Player Matchup
Team Averages
Gold II
Average Tier
Level 128
1,841 SR
1,646
MMR
VS
Team Averages
Silver II
Average Tier
Level 154
1,921 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DanielRC16
Kali
13
1 / 2 / 0
8,917
811
6,038
13,855
6,494
OLD Stone Cutting Sword
+50
Physical Power
+7%
Movement Speed
PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).
Hastened Katana
+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.
Light Blade
+5
Physical Power
+10%
Attack Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
TotalHavic
Izanami
15
2 / 2 / 0
10,143
922
8,192
9,503
3,261
Evolved Hunter's Blessing
+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!
Y10 Bloodforge
+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Light Blade
+5
Physical Power
+10%
Attack Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
8,917
811
98
9
0
228,685
1
W
10,143
922
155
14
0
176,697
1