Player Matchup

Ares
Ares
DoppelD30
Ares
Level 26
God Stats
24W - 18L
1,493 SR
Queue Stats
167W - 171L
1,410 Elo+
Solo
Ra
Ra
LITTLEdevil666
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,714 Elo+
Party 1
Fenrir
Fenrir
Pashtet155
Fenrir
Level 102
God Stats
1W - 4L
1,350 SR
Queue Stats
100W - 114L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
Prowness
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,677 Elo+
Solo
Kukulkan
Kukulkan
YanaNirumi
Kukulkan
Level 7
God Stats
14W - 10L
1,468 SR
Queue Stats
18W - 14L
1,468 Elo+
Solo
Team Averages
Level 31
1,462 SR
1,539 Elo+

VS

Team Averages
Level 23
1,480 SR
1,301 Elo+
Anubis
Anubis
Andrzejkli8
Anubis
Level 29
God Stats
4W - 0L
1,442 SR
Queue Stats
19W - 27L
1,353 Elo+
Party 3
Cernunnos
Cernunnos
BoxmanX
Cernunnos
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,265 Elo+
Party 2
Cabrakan
Cabrakan
Gerwalt
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,331 Elo+
Party 3
Sol
Sol
Memnom
Sol
Level 15
God Stats
11W - 12L
1,460 SR
Queue Stats
67W - 58L
1,288 Elo+
Solo
Chernobog
Chernobog
Shixeedo
Chernobog
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
3 / 7 / 17
12,748
1,062
10,421
24,121
26,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 9 / 22
12,995
1,083
13,816
22,336
8,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Pashtet155
Fenrir
19
12 / 18 / 12
14,253
1,188
25,856
34,822
14,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Prowness
Baron Samedi
19
6 / 10 / 18
12,711
1,059
15,391
27,906
33,623
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
YanaNirumi
Kukulkan
19
3 / 7 / 18
12,770
1,064
18,619
16,063
6,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 6 / 33
14,809
1,234
23,981
19,781
12,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
BoxmanX
Cernunnos
20
19 / 3 / 26
17,513
1,459
40,338
20,859
9,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Gerwalt
Cabrakan
20
5 / 7 / 31
13,166
1,097
21,007
22,708
30,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Memnom
Sol
20
10 / 3 / 21
14,106
1,176
17,099
8,532
3,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Shixeedo
Chernobog
19
9 / 9 / 22
13,429
1,119
17,273
17,026
8,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
184
28
Kills
51
51
Deaths
28
87
Assists
133
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
6
33
4.08
W
Cernunnos
BoxmanX
Cernunnos
19
3
26
10.67
L
Ares
3
7
17
1.64
W
Cabrakan
Gerwalt
Cabrakan
5
7
31
2.93
L
4
9
22
1.67
W
Sol
Memnom
Sol
10
3
21
6.83
L
Fenrir
Pashtet155
Fenrir
12
18
12
1
L
Baron Samedi
Prowness
Baron Samedi
6
10
18
1.5
W
Chernobog
Shixeedo
Chernobog
9
9
22
2.22
L
Kukulkan
YanaNirumi
Kukulkan
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,103
Damage
119,698
125,248
Taken
88,906
90,035
Mitigated
64,574
16,215
Healing
18,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
23,981
1,224
703
8,660
19,781
12,656
0
13,077
6,704
43,938
0
W
Cernunnos
BoxmanX
Cernunnos
40,338
25,498
0
6,285
20,859
9,233
0
15,628
5,231
0
65,677
L
Ares
10,421
367
0
507
24,121
26,953
0
11,735
12,386
22,587
0
W
Cabrakan
Gerwalt
Cabrakan
21,007
2,236
0
0
22,708
30,206
0
13,910
8,798
30,723
0
L
13,816
3,021
2,046
1,541
22,336
8,518
0
11,769
10,567
34,453
0
W
Sol
Memnom
Sol
17,099
3,774
1,299
1,614
8,532
3,708
0
5,699
2,833
61,477
0
L
Fenrir
Pashtet155
Fenrir
25,856
10,890
0
2,281
34,822
14,246
0
18,095
16,727
0
35,196
L
Baron Samedi
Prowness
Baron Samedi
15,391
1,963
5,744
4,096
27,906
33,623
0
13,854
14,052
35,095
0
W
Chernobog
Shixeedo
Chernobog
17,273
12,615
0
0
17,026
8,771
0
9,933
7,093
0
30,833
L
Kukulkan
YanaNirumi
Kukulkan
18,619
572
0
0
16,063
6,695
0
6,634
9,429
63,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,477
Gold Earned
73,023
210
Minions Killed
254
3
Camps Cleared
7
1,071,269
Distance Traveled
1,049,708
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,809
1,234
59
5
0
207,420
1
W
Cernunnos
17,513
1,459
55
5
1
228,801
2
L
Ares
12,748
1,062
16
1
0
225,276
1
W
Cabrakan
13,166
1,097
22
2
1
201,631
2
L
Ra
12,995
1,083
41
3
1
202,841
1
W
Sol
14,106
1,176
95
8
2
213,465
0
L
Fenrir
14,253
1,188
11
1
1
230,834
0
L
Baron Samedi
12,711
1,059
30
3
0
214,867
2
W
Chernobog
13,429
1,119
23
2
3
198,391
1
L
Kukulkan
12,770
1,064
112
9
1
197,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role