Player Matchup

Khepri
Khepri
Ancient Dirt
Khepri
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 68L
1,665 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kruzenbo
Ah Muzen Cab
Level 116
God Stats
6W - 4L
1,832 SR
Queue Stats
69W - 50L
1,650 Elo+
Party 1
Merlin
Merlin
Valkunott
Merlin
Level 145
God Stats
2W - 3L
1,282 SR
Queue Stats
71W - 64L
1,623 Elo+
Party 1
Team Averages
Level 135
1,538 SR
1,646 Elo+

VS

Team Averages
Level 96
1,743 SR
1,793 Elo+
Kukulkan
Kukulkan
BLOODShOT xGSO
Kukulkan
Level 80
God Stats
4W - 3L
1,734 SR
Queue Stats
6W - 8L
1,691 Elo+
Party 2
Heimdallr
Heimdallr
LeGiT SAUC3
Heimdallr
Level 118
God Stats
15W - 8L
1,802 SR
Queue Stats
79W - 63L
1,877 Elo+
Party 2
Ymir
Ymir
whostaresatbear
Ymir
Level 89
God Stats
3W - 9L
1,693 SR
Queue Stats
112W - 100L
1,810 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
6 / 2 / 7
12,023
668
9,598
14,845
12,276
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Kruzenbo
Ah Muzen Cab
13
3 / 3 / 7
11,496
639
12,595
10,474
3,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Valkunott
Merlin
13
5 / 2 / 6
12,036
669
11,812
9,403
2,789
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 3 / 2
10,957
609
6,819
8,739
2,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
LeGiT SAUC3
Heimdallr
11
4 / 8 / 3
11,139
619
18,107
17,348
5,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 4 / 4
10,229
568
5,434
15,061
11,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
7
7
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
6
2
7
4.75
L
Kukulkan
2
3
2
1
W
Ah Muzen Cab
Kruzenbo
Ah Muzen Cab
3
3
7
2.17
L
Heimdallr
LeGiT SAUC3
Heimdallr
4
8
3
0.69
W
Merlin
Valkunott
Merlin
5
2
6
4
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,005
Damage
30,360
34,722
Taken
41,148
18,239
Mitigated
19,110
12,656
Healing
964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
9,598
461
532
4,667
14,845
12,276
201
6,322
8,523
18,871
0
L
Kukulkan
6,819
429
0
0
8,739
2,353
0
5,200
3,539
52,532
0
W
Ah Muzen Cab
Kruzenbo
Ah Muzen Cab
12,595
5,919
0
4,275
10,474
3,174
1,655
2,946
7,528
0
44,333
L
Heimdallr
LeGiT SAUC3
Heimdallr
18,107
7,391
0
464
17,348
5,236
0
8,963
8,385
0
48,060
W
Merlin
Valkunott
Merlin
11,812
377
993
2,189
9,403
2,789
552
3,033
6,368
49,718
0
L
5,434
813
0
500
15,061
11,521
0
7,309
7,752
26,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,555
Gold Earned
32,325
169
Minions Killed
213
0
Camps Cleared
0
1,053,469
Distance Traveled
963,725
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,023
668
19
1
0
319,030
2
L
Kukulkan
10,957
609
103
6
0
339,408
1
W
Ah Muzen Cab
11,496
639
75
4
0
362,602
4
L
Heimdallr
11,139
619
66
4
0
287,222
5
W
Merlin
12,036
669
75
4
0
371,837
3
L
Ymir
10,229
568
44
2
0
337,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role