Player Matchup

Hun Batz
Hun Batz
Gold II
BA21SHH
Hun Batz
Gold II
Level 145
God Stats
16W - 9L
1,636 SR
Queue Stats
322W - 333L
1,505 MMR
Solo
Camazotz
Camazotz
Silver IV
Cookie_MonzterZA
Camazotz
Silver IV
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,448 MMR
Solo
Janus
Janus
Gold II
SkrilleX_B9P
Janus
Gold II
Level 139
God Stats
35W - 29L
1,338 SR
Queue Stats
318W - 337L
1,455 MMR
Solo
Skadi
Skadi
Gold II
jordanmkangela
Skadi
Gold II
Level 120
God Stats
102W - 68L
1,623 SR
Queue Stats
321W - 329L
1,462 MMR
Party 2
Jormungandr
Jormungandr
Gold II
maragiANDsombe
Jormungandr
Gold II
Level 118
God Stats
14W - 22L
1,526 SR
Queue Stats
792W - 805L
1,495 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,525 SR
1,473 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,602 SR
1,470 MMR
Rama
Rama
Gold III
Hoods6779
Rama
Gold III
Level 129
God Stats
5W - 6L
1,702 SR
Queue Stats
86W - 73L
1,534 MMR
Solo
Poseidon
Poseidon
Platinum V
IEddzz
Poseidon
Platinum V
Level 117
God Stats
15W - 17L
1,343 SR
Queue Stats
206W - 214L
1,627 MMR
Solo
Tyr
Tyr
Platinum V
JuKeeZs
Tyr
Platinum V
Level 86
God Stats
8W - 4L
1,824 SR
Queue Stats
137W - 122L
1,516 MMR
Party 1
Thanatos
Thanatos
Gold III
Shootme18
Thanatos
Gold III
Level 123
God Stats
44W - 31L
1,647 SR
Queue Stats
421W - 393L
1,383 MMR
Solo
King Arthur
King Arthur
Silver I
nik_the_fury
King Arthur
Silver I
Level 120
God Stats
15W - 12L
1,494 SR
Queue Stats
276W - 262L
1,288 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BA21SHH
Hun Batz
20
8 / 12 / 13
21,085
502
31,517
36,958
18,627
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 9 / 6
20,286
483
25,122
46,502
49,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 8 / 13
21,725
517
33,734
31,067
14,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
11 / 13 / 11
22,236
529
35,127
37,653
16,141
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
maragiANDsombe
Jormungandr
20
8 / 9 / 19
21,364
509
19,829
45,700
60,522
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
YemojaBastetSusanoKukulkanOdin

VS

Bans
ThorIzanamiKumbhakarnaHeimdallrChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
11 / 12 / 16
22,433
534
42,062
40,091
16,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
IEddzz
Poseidon
20
14 / 8 / 15
22,470
535
34,940
31,079
11,880
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
20
7 / 7 / 27
22,102
526
26,297
44,733
84,849
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Shootme18
Thanatos
20
12 / 13 / 10
23,316
555
23,241
34,589
19,512
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
nik_the_fury
King Arthur
20
7 / 5 / 13
21,224
505
34,476
40,079
63,942
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
132
44
Kills
51
51
Deaths
45
62
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BA21SHH
Hun Batz
8
12
13
1.21
L
9
9
6
1.33
W
Rama
11
12
16
1.58
W
Poseidon
IEddzz
Poseidon
14
8
15
2.69
W
Tyr
7
7
27
2.93
W
Thanatos
Shootme18
Thanatos
12
13
10
1.31
L
8
8
13
1.81
L
11
13
11
1.27
L
Jormungandr
maragiANDsombe
Jormungandr
8
9
19
1.94
W
King Arthur
nik_the_fury
King Arthur
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,329
Damage
161,016
197,880
Taken
190,571
159,023
Mitigated
196,584
46,221
Healing
87,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BA21SHH
Hun Batz
31,517
6,026
0
4,558
36,958
18,627
811
11,599
25,359
0
178,954
L
25,122
7,357
0
21,748
46,502
49,339
946
3,574
42,928
0
132,544
W
Rama
42,062
34,070
0
14,658
40,091
16,401
7,232
14,043
26,048
0
159,035
W
Poseidon
IEddzz
Poseidon
34,940
3,792
0
9,900
31,079
11,880
2,940
9,246
21,833
162,705
0
W
Tyr
26,297
2,132
0
18,983
44,733
84,849
1,132
18,070
26,293
0
84,117
W
Thanatos
Shootme18
Thanatos
23,241
3,827
0
28,623
34,589
19,512
5,353
8,613
25,976
0
167,504
L
33,734
2,208
301
6,047
31,067
14,394
780
4,079
26,988
171,054
0
L
35,127
19,747
0
8,871
37,653
16,141
8,709
4,869
32,784
0
167,701
L
Jormungandr
maragiANDsombe
Jormungandr
19,829
5,612
315
4,381
45,700
60,522
441
12,052
33,648
89,698
0
W
King Arthur
nik_the_fury
King Arthur
34,476
5,807
0
14,839
40,079
63,942
520
9,394
30,685
1,233
149,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

106,696
Gold Earned
111,545
986
Minions Killed
799
0
Camps Cleared
0
3,562,502
Distance Traveled
3,849,307
52
Wards Purchased
55
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
21,085
502
223
5
0
727,240
5
L
Camazotz
20,286
483
168
4
0
749,206
5
W
Rama
22,433
534
171
4
0
608,170
9
W
Poseidon
22,470
535
210
5
0
894,176
16
W
Tyr
22,102
526
67
2
0
844,662
20
W
Thanatos
23,316
555
194
5
0
751,117
4
L
Janus
21,725
517
240
6
0
776,482
12
L
Skadi
22,236
529
225
5
0
655,090
16
L
Jormungandr
21,364
509
130
3
0
654,484
14
W
King Arthur
21,224
505
157
4
0
751,182
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role