Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Baka is bae
Ra
Level 52
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 98L
1,561 Elo+
Solo
Da Ji
Da Ji
RavThaBoss
Da Ji
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,562 Elo+
Party 1
Agni
Agni
Shadowburn928
Agni
Level 137
God Stats
3W - 2L
1,748 SR
Queue Stats
163W - 188L
1,505 Elo+
Solo
Sobek
Sobek
Togoro TTV
Sobek
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,654 Elo+
Party 1
Team Averages
Level 124
1,550 SR
1,556 Elo+

VS

Team Averages
Level 144
1,479 SR
1,518 Elo+
Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Ballenasaurio
Chiron
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 71L
1,497 Elo+
Party 2
Raijin
Raijin
Chipotle Tom
Raijin
Level 129
God Stats
7W - 8L
1,484 SR
Queue Stats
289W - 299L
1,553 Elo+
Solo
Apollo
Apollo
CotoViking23
Apollo
Level 144
God Stats
1W - 2L
1,411 SR
Queue Stats
95W - 87L
1,505 Elo+
Party 2
Skadi
Skadi
Mayuyaa
Skadi
Level 156
God Stats
11W - 4L
1,500 SR
Queue Stats
681W - 723L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
4 / 4 / 11
9,543
682
8,562
14,482
5,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 5 / 9
8,484
606
7,932
8,447
2,639
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
17
7 / 5 / 9
10,304
736
13,437
13,474
6,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 4 / 12
10,042
717
16,781
10,952
4,287
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
17
1 / 5 / 14
9,555
683
5,060
16,524
21,407
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 4 / 12
9,524
680
3,379
10,574
8,801
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 2 / 12
11,770
841
14,211
13,274
5,110
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
17
5 / 5 / 8
10,768
769
16,862
11,770
4,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
17
4 / 3 / 14
10,720
766
7,574
10,626
3,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
Mayuyaa
Skadi
18
7 / 3 / 7
11,243
803
11,094
9,963
3,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
76
17
Kills
23
23
Deaths
17
55
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
4
11
2.38
W
Hel
 
Hel
0
4
12
1.5
L
1
5
9
1.1
W
7
2
12
6.5
W
Raijin
5
5
8
1.8
W
Apollo
4
3
14
3.67
W
Skadi
Mayuyaa
Skadi
7
3
7
3.5
L
Da Ji
7
5
9
2.3
L
4
4
12
2.5
L
Sobek
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,772
Damage
53,120
63,879
Taken
56,207
40,513
Mitigated
25,931
22,782
Healing
28,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,562
3,625
2,374
3,270
14,482
5,217
507
6,327
8,155
0
17,343
W
Hel
 
Hel
3,379
175
9,718
4,040
10,574
8,801
373
6,559
4,015
6,945
0
L
7,932
834
3,501
1,275
8,447
2,639
192
3,342
5,105
19,753
0
W
14,211
5,053
3,050
4,005
13,274
5,110
1,847
7,000
6,148
0
29,029
W
Raijin
16,862
1,216
1,203
1,104
11,770
4,606
317
5,787
5,983
35,900
0
W
Apollo
7,574
4,849
1,739
1,838
10,626
3,908
2,269
6,401
4,225
0
21,851
W
Skadi
Mayuyaa
Skadi
11,094
2,523
1,160
979
9,963
3,506
1,014
4,026
5,937
0
25,780
L
Da Ji
13,437
3,411
2,404
2,118
13,474
6,963
0
1,912
11,562
0
17,813
L
16,781
1,390
2,491
1,130
10,952
4,287
356
3,450
7,502
46,369
0
L
Sobek
5,060
201
1,098
3,121
16,524
21,407
27
5,210
11,314
13,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,928
Gold Earned
54,025
136
Minions Killed
143
0
Camps Cleared
0
979,463
Distance Traveled
1,144,970
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,543
682
20
1
0
187,269
0
W
Hel
9,524
680
10
1
0
239,656
0
L
Ra
8,484
606
21
2
0
134,237
2
W
Chiron
11,770
841
31
2
0
223,591
1
W
Raijin
10,768
769
39
3
0
216,051
0
W
Apollo
10,720
766
28
2
0
237,218
1
W
Skadi
11,243
803
35
3
0
228,454
1
L
Da Ji
10,304
736
20
1
0
226,083
0
L
Agni
10,042
717
52
4
0
174,897
3
L
Sobek
9,555
683
23
2
0
256,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role