Player Matchup

Chang'e
Chang'e
Cyranz
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 73L
1,524 Elo+
Party 3
Hades
Hades
FirstS0ldier
Hades
Level 7
God Stats
5W - 6L
1,563 SR
Queue Stats
9W - 16L
1,359 Elo+
Party 2
Fenrir
Fenrir
KohZido
Fenrir
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 52L
1,468 Elo+
Party 3
Agni
Agni
PKsnoow
Agni
Level 8
God Stats
0W - 3L
1,193 SR
Queue Stats
15W - 16L
1,366 Elo+
Party 2
Zeus
Zeus
VicShounen
Zeus
Level 17
God Stats
1W - 6L
1,150 SR
Queue Stats
27W - 37L
1,302 Elo+
Solo
Team Averages
Level 12
1,381 SR
1,404 Elo+

VS

Team Averages
Level 17
1,588 SR
1,375 Elo+
Bastet
Bastet
AlzirzerahGrey
Bastet
Level 7
God Stats
2W - 0L
1,708 SR
Queue Stats
3W - 6L
1,208 Elo+
Solo
Discordia
Discordia
CrandoDePlay2
Discordia
Level 8
God Stats
1W - 0L
1,826 SR
Queue Stats
11W - 14L
1,416 Elo+
Party 1
Odin
Odin
PhrogDeLimão
Odin
Level 2
God Stats
1W - 2L
1,272 SR
Queue Stats
1W - 4L
1,192 Elo+
Party 1
Poseidon
Poseidon
Threecore
Poseidon
Level 52
God Stats
3W - 2L
1,635 SR
Queue Stats
40W - 32L
1,595 Elo+
Party 1
Horus
Horus
adonis999
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cyranz
Chang'e
18
2 / 8 / 11
11,629
969
10,297
19,725
6,482
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 4 / 7
11,205
934
5,938
21,026
8,727
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
KohZido
Fenrir
17
6 / 13 / 5
12,574
1,048
11,352
26,400
10,139
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
PKsnoow
Agni
17
1 / 14 / 10
11,055
921
10,445
20,106
6,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 7 / 8
12,208
1,017
14,023
17,179
5,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 17
11,626
969
9,785
11,216
4,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
CrandoDePlay2
Discordia
20
7 / 4 / 25
13,338
1,112
19,483
9,340
3,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 3 / 26
13,025
1,085
19,872
13,132
11,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Threecore
Poseidon
20
28 / 2 / 11
17,134
1,428
40,151
11,014
4,224
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
adonis999
Horus
19
3 / 3 / 24
12,330
1,028
8,773
14,584
12,095
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
149
16
Kills
46
46
Deaths
16
41
Assists
103
Player
Kills
Deaths
Assists
KDA
W
2
4
17
2.63
W
Discordia
CrandoDePlay2
Discordia
7
4
25
4.88
L
Chang'e
Cyranz
Chang'e
2
8
11
0.94
L
3
4
7
1.63
L
Fenrir
KohZido
Fenrir
6
13
5
0.65
L
Agni
PKsnoow
Agni
1
14
10
0.43
W
6
3
26
6.33
W
Poseidon
Threecore
Poseidon
28
2
11
16.75
L
4
7
8
1.14
W
Horus
adonis999
Horus
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,055
Damage
98,064
104,436
Taken
59,286
36,787
Mitigated
35,594
5,608
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,785
3,344
0
0
11,216
4,775
0
5,830
5,386
0
23,431
W
Discordia
CrandoDePlay2
Discordia
19,483
1,820
0
180
9,340
3,459
0
6,691
2,649
37,520
0
L
Chang'e
Cyranz
Chang'e
10,297
980
2,035
2,079
19,725
6,482
0
11,100
8,625
25,284
0
L
5,938
1,609
131
637
21,026
8,727
0
11,958
9,068
15,658
0
L
Fenrir
KohZido
Fenrir
11,352
3,470
0
726
26,400
10,139
0
13,642
12,758
0
17,568
L
Agni
PKsnoow
Agni
10,445
1,469
0
0
20,106
6,218
0
12,944
7,162
26,482
0
W
19,872
5,576
0
1,840
13,132
11,041
0
10,467
2,665
170
36,556
W
Poseidon
Threecore
Poseidon
40,151
8,395
0
922
11,014
4,224
0
7,820
3,194
70,231
0
L
14,023
1,992
0
0
17,179
5,221
0
10,136
7,043
42,046
0
W
Horus
adonis999
Horus
8,773
3,814
3,158
2,933
14,584
12,095
0
9,895
4,689
0
16,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,671
Gold Earned
67,453
167
Minions Killed
206
5
Camps Cleared
11
904,356
Distance Traveled
1,056,873
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,626
969
29
2
7
204,586
1
W
Discordia
13,338
1,112
53
4
1
206,007
1
L
Chang'e
11,629
969
38
3
0
188,452
1
L
Hades
11,205
934
25
2
0
143,070
3
L
Fenrir
12,574
1,048
14
1
1
183,312
0
L
Agni
11,055
921
34
3
1
208,708
1
W
Odin
13,025
1,085
32
3
0
207,093
3
W
Poseidon
17,134
1,428
75
6
2
218,666
0
L
Zeus
12,208
1,017
56
5
3
180,814
3
W
Horus
12,330
1,028
17
1
1
220,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role