Player Matchup

Bellona
Bellona
 
Bellona
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Guga The Demonz
Hou Yi
Level 29
God Stats
8W - 10L
1,474 SR
Queue Stats
53W - 59L
1,276 Elo+
Party 2
Yemoja
Yemoja
Ivory D Lagia
Yemoja
Level 41
God Stats
12W - 16L
1,423 SR
Queue Stats
49W - 55L
1,259 Elo+
Party 2
Mulan
Mulan
VoidablePrism26
Mulan
Level 121
God Stats
0W - 3L
1,317 SR
Queue Stats
105W - 98L
1,476 Elo+
Party 2
Da Ji
Da Ji
garygat
Da Ji
Level 29
God Stats
12W - 24L
1,314 SR
Queue Stats
229W - 227L
1,310 Elo+
Party 3
Team Averages
Level 55
1,406 SR
1,364 Elo+

VS

Team Averages
Level 78
1,473 SR
1,261 Elo+
Ymir
Ymir
Bubba Bucknasty
Ymir
Level 124
God Stats
7W - 10L
1,145 SR
Queue Stats
340W - 330L
1,050 Elo+
Party 1
Chaac
Chaac
ChalupaDarknite
Chaac
Level 87
God Stats
1W - 0L
1,715 SR
Queue Stats
27W - 40L
1,280 Elo+
Party 1
Ra
Ra
FixingStudent65
Ra
Level 87
God Stats
9W - 14L
1,594 SR
Queue Stats
55W - 66L
1,293 Elo+
Party 4
Ullr
Ullr
Kami-sama_Sabo-k
Ullr
Level 25
God Stats
15W - 17L
1,415 SR
Queue Stats
39W - 52L
1,329 Elo+
Party 4
Ne Zha
Ne Zha
Serca
Ne Zha
Level 66
God Stats
4W - 3L
1,495 SR
Queue Stats
108W - 106L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
2 / 7 / 2
11,446
477
12,860
21,413
12,516
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 2 / 6
9,787
408
8,015
9,032
3,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 2 / 2
9,529
397
8,550
8,343
3,451
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
4 / 4 / 2
11,838
493
15,255
21,202
20,780
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
garygat
Da Ji
16
2 / 13 / 2
10,700
446
8,370
21,343
8,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 9
13,512
563
10,943
19,000
21,345
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 0 / 5
12,728
530
12,761
17,906
23,385
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
3 / 4 / 8
11,758
490
12,256
13,533
6,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 1 / 1
10,654
444
5,452
9,959
4,925
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
Serca
Ne Zha
20
16 / 3 / 4
16,347
681
23,331
21,494
9,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
11
Kills
28
28
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
7
2
0.43
W
4
3
9
2.83
W
4
0
5
6.5
W
3
4
8
1.75
L
0
2
6
1.5
L
3
2
2
2
W
1
1
1
1.5
W
Ne Zha
Serca
Ne Zha
16
3
4
6
L
4
4
2
1.25
L
Da Ji
garygat
Da Ji
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,050
Damage
64,743
81,333
Taken
81,892
47,897
Mitigated
65,002
25,180
Healing
29,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
12,860
5,438
148
3,765
21,413
12,516
0
4,802
16,611
0
81,048
W
10,943
1,644
0
1,017
19,000
21,345
472
6,868
12,132
53,899
0
W
12,761
3,206
675
8,644
17,906
23,385
2,832
1,888
16,018
0
71,963
W
12,256
1,611
2,903
4,972
13,533
6,227
1,159
1,256
12,277
64,494
0
L
8,015
5,207
197
690
9,032
3,115
1,974
2,497
6,535
0
60,943
L
8,550
818
2,754
3,218
8,343
3,451
640
4,644
3,699
35,833
0
W
5,452
2,485
0
3,697
9,959
4,925
1,788
3,227
6,732
307
56,938
W
Ne Zha
Serca
Ne Zha
23,331
10,814
0
7,150
21,494
9,120
727
1,827
19,667
0
154,869
L
15,255
3,056
0
9,268
21,202
20,780
856
2,968
18,234
0
79,810
L
Da Ji
garygat
Da Ji
8,370
3,451
239
4,901
21,343
8,035
1,552
8,415
12,928
0
44,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,300
Gold Earned
64,999
501
Minions Killed
589
0
Camps Cleared
0
1,920,270
Distance Traveled
2,140,433
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,446
477
124
5
0
430,017
0
W
Ymir
13,512
563
81
3
0
412,379
6
W
Chaac
12,728
530
116
5
0
433,933
5
W
Ra
11,758
490
108
5
0
404,100
3
L
Hou Yi
9,787
408
114
5
0
415,169
5
L
Yemoja
9,529
397
39
2
0
366,689
6
W
Ullr
10,654
444
88
4
0
398,580
9
W
Ne Zha
16,347
681
196
8
0
491,441
3
L
Mulan
11,838
493
138
6
0
395,825
1
L
Da Ji
10,700
446
86
4
0
312,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role