Player Matchup

Cerberus
Cerberus
Gold II
Hail_Mck1ng
Cerberus
Gold II
Level 110
God Stats
1W - 0L
1,356 SR
Queue Stats
39W - 53L
1,533 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
SadBoyGann
Baron Samedi
Gold I
Level 104
God Stats
16W - 8L
1,657 SR
Queue Stats
290W - 299L
1,551 MMR
Solo
Hercules
Hercules
Gold III
Sticky Snorlax
Hercules
Gold III
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 87L
1,470 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
T0uch My Gun
Cu Chulainn
Platinum V
Level 156
God Stats
71W - 47L
1,654 SR
Queue Stats
461W - 444L
1,583 MMR
Party 1
Heimdallr
Heimdallr
Gold I
WeWuzKangzBoyZ
Heimdallr
Gold I
Level 118
God Stats
3W - 0L
1,838 SR
Queue Stats
211W - 204L
1,525 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,601 SR
1,532 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,586 SR
1,532 MMR
Sol
Sol
Gold III
ExM_Havoc
Sol
Gold III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,621 MMR
Party 3
Jormungandr
Jormungandr
Gold III
ExM_xKincaidx
Jormungandr
Gold III
Level 108
God Stats
11W - 5L
1,861 SR
Queue Stats
251W - 227L
1,423 MMR
Party 3
Izanami
Izanami
Gold III
Pawlifer
Izanami
Gold III
Level 147
God Stats
14W - 20L
1,732 SR
Queue Stats
290W - 290L
1,537 MMR
Solo
Fenrir
Fenrir
Gold I
SHENANAGINS187
Fenrir
Gold I
Level 143
God Stats
4W - 3L
1,206 SR
Queue Stats
269W - 278L
1,575 MMR
Party 2
Sylvanus
Sylvanus
Gold I
xarrax
Sylvanus
Gold I
Level 154
God Stats
7W - 10L
1,632 SR
Queue Stats
239W - 237L
1,503 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hail_Mck1ng
Cerberus
20
10 / 5 / 18
21,124
491
27,634
51,863
79,466
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
SadBoyGann
Baron Samedi
20
5 / 12 / 12
18,821
438
37,575
33,443
17,331
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
20
3 / 8 / 15
20,268
471
33,037
58,572
60,840
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cu Chulainn
T0uch My Gun
Cu Chulainn
20
12 / 10 / 7
24,281
565
41,532
52,339
66,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
WeWuzKangzBoyZ
Heimdallr
20
9 / 10 / 7
21,081
490
29,797
39,924
17,690
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KukulkanBastetOdinYemojaThor

VS

Bans
Hun BatzGebHorusCamazotzSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 12
22,590
525
51,571
44,215
19,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
ExM_xKincaidx
Jormungandr
20
6 / 5 / 15
21,305
495
40,788
37,194
50,005
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Pawlifer
Izanami
20
6 / 9 / 4
22,793
530
38,850
37,535
18,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
17 / 11 / 8
22,784
530
34,583
43,097
34,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
xarrax
Sylvanus
20
4 / 7 / 19
20,616
479
21,520
42,501
62,544
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
100
39
Kills
42
45
Deaths
40
59
Assists
58
Player
Kills
Deaths
Assists
KDA
L
9
8
12
1.88
L
Jormungandr
ExM_xKincaidx
Jormungandr
6
5
15
2.7
W
Cerberus
Hail_Mck1ng
Cerberus
10
5
18
3.8
L
Izanami
Pawlifer
Izanami
6
9
4
0.89
L
17
11
8
1.91
W
Baron Samedi
SadBoyGann
Baron Samedi
5
12
12
0.92
W
Hercules
3
8
15
1.31
W
Cu Chulainn
T0uch My Gun
Cu Chulainn
12
10
7
1.55
W
Heimdallr
WeWuzKangzBoyZ
Heimdallr
9
10
7
1.25
L
Sylvanus
xarrax
Sylvanus
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,575
Damage
187,312
236,141
Taken
204,542
241,783
Mitigated
185,008
69,871
Healing
70,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
51,571
16,469
0
23,174
44,215
19,936
3,461
15,098
29,117
188,771
0
L
Jormungandr
ExM_xKincaidx
Jormungandr
40,788
7,626
0
3,331
37,194
50,005
500
13,099
24,095
163,186
0
W
Cerberus
Hail_Mck1ng
Cerberus
27,634
1,323
3,404
9,910
51,863
79,466
545
26,745
25,118
66,220
0
L
Izanami
Pawlifer
Izanami
38,850
27,158
0
8,499
37,535
18,310
3,422
6,969
30,566
0
254,159
L
34,583
7,862
0
8,882
43,097
34,213
545
16,361
26,736
0
158,582
W
Baron Samedi
SadBoyGann
Baron Samedi
37,575
881
6,774
7,103
33,443
17,331
970
18,576
14,867
156,225
0
W
Hercules
33,037
11,835
0
19,913
58,572
60,840
2,402
30,077
28,495
0
157,853
W
Cu Chulainn
T0uch My Gun
Cu Chulainn
41,532
6,729
0
14,741
52,339
66,456
876
23,185
29,154
23,312
181,769
W
Heimdallr
WeWuzKangzBoyZ
Heimdallr
29,797
10,707
0
8,026
39,924
17,690
3,699
20,219
19,705
0
170,519
L
Sylvanus
xarrax
Sylvanus
21,520
3,668
10,521
15,819
42,501
62,544
395
18,353
24,148
76,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,575
Gold Earned
110,088
973
Minions Killed
1,067
0
Camps Cleared
0
3,717,887
Distance Traveled
3,819,360
48
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
22,590
525
240
6
0
717,584
2
L
Jormungandr
21,305
495
239
6
0
721,128
6
W
Cerberus
21,124
491
71
2
0
734,305
14
L
Izanami
22,793
530
306
7
0
828,142
19
L
Fenrir
22,784
530
197
5
0
835,203
11
W
Baron Samedi
18,821
438
192
4
0
635,735
3
W
Hercules
20,268
471
193
4
0
822,357
12
W
Cu Chulainn
24,281
565
273
6
0
825,402
10
W
Heimdallr
21,081
490
244
6
0
700,088
9
L
Sylvanus
20,616
479
85
2
0
717,303
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role