Player Matchup

Fenrir
Fenrir
JERSOND2
Fenrir
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 13L
1,277 Elo+
Solo
Ullr
Ullr
XxITryHardOften
Ullr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,552 Elo+
Solo
Artemis
Artemis
compilex
Artemis
Level 148
God Stats
79W - 52L
1,555 SR
Queue Stats
173W - 144L
1,465 Elo+
Solo
Vulcan
Vulcan
erbsmokeinhippy
Vulcan
Level 69
God Stats
53W - 51L
1,657 SR
Queue Stats
53W - 51L
1,525 Elo+
Party 1
Fafnir
Fafnir
smakdfullaled
Fafnir
Level 76
God Stats
5W - 5L
1,430 SR
Queue Stats
57W - 54L
1,525 Elo+
Party 1
Team Averages
Level 102
1,528 SR
1,469 Elo+

VS

Team Averages
Level 122
1,544 SR
1,412 Elo+
Fenrir
Fenrir
AFG ROGUEPRIME
Fenrir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,359 Elo+
Solo
Hercules
Hercules
GSC4
Hercules
Level 128
God Stats
16W - 10L
1,702 SR
Queue Stats
56W - 60L
1,515 Elo+
Party 2
Artio
Artio
esfres34
Artio
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,435 Elo+
Solo
Artemis
Artemis
iDuckk
Artemis
Level 106
God Stats
4W - 0L
1,719 SR
Queue Stats
23W - 21L
1,387 Elo+
Solo
Ah Puch
Ah Puch
iiRuK
Ah Puch
Level 141
God Stats
1W - 2L
1,297 SR
Queue Stats
70W - 85L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JERSOND2
Fenrir
19
11 / 8 / 7
14,833
781
16,120
22,999
12,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 4 / 5
12,164
640
6,781
20,302
14,550
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
compilex
Artemis
20
10 / 4 / 4
14,571
767
21,350
18,059
8,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 4 / 9
12,358
650
24,725
13,838
5,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 5 / 12
12,023
633
13,944
22,781
35,752
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 11
12,652
666
11,662
21,951
10,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
GSC4
Hercules
20
9 / 1 / 10
15,489
815
20,730
27,557
20,854
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
esfres34
Artio
20
6 / 5 / 11
14,350
755
15,195
24,371
24,319
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
iDuckk
Artemis
20
4 / 3 / 10
14,988
789
23,538
14,859
5,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
iiRuK
Ah Puch
20
4 / 6 / 11
13,450
708
13,511
17,068
5,671
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
78
24
Kills
25
25
Deaths
24
37
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
9
11
0.83
W
Hercules
GSC4
Hercules
9
1
10
14
L
Fenrir
JERSOND2
Fenrir
11
8
7
1.81
L
1
4
5
0.88
L
Artemis
compilex
Artemis
10
4
4
3
L
1
4
9
1.38
W
Artio
esfres34
Artio
6
5
11
2.3
W
Artemis
iDuckk
Artemis
4
3
10
3
W
Ah Puch
iiRuK
Ah Puch
4
6
11
1.58
L
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,920
Damage
84,636
97,979
Taken
105,806
76,594
Mitigated
66,314
17,476
Healing
37,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,662
1,858
0
5,256
21,951
10,183
12
8,212
13,739
0
37,872
W
Hercules
GSC4
Hercules
20,730
8,152
0
12,839
27,557
20,854
1,408
12,788
14,769
0
40,267
L
Fenrir
JERSOND2
Fenrir
16,120
2,848
0
2,749
22,999
12,245
0
5,157
17,842
0
28,714
L
6,781
1,796
0
1,303
20,302
14,550
463
4,915
15,327
0
44,300
L
Artemis
compilex
Artemis
21,350
11,023
0
4,277
18,059
8,314
1,676
5,974
11,829
0
64,007
L
24,725
9,456
668
1,282
13,838
5,733
15
5,167
8,590
67,522
0
W
Artio
esfres34
Artio
15,195
222
2,557
9,050
24,371
24,319
0
9,954
14,417
41,787
0
W
Artemis
iDuckk
Artemis
23,538
12,999
0
1,820
14,859
5,287
1,670
4,886
9,973
0
88,828
W
Ah Puch
iiRuK
Ah Puch
13,511
675
0
6,155
17,068
5,671
1,193
3,605
13,463
64,800
0
L
13,944
3,105
0
7,197
22,781
35,752
16
7,394
15,276
24,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,949
Gold Earned
70,929
417
Minions Killed
445
4
Camps Cleared
11
1,645,408
Distance Traveled
1,789,530
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,652
666
47
2
2
332,355
1
W
Hercules
15,489
815
48
3
1
404,996
1
L
Fenrir
14,833
781
25
1
1
297,749
0
L
Ullr
12,164
640
102
5
0
343,265
3
L
Artemis
14,571
767
132
7
1
335,772
1
L
Vulcan
12,358
650
128
7
0
349,384
3
W
Artio
14,350
755
53
3
0
414,874
13
W
Artemis
14,988
789
173
9
4
319,114
2
W
Ah Puch
13,450
708
124
7
4
318,191
0
L
Fafnir
12,023
633
30
2
2
319,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role