Player Matchup

Chang'e
Chang'e
GG_regin0
Chang'e
Level 26
God Stats
0W - 1L
1,255 SR
Queue Stats
23W - 27L
1,424 Elo+
Solo
Neith
Neith
hugoboni17
Neith
Level 3
God Stats
1W - 3L
1,300 SR
Queue Stats
1W - 8L
1,226 Elo+
Party 1
Thor
Thor
thekiller2305
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,232 Elo+
Party 1
Team Averages
Level 12
1,352 SR
1,294 Elo+

VS

Team Averages
Level 40
1,444 SR
1,440 Elo+
Fenrir
Fenrir
MARIOPX15
Fenrir
Level 16
God Stats
16W - 21L
1,650 SR
Queue Stats
58W - 85L
1,336 Elo+
Solo
Nu Wa
Nu Wa
SrRelativo
Nu Wa
Level 87
God Stats
1W - 2L
1,201 SR
Queue Stats
93W - 101L
1,515 Elo+
Party 2
Fafnir
Fafnir
frankelfurioso
Fafnir
Level 18
God Stats
6W - 6L
1,483 SR
Queue Stats
148W - 163L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GG_regin0
Chang'e
12
4 / 4 / 1
9,662
690
7,853
10,165
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
9
0 / 7 / 3
8,152
582
4,050
9,970
2,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 8 / 3
8,187
585
3,294
13,293
4,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MARIOPX15
Fenrir
12
8 / 4 / 8
10,763
769
9,575
11,377
4,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
13
11 / 0 / 7
11,372
812
14,600
6,082
2,213
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 15
10,742
767
3,165
8,586
9,178
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
19
19
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
GG_regin0
Chang'e
4
4
1
1.13
W
Fenrir
MARIOPX15
Fenrir
8
4
8
3
W
Nu Wa
11
0
7
14.5
W
0
1
15
7.5
L
Neith
0
7
3
0.21
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,197
Damage
27,340
33,428
Taken
26,045
10,427
Mitigated
15,473
7,091
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
GG_regin0
Chang'e
7,853
507
1,857
3,950
10,165
3,282
0
4,859
5,306
44,027
0
W
Fenrir
MARIOPX15
Fenrir
9,575
1,949
937
3,961
11,377
4,082
1,057
4,124
7,253
0
23,146
W
Nu Wa
14,600
3,277
0
1,433
6,082
2,213
1,245
1,972
4,110
57,758
0
W
3,165
752
0
1,540
8,586
9,178
437
1,816
6,770
17,118
0
L
Neith
4,050
2,204
0
1,284
9,970
2,964
0
5,337
4,633
0
16,667
L
3,294
649
0
0
13,293
4,181
0
7,609
5,684
0
16,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,001
Gold Earned
32,877
122
Minions Killed
136
0
Camps Cleared
0
692,381
Distance Traveled
825,492
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,662
690
66
5
0
245,569
6
W
Fenrir
10,763
769
25
2
0
292,526
2
W
Nu Wa
11,372
812
82
6
0
262,031
1
W
Fafnir
10,742
767
29
2
0
270,935
6
L
Neith
8,152
582
31
2
0
223,347
1
L
Thor
8,187
585
25
2
0
223,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role