Player Matchup

Ganesha
Ganesha
Karusoi
Ganesha
Level 124
God Stats
10W - 5L
1,635 SR
Queue Stats
537W - 445L
1,776 Elo+
Party 1
Nox
Nox
Trololipop
Nox
Level 137
God Stats
4W - 7L
1,771 SR
Queue Stats
198W - 160L
1,611 Elo+
Party 1
Nemesis
Nemesis
VlladamirPutin
Nemesis
Level 109
God Stats
102W - 69L
1,660 SR
Queue Stats
114W - 91L
1,696 Elo+
Party 1
Team Averages
Level 123
1,689 SR
1,695 Elo+

VS

Team Averages
Level 140
1,548 SR
1,636 Elo+
Janus
Janus
AMajorA
Janus
Level 142
God Stats
5W - 7L
1,613 SR
Queue Stats
51W - 44L
1,680 Elo+
Solo
Olorun
Olorun
Davods
Olorun
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
64W - 49L
1,659 Elo+
Solo
King Arthur
King Arthur
GoDGouM
King Arthur
Level 128
God Stats
14W - 7L
1,531 SR
Queue Stats
199W - 118L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Karusoi
Ganesha
15
1 / 4 / 14
14,933
679
12,503
25,239
22,236
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
8 / 9 / 6
14,436
656
12,231
14,945
5,891
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 4 / 7
14,925
678
16,870
21,732
20,687
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AMajorA
Janus
17
8 / 10 / 5
15,703
714
18,673
14,507
4,704
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Davods
Olorun
17
5 / 2 / 8
15,075
685
14,898
20,538
7,295
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
GoDGouM
King Arthur
15
4 / 5 / 6
13,731
624
13,206
18,246
16,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
36
17
Kills
17
17
Deaths
17
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
AMajorA
Janus
8
10
5
1.05
W
Olorun
Davods
Olorun
5
2
8
4.5
W
King Arthur
GoDGouM
King Arthur
4
5
6
1.4
L
Ganesha
Karusoi
Ganesha
1
4
14
2
L
8
9
6
1.22
L
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,604
Damage
46,777
61,916
Taken
53,291
48,814
Mitigated
28,717
11,034
Healing
21,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AMajorA
Janus
18,673
547
0
958
14,507
4,704
411
5,569
8,938
94,502
0
W
Olorun
Davods
Olorun
14,898
10,785
1,140
13,396
20,538
7,295
2,829
8,639
11,899
85,544
0
W
King Arthur
GoDGouM
King Arthur
13,206
2,000
0
6,090
18,246
16,718
94
10,613
7,633
0
38,579
L
Ganesha
Karusoi
Ganesha
12,503
1,245
1,115
3,551
25,239
22,236
0
11,141
14,098
45,762
0
L
12,231
1,626
0
2,498
14,945
5,891
390
9,940
5,005
54,661
0
L
16,870
7,591
0
3,870
21,732
20,687
420
12,519
9,213
0
41,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,294
Gold Earned
44,509
204
Minions Killed
306
0
Camps Cleared
0
1,158,665
Distance Traveled
1,110,862
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,703
714
155
7
0
378,676
9
W
Olorun
15,075
685
105
5
0
358,494
4
W
King Arthur
13,731
624
46
2
0
373,692
5
L
Ganesha
14,933
679
21
1
0
380,549
5
L
Nox
14,436
656
122
6
0
326,112
2
L
Nemesis
14,925
678
61
3
0
452,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role