Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EduWar_2099
Ymir
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
241W - 246L
1,634 Elo+
Solo
Ullr
Ullr
FatedVila
Ullr
Level 134
God Stats
3W - 1L
1,500 SR
Queue Stats
277W - 264L
1,614 Elo+
Solo
Rama
Rama
NickTheEpic
Rama
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
250W - 237L
1,580 Elo+
Solo
Hera
Hera
YuRi_TheGuardian
Hera
Level 159
God Stats
1W - 2L
1,319 SR
Queue Stats
48W - 52L
1,606 Elo+
Solo
Team Averages
Level 125
1,464 SR
1,587 Elo+

VS

Team Averages
Level 127
1,515 SR
1,569 Elo+
Bacchus
Bacchus
Chaostheory375
Bacchus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 118L
1,564 Elo+
Party 1
Janus
Janus
Chaoticalpo
Janus
Level 135
God Stats
1W - 4L
1,500 SR
Queue Stats
122W - 120L
1,559 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Franktrain724
Cu Chulainn
Level 129
God Stats
1W - 1L
1,804 SR
Queue Stats
294W - 277L
1,500 Elo+
Solo
Rama
Rama
POLAR_ESKIMO
Rama
Level 154
God Stats
0W - 2L
1,270 SR
Queue Stats
166W - 175L
1,612 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Piriri
Ah Muzen Cab
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 64L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
5 / 3 / 12
9,655
743
6,908
14,878
23,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 3 / 19
10,072
775
5,183
17,622
22,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
19
6 / 3 / 19
10,933
841
13,327
15,105
7,395
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 3 / 15
11,342
872
15,755
12,938
6,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 21
9,956
766
13,823
11,195
5,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
8,131
625
5,285
14,983
15,805
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 4 / 8
10,920
840
22,560
10,000
3,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Franktrain724
Cu Chulainn
19
8 / 8 / 2
11,753
904
11,758
18,976
19,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 6 / 7
9,461
728
8,537
12,717
5,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
Piriri
Ah Muzen Cab
17
0 / 2 / 5
9,482
729
11,881
9,517
4,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
38
27
Kills
14
14
Deaths
27
86
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
3
12
3.67
L
0
7
2
0.14
L
4
4
8
2
W
4
3
19
4.5
W
Ullr
6
3
19
5.17
L
Cu Chulainn
Franktrain724
Cu Chulainn
8
8
2
1.13
W
9
3
15
5.5
L
2
6
7
0.92
L
Ah Muzen Cab
Piriri
Ah Muzen Cab
0
2
5
1.25
W
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,996
Damage
60,021
71,738
Taken
66,193
65,938
Mitigated
49,631
27,109
Healing
16,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,908
347
1,489
3,178
14,878
23,292
268
4,904
9,974
0
14,302
L
5,285
182
654
992
14,983
15,805
0
4,411
10,362
7,971
0
L
22,560
530
1,758
1,278
10,000
3,976
308
3,028
6,972
40,905
0
W
5,183
522
2,621
2,457
17,622
22,877
210
6,198
11,424
11,070
0
W
Ullr
13,327
3,573
3,204
4,195
15,105
7,395
2,345
8,437
6,668
0
30,530
L
Cu Chulainn
Franktrain724
Cu Chulainn
11,758
1,098
808
1,355
18,976
19,918
40
4,734
14,242
9,141
17,933
W
15,755
12,887
2,001
3,408
12,938
6,855
1,954
5,560
7,378
0
30,633
L
8,537
5,880
1,196
2,619
12,717
5,260
695
3,669
9,048
0
18,579
L
Ah Muzen Cab
Piriri
Ah Muzen Cab
11,881
2,761
1,471
4,387
9,517
4,672
115
3,164
6,353
0
32,682
W
13,823
1,794
2,394
2,162
11,195
5,519
1,054
6,201
4,994
28,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,958
Gold Earned
49,747
157
Minions Killed
146
0
Camps Cleared
0
1,062,612
Distance Traveled
1,077,091
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,655
743
10
1
0
183,007
2
L
Bacchus
8,131
625
9
1
0
204,714
1
L
Janus
10,920
840
48
4
0
223,810
0
W
Ymir
10,072
775
15
1
0
214,660
1
W
Ullr
10,933
841
44
3
0
239,782
1
L
Cu Chulainn
11,753
904
24
2
0
221,854
2
W
Rama
11,342
872
54
4
0
195,527
1
L
Rama
9,461
728
21
2
0
173,302
0
L
Ah Muzen Cab
9,482
729
44
3
0
253,411
2
W
Hera
9,956
766
34
3
0
229,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role