Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
CptMeliodas 7DS
Kali
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
485W - 468L
1,594 Elo+
Party 2
Bastet
Bastet
HAWK 75
Bastet
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
645W - 644L
1,548 Elo+
Solo
Vamana
Vamana
HotBabeIRL
Vamana
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 52L
1,536 Elo+
Solo
Nu Wa
Nu Wa
The Unsung God
Nu Wa
Level 157
God Stats
9W - 7L
1,478 SR
Queue Stats
748W - 734L
1,572 Elo+
Party 2
Team Averages
Level 128
1,496 SR
1,550 Elo+

VS

Team Averages
Level 98
1,580 SR
1,507 Elo+
Merlin
Merlin
Chalupabat
Merlin
Level 68
God Stats
3W - 2L
1,914 SR
Queue Stats
35W - 26L
1,519 Elo+
Party 1
Hel
Hel
JusttGB
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,519 Elo+
Party 1
The Morrigan
The Morrigan
M__Scott
The Morrigan
Level 104
God Stats
0W - 5L
1,213 SR
Queue Stats
25W - 38L
1,422 Elo+
Solo
Ares
Ares
Tanthrax
Ares
Level 103
God Stats
1W - 1L
1,771 SR
Queue Stats
39W - 26L
1,544 Elo+
Party 1
Nox
Nox
mexology
Nox
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 164L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
0 / 2 / 6
11,380
569
7,356
13,539
15,939
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 6 / 1
12,083
604
12,026
18,894
9,611
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
HAWK 75
Bastet
19
2 / 4 / 8
12,072
604
23,377
23,533
24,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vamana
HotBabeIRL
Vamana
20
4 / 1 / 9
13,079
654
23,081
31,021
46,494
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 2 / 9
13,715
686
36,944
18,128
8,958
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chalupabat
Merlin
20
2 / 2 / 10
12,071
604
25,955
20,036
9,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
17
0 / 2 / 11
10,641
532
7,490
17,490
14,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
M__Scott
The Morrigan
18
2 / 4 / 10
11,280
564
19,016
19,375
10,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
20
6 / 2 / 9
12,146
607
18,585
31,705
27,544
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 3 / 6
11,949
597
15,934
27,224
11,541
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
61
13
Kills
15
15
Deaths
13
33
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
2
6
1.5
L
Merlin
Chalupabat
Merlin
2
2
10
3.5
W
4
6
1
0.75
W
Bastet
HAWK 75
Bastet
2
4
8
1.5
W
Vamana
HotBabeIRL
Vamana
4
1
9
8.5
L
Hel
0
2
11
2.75
L
The Morrigan
M__Scott
The Morrigan
2
4
10
1.75
L
Ares
6
2
9
5.25
W
3
2
9
3.75
L
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,784
Damage
86,980
105,115
Taken
115,830
105,591
Mitigated
73,605
69,405
Healing
69,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,356
1,092
36,445
6,773
13,539
15,939
1,208
12,664
875
20,510
0
L
Merlin
Chalupabat
Merlin
25,955
671
0
1,139
20,036
9,443
914
9,507
10,529
79,727
0
W
12,026
5,640
514
1,242
18,894
9,611
1,444
16,163
2,731
0
22,037
W
Bastet
HAWK 75
Bastet
23,377
5,479
2,313
1,946
23,533
24,589
761
18,614
4,919
0
41,203
W
Vamana
HotBabeIRL
Vamana
23,081
7,192
3,614
10,679
31,021
46,494
747
22,834
8,187
0
54,820
L
Hel
7,490
889
41,907
11,728
17,490
14,639
568
5,049
12,441
18,790
0
L
The Morrigan
M__Scott
The Morrigan
19,016
2,205
3,944
3,566
19,375
10,438
689
6,243
13,132
39,987
0
L
Ares
18,585
736
77
837
31,705
27,544
457
13,632
18,073
24,453
0
W
36,944
9,448
3,189
2,690
18,128
8,958
1,517
16,705
1,423
109,609
0
L
15,934
1,368
2,680
3,504
27,224
11,541
1,225
9,869
17,355
42,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,329
Gold Earned
58,087
230
Minions Killed
259
0
Camps Cleared
0
1,678,872
Distance Traveled
1,728,032
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,380
569
20
1
0
304,356
1
L
Merlin
12,071
604
96
5
0
344,301
2
W
Kali
12,083
604
21
1
0
319,254
5
W
Bastet
12,072
604
42
2
0
360,614
1
W
Vamana
13,079
654
53
3
0
369,722
0
L
Hel
10,641
532
25
1
0
371,072
8
L
The Morrigan
11,280
564
50
3
0
277,763
1
L
Ares
12,146
607
14
1
0
375,275
1
W
Nu Wa
13,715
686
94
5
0
324,926
4
L
Nox
11,949
597
74
4
0
359,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role