18
Assists
67
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Odin
2
5
5
0.9
L
Jing Wei
KingSyn13
Jing Wei
3
6
1
0.58
W
Discordia
MrDudsmith
Discordia
1
2
13
3.75
W
Baron Samedi
MythicDawnstridr
Baron Samedi
8
1
15
15.5
W
Anubis
7
2
11
6.25
L
0
4
5
0.63
L
3
3
4
1.67
W
Cabrakan
tofureactive
Cabrakan
2
2
12
4
W
Merlin
twjsted
Merlin
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,931
Damage
50,468
56,448
Taken
42,371
25,307
Mitigated
30,272
15,176
Healing
21,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,984
6,415
501
2,984
12,455
4,236
0
11,235
1,220
0
14,880
L
Odin
4,928
441
354
897
12,135
9,580
0
10,672
1,463
0
8,438
L
Jing Wei
KingSyn13
Jing Wei
6,304
4,040
1,154
825
10,849
3,285
400
10,022
827
0
14,711
W
Discordia
MrDudsmith
Discordia
9,896
539
0
0
6,278
2,782
314
2,341
3,937
17,363
0
W
Baron Samedi
MythicDawnstridr
Baron Samedi
10,718
325
7,270
4,362
7,981
4,777
547
2,461
5,520
22,514
0
W
Anubis
10,306
658
2,365
3,973
10,407
5,621
897
4,099
6,308
25,679
0
L
1,107
484
3,300
2,580
12,650
5,187
0
10,959
1,691
3,116
0
L
14,608
412
1,324
1,257
8,359
3,019
0
7,580
779
30,343
0
W
Cabrakan
tofureactive
Cabrakan
3,431
152
1,614
1,373
10,897
13,731
324
3,922
6,975
7,085
0
W
Merlin
twjsted
Merlin
16,117
697
0
1,024
6,808
3,361
901
2,892
3,916
30,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
45,885
81
Minions Killed
128
0
Camps Cleared
0
945,948
Distance Traveled
903,782
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,902
690
19
2
0
189,187
4
L
Odin
7,447
745
4
0
0
186,331
0
L
Jing Wei
7,678
768
25
3
0
185,005
0
W
Discordia
8,298
830
19
2
0
203,899
2
W
Baron Samedi
10,149
1,015
15
2
0
199,497
0
W
Anubis
9,722
972
41
4
0
171,281
0
L
Terra
6,922
692
6
1
0
196,359
0
L
Sol
7,795
780
27
3
0
189,066
0
W
Cabrakan
8,408
841
10
1
0
170,514
1
W
Merlin
9,308
931
43
4
0
158,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role