Player Matchup

Artemis
Artemis
LCervantesgamer
Artemis
Level 26
God Stats
39W - 16L
1,580 SR
Queue Stats
82W - 62L
1,411 Elo+
Party 2
Merlin
Merlin
XxpolochlaxX
Merlin
Level 88
God Stats
16W - 13L
1,492 SR
Queue Stats
134W - 141L
1,476 Elo+
Party 2
Pele
Pele
l3luescreen
Pele
Level 29
God Stats
17W - 22L
1,458 SR
Queue Stats
81W - 96L
1,364 Elo+
Solo
Team Averages
Level 48
1,510 SR
1,417 Elo+

VS

Team Averages
Level 18
1,325 SR
1,277 Elo+
Chronos
Chronos
 
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,335 Elo+
Party 1
Izanami
Izanami
FlashedSix
Izanami
Level 23
God Stats
0W - 2L
1,093 SR
Queue Stats
1W - 8L
1,161 Elo+
Solo
Bacchus
Bacchus
popogoeswhoot5
Bacchus
Level 25
God Stats
0W - 2L
1,381 SR
Queue Stats
0W - 4L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
8,847
737
5,321
4,628
1,437
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
12
5 / 2 / 6
9,783
815
12,642
7,727
2,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 0 / 4
10,065
839
8,594
6,143
1,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 5 / 1
6,966
581
1,803
6,854
1,718
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
FlashedSix
Izanami
10
0 / 7 / 2
7,498
625
6,103
12,041
5,707
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
3 / 5 / 0
8,645
720
5,223
11,236
6,541
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
3
3
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
5
1
0.1
L
Izanami
FlashedSix
Izanami
0
7
2
0.14
W
3
1
6
6
W
Merlin
5
2
6
4
W
9
0
4
11
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,557
Damage
13,129
18,498
Taken
30,131
5,335
Mitigated
13,966
3,821
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,803
925
0
58
6,854
1,718
152
2,592
4,262
16,557
0
L
Izanami
FlashedSix
Izanami
6,103
3,153
638
2,196
12,041
5,707
0
6,179
5,862
0
26,334
W
5,321
2,525
0
238
4,628
1,437
2,198
2,211
2,417
0
27,284
W
Merlin
12,642
524
636
2,134
7,727
2,357
85
3,206
4,521
42,330
0
W
8,594
3,395
0
813
6,143
1,541
635
1,689
4,454
0
38,381
L
5,223
571
637
1,694
11,236
6,541
0
3,889
7,347
14,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,695
Gold Earned
23,109
156
Minions Killed
107
0
Camps Cleared
0
684,116
Distance Traveled
571,478
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,966
581
30
3
0
178,816
0
L
Izanami
7,498
625
58
5
0
167,523
0
W
Artemis
8,847
737
41
3
0
207,375
0
W
Merlin
9,783
815
61
5
0
208,478
3
W
Pele
10,065
839
54
5
0
268,263
3
L
Bacchus
8,645
720
19
2
0
225,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role