Player Matchup

Rama
Rama
Balsagoth
Rama
Level 159
God Stats
7W - 6L
1,508 SR
Queue Stats
264W - 200L
1,623 Elo+
Solo
Sobek
Sobek
Demonofnature
Sobek
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,306 Elo+
Solo
Vulcan
Vulcan
Dentstring
Vulcan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 109L
1,566 Elo+
Solo
Heimdallr
Heimdallr
MarsKrma
Heimdallr
Level 117
God Stats
6W - 6L
1,834 SR
Queue Stats
205W - 212L
1,620 Elo+
Solo
Raijin
Raijin
wergilius
Raijin
Level 145
God Stats
5W - 5L
1,291 SR
Queue Stats
508W - 517L
1,596 Elo+
Solo
Team Averages
Level 133
1,527 SR
1,542 Elo+

VS

Team Averages
Level 131
1,564 SR
1,608 Elo+
Ymir
Ymir
 
Ymir
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BeMyDaddy
Ah Muzen Cab
Level 146
God Stats
6W - 4L
1,500 SR
Queue Stats
355W - 310L
1,525 Elo+
Party 1
Chaac
Chaac
CerebrumCortex
Chaac
Level 149
God Stats
3W - 4L
1,606 SR
Queue Stats
243W - 222L
1,521 Elo+
Solo
Neith
Neith
McLono
Neith
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
149W - 126L
1,732 Elo+
Party 1
Medusa
Medusa
marchaffka
Medusa
Level 160
God Stats
7W - 4L
1,715 SR
Queue Stats
357W - 318L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
5 / 3 / 15
12,780
710
14,743
16,439
8,228
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 5 / 14
12,047
669
15,000
29,091
49,681
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
Dentstring
Vulcan
20
5 / 4 / 15
12,964
720
23,977
13,139
10,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MarsKrma
Heimdallr
20
6 / 6 / 12
13,328
740
20,721
20,786
11,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
wergilius
Raijin
20
5 / 7 / 11
13,329
741
20,859
17,548
17,124
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
4 / 4 / 18
12,412
690
12,318
21,760
29,506
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
BeMyDaddy
Ah Muzen Cab
20
4 / 5 / 12
12,715
706
22,650
18,612
9,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 6 / 10
12,795
711
12,967
36,365
43,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
McLono
Neith
17
3 / 5 / 14
10,906
606
14,698
15,050
7,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
marchaffka
Medusa
20
10 / 4 / 10
12,758
709
26,632
17,416
9,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
89
24
Kills
25
25
Deaths
24
67
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
4
18
3.25
W
Rama
5
3
15
4.17
L
Ah Muzen Cab
BeMyDaddy
Ah Muzen Cab
4
5
12
2
L
4
6
10
1.5
W
3
5
14
2
W
Vulcan
Dentstring
Vulcan
5
4
15
3.13
W
Heimdallr
MarsKrma
Heimdallr
6
6
12
2
L
Neith
McLono
Neith
3
5
14
2
L
Medusa
marchaffka
Medusa
10
4
10
3.75
W
Raijin
wergilius
Raijin
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,300
Damage
89,265
97,003
Taken
109,203
96,318
Mitigated
99,210
29,685
Healing
42,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
12,318
1,082
2,246
3,149
21,760
29,506
102
12,401
9,359
17,507
892
W
Rama
14,743
11,977
1,638
2,164
16,439
8,228
3,302
0
16,439
0
29,969
L
Ah Muzen Cab
BeMyDaddy
Ah Muzen Cab
22,650
8,144
1,933
7,377
18,612
9,678
1,110
13,709
4,903
0
58,239
L
12,967
715
3,138
16,725
36,365
43,328
112
14,902
21,463
0
40,300
W
15,000
865
2,037
5,460
29,091
49,681
59
3,763
25,328
26,304
0
W
Vulcan
Dentstring
Vulcan
23,977
5,183
3,042
1,235
13,139
10,283
560
1,699
11,440
45,834
0
W
Heimdallr
MarsKrma
Heimdallr
20,721
6,795
3,256
4,658
20,786
11,002
2,833
3,826
16,960
0
43,789
L
Neith
McLono
Neith
14,698
2,860
302
2,446
15,050
7,133
243
8,560
6,490
0
21,110
L
Medusa
marchaffka
Medusa
26,632
12,371
1,238
4,265
17,416
9,565
2,133
10,264
7,152
0
51,664
W
Raijin
wergilius
Raijin
20,859
1,562
4,337
1,858
17,548
17,124
188
2,450
15,098
52,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,448
Gold Earned
61,586
252
Minions Killed
230
0
Camps Cleared
0
1,598,648
Distance Traveled
1,726,665
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,412
690
16
1
0
369,370
4
W
Rama
12,780
710
41
2
0
337,813
1
L
Ah Muzen Cab
12,715
706
68
4
0
325,675
1
L
Chaac
12,795
711
55
3
0
387,183
1
W
Sobek
12,047
669
30
2
0
290,658
5
W
Vulcan
12,964
720
38
2
0
344,710
0
W
Heimdallr
13,328
740
61
3
0
342,688
2
L
Neith
10,906
606
20
1
0
303,343
1
L
Medusa
12,758
709
71
4
0
341,094
2
W
Raijin
13,329
741
82
5
0
282,779
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role