Player Matchup

Kumbhakarna
Kumbhakarna
ITheFinesseGodI
Kumbhakarna
Level 102
God Stats
2W - 6L
1,516 SR
Queue Stats
235W - 237L
1,446 Elo+
Solo
Yemoja
Yemoja
Phobic Void
Yemoja
Level 149
God Stats
1W - 2L
1,679 SR
Queue Stats
64W - 64L
1,436 Elo+
Solo
Amaterasu
Amaterasu
SENSEI W1NDU
Amaterasu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,522 Elo+
Solo
Kukulkan
Kukulkan
Silverblade369
Kukulkan
Level 146
God Stats
1W - 5L
1,500 SR
Queue Stats
251W - 261L
1,438 Elo+
Solo
Chronos
Chronos
rodrigothaddeo
Chronos
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
287W - 307L
1,458 Elo+
Solo
Team Averages
Level 126
1,539 SR
1,460 Elo+

VS

Team Averages
Level 128
1,450 SR
1,469 Elo+
Merlin
Merlin
IPIEIRIFIECT
Merlin
Level 106
God Stats
3W - 4L
1,129 SR
Queue Stats
188W - 181L
1,487 Elo+
Solo
Arachne
Arachne
RabidMidget
Arachne
Level 159
God Stats
1W - 4L
1,187 SR
Queue Stats
166W - 180L
1,413 Elo+
Solo
Sol
Sol
TearingCoyote59
Sol
Level 133
God Stats
3W - 2L
1,500 SR
Queue Stats
279W - 279L
1,494 Elo+
Party 1
Yemoja
Yemoja
uwillbkill-Qc
Yemoja
Level 151
God Stats
3W - 3L
1,753 SR
Queue Stats
201W - 211L
1,460 Elo+
Solo
Ganesha
Ganesha
xxChAoSxxRaGexx
Ganesha
Level 89
God Stats
8W - 4L
1,683 SR
Queue Stats
197W - 191L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ITheFinesseGodI
Kumbhakarna
18
2 / 5 / 12
11,422
635
13,020
24,149
31,430
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
18
2 / 3 / 12
10,715
595
9,213
19,160
19,799
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SENSEI W1NDU
Amaterasu
17
2 / 5 / 8
10,225
568
11,356
25,884
21,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
20
5 / 6 / 11
12,783
710
22,515
16,806
7,062
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 6 / 9
12,071
671
19,743
24,656
11,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 2 / 9
14,269
793
30,988
14,614
6,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
RabidMidget
Arachne
20
9 / 6 / 10
12,664
704
18,665
22,679
10,112
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 3 / 16
12,486
694
24,420
21,134
8,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 2 / 17
12,612
701
11,699
19,202
15,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
0 / 7 / 19
11,336
630
15,139
19,423
13,713
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
96
18
Kills
25
25
Deaths
20
52
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
2
9
6.25
L
Kumbhakarna
ITheFinesseGodI
Kumbhakarna
2
5
12
1.6
L
Yemoja
2
3
12
2.67
W
Arachne
RabidMidget
Arachne
9
6
10
2.33
L
Amaterasu
SENSEI W1NDU
Amaterasu
2
5
8
1.2
L
Kukulkan
5
6
11
1.75
W
4
3
16
4
L
7
6
9
1.92
W
4
2
17
6.25
W
0
7
19
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,847
Damage
100,911
110,655
Taken
97,052
91,239
Mitigated
54,595
48,937
Healing
55,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
30,988
1,951
2,772
4,782
14,614
6,679
803
9,562
5,052
70,233
0
L
Kumbhakarna
ITheFinesseGodI
Kumbhakarna
13,020
1,151
3,005
4,384
24,149
31,430
0
14,120
10,029
18,716
0
L
Yemoja
9,213
1,649
16,025
6,647
19,160
19,799
270
14,671
4,489
19,009
0
W
Arachne
RabidMidget
Arachne
18,665
10,103
2,316
8,711
22,679
10,112
961
17,986
4,693
0
30,347
L
Amaterasu
SENSEI W1NDU
Amaterasu
11,356
3,326
1,370
6,938
25,884
21,048
399
17,648
8,236
0
24,728
L
Kukulkan
22,515
492
1,780
2,135
16,806
7,062
482
14,334
2,472
55,939
0
W
24,420
3,414
3,147
9,660
21,134
8,646
1,756
14,884
6,250
37,902
0
L
19,743
4,672
1,970
4,683
24,656
11,900
849
21,473
3,183
44,367
0
W
11,699
956
13,489
7,429
19,202
15,445
1,614
10,157
9,045
27,054
0
W
15,139
448
1,430
1,430
19,423
13,713
179
11,902
7,521
30,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,216
Gold Earned
63,367
222
Minions Killed
193
0
Camps Cleared
0
1,451,608
Distance Traveled
1,566,636
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,269
793
112
6
0
321,503
3
L
Kumbhakarna
11,422
635
21
1
0
293,674
0
L
Yemoja
10,715
595
25
1
0
305,350
2
W
Arachne
12,664
704
20
1
0
330,239
4
L
Amaterasu
10,225
568
18
1
0
291,579
0
L
Kukulkan
12,783
710
86
5
0
297,987
1
W
Sol
12,486
694
32
2
0
319,350
0
L
Chronos
12,071
671
72
4
0
263,018
0
W
Yemoja
12,612
701
29
2
0
335,662
0
W
Ganesha
11,336
630
0
0
0
259,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role