Player Matchup

Discordia
Discordia
AKAimNOTdaFATHER
Discordia
Level 156
God Stats
8W - 2L
1,479 SR
Queue Stats
202W - 188L
1,593 Elo+
Party 1
Ymir
Ymir
Kensheto
Ymir
Level 155
God Stats
7W - 2L
1,755 SR
Queue Stats
311W - 287L
1,451 Elo+
Party 1
Medusa
Medusa
Thebowlerguy300
Medusa
Level 125
God Stats
8W - 4L
1,744 SR
Queue Stats
687W - 691L
1,537 Elo+
Solo
Nemesis
Nemesis
TonytheTapeworm
Nemesis
Level 148
God Stats
2W - 0L
1,816 SR
Queue Stats
80W - 73L
1,546 Elo+
Solo
Aphrodite
Aphrodite
hazeyday
Aphrodite
Level 139
God Stats
4W - 0L
1,715 SR
Queue Stats
92W - 91L
1,632 Elo+
Solo
Team Averages
Level 145
1,702 SR
1,552 Elo+

VS

Team Averages
Level 132
1,556 SR
1,608 Elo+
Sol
Sol
Bwho22
Sol
Level 126
God Stats
2W - 4L
1,599 SR
Queue Stats
31W - 31L
1,653 Elo+
Party 2
Cerberus
Cerberus
DarthChadwick
Cerberus
Level 120
God Stats
6W - 9L
1,902 SR
Queue Stats
429W - 442L
1,560 Elo+
Party 3
Baron Samedi
Baron Samedi
DeathGarrett
Baron Samedi
Level 124
God Stats
1W - 2L
1,278 SR
Queue Stats
422W - 429L
1,600 Elo+
Party 3
Pele
Pele
ThiseFFinGuy
Pele
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
435W - 429L
1,567 Elo+
Solo
Ymir
Ymir
deathmonkey67
Ymir
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 29L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
9 / 5 / 16
14,409
801
42,491
16,962
6,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
20
5 / 8 / 18
14,052
781
14,864
29,355
35,416
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 8 / 14
12,063
670
29,709
20,034
6,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
6 / 6 / 16
13,063
726
20,946
25,568
35,655
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
hazeyday
Aphrodite
19
3 / 5 / 20
12,191
677
13,041
26,679
14,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bwho22
Sol
18
4 / 5 / 21
12,175
676
23,121
22,292
7,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
DarthChadwick
Cerberus
20
6 / 5 / 19
13,087
727
19,181
33,298
43,935
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
DeathGarrett
Baron Samedi
20
10 / 4 / 18
14,557
809
24,013
24,865
24,438
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 9 / 18
12,029
668
18,610
24,695
9,223
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 5 / 25
14,643
814
18,465
31,297
44,052
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
133
28
Kills
32
32
Deaths
28
84
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Discordia
9
5
16
3.4
L
Sol
Bwho22
Sol
4
5
21
2.9
L
Cerberus
DarthChadwick
Cerberus
6
5
19
3.1
L
Baron Samedi
DeathGarrett
Baron Samedi
10
4
18
4.75
W
Ymir
5
8
18
1.75
W
5
8
14
1.5
L
6
9
18
1.67
W
6
6
16
2.33
L
6
5
25
3.7
W
Aphrodite
hazeyday
Aphrodite
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,051
Damage
103,390
118,598
Taken
136,447
98,311
Mitigated
129,163
60,487
Healing
56,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
42,491
2,684
418
1,412
16,962
6,071
1,591
12,274
4,688
79,451
0
L
Sol
Bwho22
Sol
23,121
6,814
4,818
6,909
22,292
7,515
3,712
11,778
10,514
49,415
0
L
Cerberus
DarthChadwick
Cerberus
19,181
1,017
2,478
10,911
33,298
43,935
648
15,032
18,266
41,400
0
L
Baron Samedi
DeathGarrett
Baron Samedi
24,013
1,620
16,604
8,762
24,865
24,438
1,123
13,412
11,453
45,568
0
W
Ymir
14,864
938
1,422
2,863
29,355
35,416
227
20,846
8,509
25,828
0
W
29,709
9,512
3,479
2,395
20,034
6,718
2,108
14,638
5,396
0
53,607
L
18,610
2,055
805
1,874
24,695
9,223
715
13,346
11,349
0
29,546
W
20,946
9,992
1,804
5,439
25,568
35,655
725
16,889
8,679
0
33,275
L
18,465
2,936
2,222
824
31,297
44,052
443
16,828
14,469
31,145
0
W
Aphrodite
hazeyday
Aphrodite
13,041
1,568
24,892
16,363
26,679
14,451
557
20,133
6,546
31,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,778
Gold Earned
66,491
197
Minions Killed
204
0
Camps Cleared
0
1,544,914
Distance Traveled
1,409,609
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,409
801
82
5
0
301,185
0
L
Sol
12,175
676
59
3
0
288,646
0
L
Cerberus
13,087
727
54
3
0
302,013
0
L
Baron Samedi
14,557
809
50
3
0
294,058
0
W
Ymir
14,052
781
25
1
0
276,521
0
W
Medusa
12,063
670
31
2
0
266,102
3
L
Pele
12,029
668
27
2
0
279,710
3
W
Nemesis
13,063
726
22
1
0
346,358
0
L
Ymir
14,643
814
14
1
0
245,182
1
W
Aphrodite
12,191
677
37
2
0
354,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role